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| IL-2 Sturmovik The famous combat flight simulator. |
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#1
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The 109's are porked. Perhaps you experts could enlighten us, anyone from TD most welcome to add their 2 cents to the discussion. FWIW I think they are 50kph too slow. Don't mention the concrete elevator please or the ai's landing speed which is below stall speed of g6 etc etc.
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#2
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And what precisely makes you think so?
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#3
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I was hoping someone could work it out for themselves and enlighten the rest of us! If you're fishing for clues, er, start with engine set to 1.3ata, which according to pilot's manual should produce at least 2500rpm up to maximum of 2600rpm. At this setting, at sea level, a g6 should reach 520kph\530kph. If you can do better in game, at that setting, more than 420kph, do tell us how....
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#4
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Maybe you shouldn't pay too close attention to gauges, they've been wrong since v1.0 (roughly 10 years). In particular at medium power settings. Try flying full power, that's the only point where game should match real life. And it does.
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#5
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Well that's the point I'm trying to make, 109's are porked. At full power in game (110%), we only get what in RL a 109g could achieve at 1.3ata. In RL you could still push the throttle out to 1.42ata for brief periods. IIRC at 1.42ata max level speed was about 580kph, the climb rate must have been pretty amazing as well.
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#6
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Yes I have noticed that most planes seem to be slower then the official rated speed. The Russian planes seem to be exempt from this. |
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#7
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As to top speeds, 1) top speed is at a certain altitude, 2) its in TAS Something that numerous people seem not to understand. As to this idea that Russian planes are exempt, enjoy your conspiracy theory. For every 'red' plane thats uber, I can point to examples of a 'blue' plane thats uber, and vice versa. Top speeds for planes is not an exact thing, depends on many factors, configuration of the plane, You can easily find several different 'top speeds' listed for example, the spit mk 1, all depends on which test you look at. |
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