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| CoD Multiplayer Everything about multiplayer in IL-2 CoD |
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#1
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I don't think team balancing was a very prominent feature during the Battle of Britain.
I've often wondered, why is there always such a burning need to place online opponents on an identical footing? Always with the new rules to do this, new rules to forbid that. It tends to loose sight of real historical context and stamp out individuality of creativity in the player. |
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#2
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24 vs 10 is no fun for one side and vulchering is not very 'historic' and certainly not a 'creative' tactic... Actually, let me clarify: Some cheap tactics are okay in light amounts, but if it's a chronic problem then we should be looking into it. Last edited by recoilfx; 01-04-2012 at 01:54 PM. Reason: Clarifing |
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#3
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To be honest that 24 v 10 is the worst I have seen but it is usual for one side to have 3 to 4 players more which is fine by me.
__________________
![]() Gigabyte X58A-UD5 | Intel i7 930 | Corsair H70 | ATI 5970 | 6GB Kingston DDR3 | Intel 160GB G2 | Win 7 Ultimate 64 Bit |
MONITOR: Acer S243HL. CASE: Thermaltake LEVEL 10. INPUTS: KG13 Warthog, Saitek Pedals, Track IR 4. |
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#4
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The team imbalances go both ways, during the time I was on last night (20:00 to 22:30 EST) the teams were between 2:1 and 3:2, advantage RED.
Since the ATAG server made available the Spit IIa I have found that my only chance to defeat them is to grab a Stuka and hit them on the ground. If I'm in a 109 and I get a IIa on my six I'm as good as dead. The Spit IIa has left a bad taste in the mouth of many BLUE pilots and that has caused them to jump to the top of the most wanted list. |
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#5
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#6
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Maybe we can just increase the accuracy of the AAs at low attitudes?
I fly Blue 99% of the time and I've been strafed more times than I can count. A 109 caught with no alt advantage is much vulnerable than the the brits in the same scenario. |
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#7
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We just need more online players so we can have dedicated airbase patrols
__________________
i5 2500k - Asus P8P67Pro - Crucial M4 64GB - 8GB DDR3 - Geforce Ti 560 1GB - Xonar DG - W7 X64 SP1 |
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#8
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That's erm..five. At Manston. Out of a possible 60 a/c on the server. And if numbers on each side are even, against a possible 30 109's. If not, 55 109's against 5 Spit II's. When server numbers are low, five is a big number. When it's full it's not. But please let's not have yet another Spit II debate. Personally I don't wish to see any server governed numerical evening of the team numbers, or even any insistance by server admins that you join the lower numbered side. By and large, the numerical bias is generally speaking more blue than red, which as Klem says, is a target rich environment for the reds. For the history buffs, it's also more true to life. I say we leave it as it is, then we get some good days, some bad days on both sides. I always fly red, just as some players only fly blue. I've no idea of how to fly any of the blue 'planes, so if there was any numerically based insistance that I did, I'd exit the server and go bomb targets on server 2. Or play RoF. We don't want people to exit the server, we want them to stay and have a good time. Without any stifling 'rules'. |
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#9
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No one here is complaining about the spit 2 yet, makes a nice change though
Btw one of the reds highest scorer is a guy that only flies spit mk 1a
__________________
![]() Gigabyte X58A-UD5 | Intel i7 930 | Corsair H70 | ATI 5970 | 6GB Kingston DDR3 | Intel 160GB G2 | Win 7 Ultimate 64 Bit |
MONITOR: Acer S243HL. CASE: Thermaltake LEVEL 10. INPUTS: KG13 Warthog, Saitek Pedals, Track IR 4. |
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#10
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During the battle of Britain the downed German pilots statements of being shot down by spits led to the term "spitfire snobbery" in ATAG we have "spit 2a snobbery"
__________________
![]() Gigabyte X58A-UD5 | Intel i7 930 | Corsair H70 | ATI 5970 | 6GB Kingston DDR3 | Intel 160GB G2 | Win 7 Ultimate 64 Bit |
MONITOR: Acer S243HL. CASE: Thermaltake LEVEL 10. INPUTS: KG13 Warthog, Saitek Pedals, Track IR 4. |
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