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CoD Multiplayer Everything about multiplayer in IL-2 CoD

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  #1  
Old 01-04-2012, 01:30 PM
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Feathered_IV Feathered_IV is offline
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I don't think team balancing was a very prominent feature during the Battle of Britain.

I've often wondered, why is there always such a burning need to place online opponents on an identical footing? Always with the new rules to do this, new rules to forbid that. It tends to loose sight of real historical context and stamp out individuality of creativity in the player.
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Old 01-04-2012, 01:50 PM
recoilfx recoilfx is offline
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Quote:
Originally Posted by Feathered_IV View Post
I don't think team balancing was a very prominent feature during the Battle of Britain.

I've often wondered, why is there always such a burning need to place online opponents on an identical footing? Always with the new rules to do this, new rules to forbid that. It tends to loose sight of real historical context and stamp out individuality of creativity in the player.
This is a game. A public multiplayer game at that. There will always be rules to make sure that it's enjoyable for more people.

24 vs 10 is no fun for one side and vulchering is not very 'historic' and certainly not a 'creative' tactic...

Actually, let me clarify: Some cheap tactics are okay in light amounts, but if it's a chronic problem then we should be looking into it.

Last edited by recoilfx; 01-04-2012 at 01:54 PM. Reason: Clarifing
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Old 01-04-2012, 01:58 PM
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To be honest that 24 v 10 is the worst I have seen but it is usual for one side to have 3 to 4 players more which is fine by me.
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Its a glass half full/half empty scenario, we all know the problems, we all know what needs to be fixed it just some people focus on the water they have and some focus on the water that isnt there....
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Old 01-04-2012, 01:59 PM
ATAG_Keller ATAG_Keller is offline
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The team imbalances go both ways, during the time I was on last night (20:00 to 22:30 EST) the teams were between 2:1 and 3:2, advantage RED.

Since the ATAG server made available the Spit IIa I have found that my only chance to defeat them is to grab a Stuka and hit them on the ground. If I'm in a 109 and I get a IIa on my six I'm as good as dead.

The Spit IIa has left a bad taste in the mouth of many BLUE pilots and that has caused them to jump to the top of the most wanted list.
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Old 01-04-2012, 02:05 PM
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The Spit IIa has left a bad taste in the mouth of many BLUE pilots and that has caused them to jump to the top of the most wanted list.
lol, very much on Mk.Mr X and his friends, was my fault sorry....
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Old 01-04-2012, 02:06 PM
recoilfx recoilfx is offline
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Maybe we can just increase the accuracy of the AAs at low attitudes?

I fly Blue 99% of the time and I've been strafed more times than I can count. A 109 caught with no alt advantage is much vulnerable than the the brits in the same scenario.
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Old 01-04-2012, 02:09 PM
Dano Dano is offline
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We just need more online players so we can have dedicated airbase patrols
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  #8  
Old 01-04-2012, 03:19 PM
ATAG_Dutch ATAG_Dutch is offline
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Quote:
Originally Posted by ATAG_Keller View Post
The Spit IIa has left a bad taste in the mouth of many BLUE pilots and that has caused them to jump to the top of the most wanted list.
Just to clarify once again: There are 5 available. Five. Cinq. Funf. All based at Manston.

That's erm..five. At Manston.

Out of a possible 60 a/c on the server. And if numbers on each side are even, against a possible 30 109's. If not, 55 109's against 5 Spit II's.

When server numbers are low, five is a big number. When it's full it's not.

But please let's not have yet another Spit II debate.

Personally I don't wish to see any server governed numerical evening of the team numbers, or even any insistance by server admins that you join the lower numbered side. By and large, the numerical bias is generally speaking more blue than red, which as Klem says, is a target rich environment for the reds. For the history buffs, it's also more true to life.

I say we leave it as it is, then we get some good days, some bad days on both sides. I always fly red, just as some players only fly blue. I've no idea of how to fly any of the blue 'planes, so if there was any numerically based insistance that I did, I'd exit the server and go bomb targets on server 2. Or play RoF.

We don't want people to exit the server, we want them to stay and have a good time. Without any stifling 'rules'.
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  #9  
Old 01-04-2012, 03:23 PM
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JG52Krupi JG52Krupi is offline
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No one here is complaining about the spit 2 yet, makes a nice change though 5 is the perfect number.

Btw one of the reds highest scorer is a guy that only flies spit mk 1a
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Originally Posted by SiThSpAwN View Post
Its a glass half full/half empty scenario, we all know the problems, we all know what needs to be fixed it just some people focus on the water they have and some focus on the water that isnt there....
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Old 01-04-2012, 03:32 PM
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During the battle of Britain the downed German pilots statements of being shot down by spits led to the term "spitfire snobbery" in ATAG we have "spit 2a snobbery"
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Quote:
Originally Posted by SiThSpAwN View Post
Its a glass half full/half empty scenario, we all know the problems, we all know what needs to be fixed it just some people focus on the water they have and some focus on the water that isnt there....
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CASE: Thermaltake LEVEL 10.
INPUTS: KG13 Warthog, Saitek Pedals, Track IR 4.
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