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Gameplay questions threads Everything about playing CoD (missions, tactics, how to... and etc.) |
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#1
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Was your squad initially organized to fly another sim, and then fell apart when some moved to COD while others couldn't? If no one can fly COD, as you continually suggest, then continue flying the sim you where organized to fly. Some of the continuity would be lost anyway as some people wouldn't have the system to run a new combat flight sim, or just drag their feet, as change is sometimes hard.
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Intel core I7 950 @ 3.8 Asus PT6 Motherboard 6 gigs OCZ DDR3 1600 Asus GTX580 Direct CU II 60gigSSD with only Windows7 64bit, Hotas Peripherals, and COD running on it 500gig HD Dual Boot Samsung 32"LG 120hz MSFF2 Joystick Cougar Throttle Saitek Pro Rudder pedals Voice Activation Controls Track IR 5 ProClip |
#2
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Interesting comment Chivas re separate SSD for CLOD. Might give that a go in the future.
The online squad I am associated with (the RAAF Squad) has about 25% CLoD enthusiasts and 75% we'll stick with 1946 (for all the usual reasons argued on the forum). We still have "all in" 1946 evenings so we can fly together, although it (1946) does have a "cartoon" feel after CLoD (yeah, yeah I know - stability, CTD, comms, etc). (btw my gunnery in 1946 has improved after flying CLoD, much more challenging in CLoD I would suggest). The introduction of a new title can be a watershed moment for some players - take the opportunity to try something else, wait till they upgrade hardware, patch up the relationship with the bride, etc. But to say that CLoD was the singular cause for an outfit to fall apart is a bit short sighted I would suggest. While I enjoy CLoD and prefer to play it I do understand the 1946ers argument for "squad" activity. Hopefully, the next patch will go some way to addressing some of the concerns. One may need the patience of Job but I am optimistic about the future of the series. I note that even Team D is having patch problems, such is life in software development. (Looks like some nice development work on the AI - nice work Team D). Last edited by aus3620; 01-03-2012 at 12:29 AM. |
#3
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I dare say that the descision to coninue to play a long standing, exisiting Sim opposed to switching to a new one has more factors involved but the state of the new release. I remember back in the days when CoD was still due to be released many players stating they will wait until the new series sports a similiar amount of aircraft and theatres as IL2 1946 did (notwithstanding it took IL2 1946 more then 10 years to get where it is now).
As others already said, the more choice you have, the more likely it is that people will take different preferences, pretty natural. Personally, I am a WW2 geek, played 1946 like crazy back in it's day but for the love of it can't go back there now. CoD simply put the bar too high for 46 to compete in regards to FM, DM and graphics. But I am sure others will have different priorities. As aus3620 already said, pointing fingers here in the line of "CoD destroyed my squad" is a bit simple.
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Cheers Last edited by Bewolf; 01-03-2012 at 06:13 AM. |
#4
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I think the loss of squad pilots has a lot more to do with the fact that a lot of people were hanging out playing 46 in anticipation of CLOD, and when it finally came out, a lot of squads already had lower participation from various factors.
Let me list a few;
I wouldn't worry too much, a lot of those people will be back, especially if it's in your blood... ![]() So i dont think you cant point the blame squarely at CLOD for people leaving squads, its a broader set of issues. |
#5
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Our Squad was already split by IL-2 vanilla/mods as far as preference was concerned but we bit the bullet and continued in vanilla '46 so that we could continue to fly together. Just making the point that we are committed to the Squad and eachother to a large extent.
When CoD came out it fragmented us badly, largely due to the basic playability/bugs of the game which put a lot of our guys off and also due to the PC spec requirements which even now, generally speaking, need to be at the high end. As a result we had only about 25% of our regulars flying in CoD. A few stayed in '46, one or two simply stopped flying and curiously the majority of the rest went to RoF, temporarily as it turned out. I guess we were all just ready for a new sim after so many years in IL-2. However following release of the last CoD patch and some more of our guys upgrading their PCs we now have 14 guys able to fly in CoD. Of these 11 fly regularly but include 4 new guys (only 7 'old hands' regulars). Another 2 old hands have only just become CoD capable so should be regulars soon. 2 more old hands can fly CoD but aren't regulars due to life's commitments. So we have about 70% of the old hands converted to CoD plus 4 new guys. Having said that we still aren't happy with some fundamental flaws like the memory leak, disappearing dots and, to a lesser extent, the FMs which desperately need sorting out. But its positive and improving.
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klem 56 Squadron RAF "Firebirds" http://firebirds.2ndtaf.org.uk/ ASUS Sabertooth X58 /i7 950 @ 4GHz / 6Gb DDR3 1600 CAS8 / EVGA GTX570 GPU 1.28Gb superclocked / Crucial 128Gb SSD SATA III 6Gb/s, 355Mb-215Mb Read-Write / 850W PSU Windows 7 64 bit Home Premium / Samsung 22" 226BW @ 1680 x 1050 / TrackIR4 with TrackIR5 software / Saitek X52 Pro & Rudders |
#6
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Im certainly not pointing all the blame at CLOD, but had it worked correctly out of the box I am certain there would be at least 10 times the amount of people playing online right now than there currently is, Its seems so sad that what was advertised as the next generation of flight sims actually killed so many peoples interest in flying, and 10 months on nothing as really changed or been fixed since release.
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