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| IL-2 Sturmovik The famous combat flight simulator. |
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#1
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I have to agree with robtek - for general use this would cause more headaches than necessary. For a limited environment, say a scenario with a fixed number of participants who are both trustworthy and serious simmers, this might be an interesting feature. But for the "general masses", most of which couldn't be @rsed to fly anything but the latest über-plane in a 500ft-gangbang between the two closest bases I'd say it's a wasted effort. And I certainly would not want to go through it every single time I fly.
So: Option - Yes! Mandatory - Hell no! |
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#2
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I was thinking more for campaign play, actually. Would be interesting to play all the way through a campaign with claimed kills, and see at the end how many were real.
You could have the "confirmed" setting by friendly planes a campaign builder setting as well. Meaning some sort of ini file that you could change. Like a campaign builder might set it pretty sloppy, ie: if you make a claim and there was a friendly nearby, you get credit. Be funny to see a campaign where guys claim 100 kills, but it turns out that many were just damages, or some other plane actually got credit. |
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#3
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This feature might be interesting in a continuing online-war where the players are organized
like in ADW
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#4
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^^^ Agreed. Online war players are not the furball mentality that would be put off by 15 seconds away from combat.
Remember that the thread was about being "boring and superficial." I find it interesting that in that context anyone would have a problem with something MORE immersive to the campaign. You land, you get debriefed. Another idea, seems like a no-brainer. Make the format of the briefing screen extremely moddable. Allow for any normal file types to be linked into the briefing. Meaning a campaign designer could put videos in if they wish, even flash files, jpgs of real BDA images, etc. Allow for a debrief screen as well. Give the designers open-ended tools. tater |
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