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| IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games. |
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#1
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Links explaining details: http://forum.1cpublishing.eu/showthread.php?t=27934 http://forum.1cpublishing.eu/showthread.php?t=28429 http://forum.1cpublishing.eu/showthr...ighlight=coops And in bugreports section @ sukhoi.ru here and below http://www.sukhoi.ru/forum/showthrea...=1#post1713252 Quality control goes FUBAR when manufacturers refuse to use their own product. If you or Ilya tried to fly COOP at least once within these 9 months you would not be able to give us such an answer. 41Sqn_Banks was doing his best to fix that issue http://forum.1cpublishing.eu/showthread.php?t=28559 However I personally do not think community can or should care about a product more than developers do. Same goes for fixing TrackIR issues in 109 which were reported at sukhoi but were ignored and many others. Please try to use your product in order to speak the same language with other forum participants. I am sure this will be a turning point in quality control and understanding questions that community asks before replying to them. The key MG feature that brought MG to success in the past was "Attention to details" as Oleg kept repeating. Was it lost with Softclub merger or forcing Oleg out? Please get "Attention to details" back if it is not too late. A product without attention to details in quality control can sell more or less in 3rd world countries but not in the USA or Europe that Ilya should be able to understand better than others. Just my personal subjective opinion of cause. PS. http://www.columbia.edu/~sss31/rainbow/soap.story.html |
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#2
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I must agree that I hope COOP will one day be enabled like the old IL2:1946. I suppose it's easy to see why one might not understand the concept if you never played that game mode and are busy actually creating the game itself. (Just like I don't understand how players like non-historical maps) However, if you are a historical flyer, like I think most ww2 simmers are, you haven't lived until you've flown COOP with 6 of your buddies on a Phil_K multilayer coop campaign (or similar). We've flown the historical doolittle raid, defended Midway, flew as torpedo squadron 8, Iwo Jima on and on...ALL in COOP, never even considered playing any other gamestyle... Some of the best missions ever created for flight sims were created in COOP. Lowland Tiger Meet ran tournaments in Europe for 11 years based on the concept! Their missions are the greatest! http://www.mission4today.com/index.p...=search&sa=441 http://www.lowlandtigermeet.com/ It is the only way 12 of our small group flew IL2 1946 for 6 years and hundreds and hundreds of hours. Only 2 of us have the new sim due to sub par hardware by the other members. We're hoping that the new engine will allow get more players involved. More explanation here on why COOP is necessary: http://forum.1cpublishing.eu/showthread.php?t=27934 Perhaps there are scripts and workarounds that fix the gametype. I'm not sure. It seems like an easy fix? Anyway, It's great fun flying on the ATAG server in a somewhat similar fashion. No complaints here...just some wants! |
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#3
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#4
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I'm at loss... So to get currently very much incomplete product completed we have to buy the sequel? I'm not talking about which planes and which maps we get, I'm talking about broken features. I thought we'd get the game patched to a standard gold level as per usual for the price we paid for? Did I miss something?
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#5
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In DCS we need to pay for compatibility patches... You guys need to calm down and look to the good side: we'll have more scenarios and planesets in any nem sequel, and we will upgrade the game engine with all previous scenarios and planesets with merged install, just like any IL-2 title... What's so bad about that? I always liked IL-2 bussiness style.
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