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| IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games. |
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#1
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__________________
klem 56 Squadron RAF "Firebirds" http://firebirds.2ndtaf.org.uk/ ASUS Sabertooth X58 /i7 950 @ 4GHz / 6Gb DDR3 1600 CAS8 / EVGA GTX570 GPU 1.28Gb superclocked / Crucial 128Gb SSD SATA III 6Gb/s, 355Mb-215Mb Read-Write / 850W PSU Windows 7 64 bit Home Premium / Samsung 22" 226BW @ 1680 x 1050 / TrackIR4 with TrackIR5 software / Saitek X52 Pro & Rudders |
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#2
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I don't expect much from 1C, since the CoD release and Oleg left the sinking boat, but everyone needs to face facts imo: Luthier or anyone else can't develop much nor fix the game without money, and patching won't make money.
If the sequel is good (and it will need to be because there won't be many preorders, this whatever CoD receives in term of patches, i guarantee), then patching CoD via the sequel is a non issue. If sequel is not good enough, serie is dead, and Luthier is probably very much aware of this, as all of us, happy or upset customers, are, so switching every effort to make the sequel good is not the worst option imho. This said, i won't preorder sequel, and won't buy it until it works as well as IL2 does, so make it good this time if you want my money |
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#3
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The way I am reading things - and I admit that the following contains pure speculation on my part - I am beginning to believe that Maddox Games consider CloD a failed effort and not worth the hassle to fix it. Rewriting the engine (FM, sound, GUI ... anything left that'll not be changed?) tells me that the current engine is not salvagable. IMO the new management 1C got when it merged with Softklub last year is another factor in this (read: money grabbers).
If BoM is indeed all that Ilya wanted for CloD then that would be nice, but from my PoV - and I have been an ardent fan of the Il-2 series and I have done little bits and things for almost each version of the game, at least until Oleg departed - that product will have to be just as big a hit as the original Il-2 was. It needs to be thematically sound, needs to have all the relevant objects and aircraft, it will need a much less complicated and nerve-wracking GUI, it will need a campaign system that is worth the title ... In short it will need to contain everything that CloD is missing right now. That's a tall order, especially since Maddox Games was never particularly good at developing gameplay factors or not wasting effort on pointless objects/aircraft. |
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#4
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Insuber, I don't understand where you, and others, have gotten the impression that there will not be any patches to CloD until the sequel, where did you read that? You must have a better monitor on your PC than I do because I cannot see these hidden words you have apparently seen. The last thing Black Six said is that the patch may have a beta before the end of the year, the release patch will not likely be before the end of the year, and that info was from this frickin week. Relax folks, and learn reading comprehension, if someone says possible beta before December 31st. but not the final patch, that DOES NOT mean there will never ever be a patch as long as we all shall live, I have never seen a blacker bunch of pessimists and doom-sayers in all my days, how you have managed to make it through another day without hanging yourselves in a closet I'll never know.... Edit, I'm at work so I had to type up my reply in between other things so I had not seen lutheirs reply when I posted mine.
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CPU: Q6600 GO @3.6ghz GPU: EVGA GTX570 SC RAM: 2x2Gb DDR2 1066 4-4-4 HDD: 2x250Gb HDD RAID0 OS: Win7 Pro x64 Gear: TrackIR4 & G940
Last edited by Urufu_Shinjiro; 12-23-2011 at 05:18 PM. |
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#5
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"19. Are you planning to transfer the new graphic effects (eg, weather) from future sequels into Cliffs of Dover?
Quote: We’ll work along the model similar to the old Il-2. There’s a single progression line from version to version dotted by sequels. For example, we never released a patch for Forgotten Battles that contained new code from Pacific Fighters. The way to get it was to buy PF and merge it into FB. That’s exactly how it will be with CoD." Perfect! I'm really happy now and will buy all sequels! |
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#6
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Links explaining details: http://forum.1cpublishing.eu/showthread.php?t=27934 http://forum.1cpublishing.eu/showthread.php?t=28429 http://forum.1cpublishing.eu/showthr...ighlight=coops And in bugreports section @ sukhoi.ru here and below http://www.sukhoi.ru/forum/showthrea...=1#post1713252 Quality control goes FUBAR when manufacturers refuse to use their own product. If you or Ilya tried to fly COOP at least once within these 9 months you would not be able to give us such an answer. 41Sqn_Banks was doing his best to fix that issue http://forum.1cpublishing.eu/showthread.php?t=28559 However I personally do not think community can or should care about a product more than developers do. Same goes for fixing TrackIR issues in 109 which were reported at sukhoi but were ignored and many others. Please try to use your product in order to speak the same language with other forum participants. I am sure this will be a turning point in quality control and understanding questions that community asks before replying to them. The key MG feature that brought MG to success in the past was "Attention to details" as Oleg kept repeating. Was it lost with Softclub merger or forcing Oleg out? Please get "Attention to details" back if it is not too late. A product without attention to details in quality control can sell more or less in 3rd world countries but not in the USA or Europe that Ilya should be able to understand better than others. Just my personal subjective opinion of cause. PS. http://www.columbia.edu/~sss31/rainbow/soap.story.html |
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#7
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I must agree that I hope COOP will one day be enabled like the old IL2:1946. I suppose it's easy to see why one might not understand the concept if you never played that game mode and are busy actually creating the game itself. (Just like I don't understand how players like non-historical maps) However, if you are a historical flyer, like I think most ww2 simmers are, you haven't lived until you've flown COOP with 6 of your buddies on a Phil_K multilayer coop campaign (or similar). We've flown the historical doolittle raid, defended Midway, flew as torpedo squadron 8, Iwo Jima on and on...ALL in COOP, never even considered playing any other gamestyle... Some of the best missions ever created for flight sims were created in COOP. Lowland Tiger Meet ran tournaments in Europe for 11 years based on the concept! Their missions are the greatest! http://www.mission4today.com/index.p...=search&sa=441 http://www.lowlandtigermeet.com/ It is the only way 12 of our small group flew IL2 1946 for 6 years and hundreds and hundreds of hours. Only 2 of us have the new sim due to sub par hardware by the other members. We're hoping that the new engine will allow get more players involved. More explanation here on why COOP is necessary: http://forum.1cpublishing.eu/showthread.php?t=27934 Perhaps there are scripts and workarounds that fix the gametype. I'm not sure. It seems like an easy fix? Anyway, It's great fun flying on the ATAG server in a somewhat similar fashion. No complaints here...just some wants! |
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#8
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#9
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I'm at loss... So to get currently very much incomplete product completed we have to buy the sequel? I'm not talking about which planes and which maps we get, I'm talking about broken features. I thought we'd get the game patched to a standard gold level as per usual for the price we paid for? Did I miss something?
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#10
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In DCS we need to pay for compatibility patches... You guys need to calm down and look to the good side: we'll have more scenarios and planesets in any nem sequel, and we will upgrade the game engine with all previous scenarios and planesets with merged install, just like any IL-2 title... What's so bad about that? I always liked IL-2 bussiness style.
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