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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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  #1  
Old 12-23-2011, 04:21 PM
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klem klem is offline
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Originally Posted by SYN_Repent View Post
glad i got a refund
You still here?
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  #2  
Old 12-23-2011, 04:00 PM
rollnloop rollnloop is offline
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I don't expect much from 1C, since the CoD release and Oleg left the sinking boat, but everyone needs to face facts imo: Luthier or anyone else can't develop much nor fix the game without money, and patching won't make money.

If the sequel is good (and it will need to be because there won't be many preorders, this whatever CoD receives in term of patches, i guarantee), then patching CoD via the sequel is a non issue. If sequel is not good enough, serie is dead, and Luthier is probably very much aware of this, as all of us, happy or upset customers, are, so switching every effort to make the sequel good is not the worst option imho.

This said, i won't preorder sequel, and won't buy it until it works as well as IL2 does, so make it good this time if you want my money
  #3  
Old 12-23-2011, 04:17 PM
csThor csThor is offline
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The way I am reading things - and I admit that the following contains pure speculation on my part - I am beginning to believe that Maddox Games consider CloD a failed effort and not worth the hassle to fix it. Rewriting the engine (FM, sound, GUI ... anything left that'll not be changed?) tells me that the current engine is not salvagable. IMO the new management 1C got when it merged with Softklub last year is another factor in this (read: money grabbers).

If BoM is indeed all that Ilya wanted for CloD then that would be nice, but from my PoV - and I have been an ardent fan of the Il-2 series and I have done little bits and things for almost each version of the game, at least until Oleg departed - that product will have to be just as big a hit as the original Il-2 was. It needs to be thematically sound, needs to have all the relevant objects and aircraft, it will need a much less complicated and nerve-wracking GUI, it will need a campaign system that is worth the title ... In short it will need to contain everything that CloD is missing right now. That's a tall order, especially since Maddox Games was never particularly good at developing gameplay factors or not wasting effort on pointless objects/aircraft.
  #4  
Old 12-23-2011, 05:11 PM
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Urufu_Shinjiro Urufu_Shinjiro is offline
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Originally Posted by David198502 View Post
i mean they arent aware of the dots visibility bug?for how long do we customers complain about that major bug, which really ruins online gaming?
and now we are told we have to wait for the sequel....well another 6 years?
When I read the answer to the ghost dots question I just KNEW it would be misinterpreted. What he means to say here is that the dots issue is part of the old graphics engine and they have not specifically tested the new engine to see if the dots issue persists. Since it is part of the old code that is going away in the new patch it is highly unlikely that this dots problem will continue in the new graphics engine. And NO, we will not have to wait for the sequel, the new patch will include the new graphics engine.

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Originally Posted by JG5_emil View Post
This is quite a pointless update. Myself and many others are suffering the Crash/memory leak or what ever it is called.

When will it be fixed??

What is the point having any features if you have no idea if the game is going to run for long enough. I looked forward to those JG27 coops but in each one I crashed having run out of memory and this after spending over £2000 on a new PC and further hundreds of pounds on controls and TIR etc. The game worked fine before the last two betas and now it is unplayable except for a short blast on a dogfight server.

Been patient since the release data and supportive all along but now I have just had enough. Shouldn't we get to play CLOD the way it was meant to be played before a new sim/addon comes out.

Anyone else feel like the BOB is going to get left in the dusk unfinished for ever now?
Um, there is a new patch right around the corner, shouldn't we wait to see if this patch fixes the mem leak before we AssUMe that this will not be fixed until the sequel? Even if the next patch doesn't fix it nowhere is it written that this crash issue will not be looked at and fixed in another patch before the sequel.

Insuber, I don't understand where you, and others, have gotten the impression that there will not be any patches to CloD until the sequel, where did you read that? You must have a better monitor on your PC than I do because I cannot see these hidden words you have apparently seen. The last thing Black Six said is that the patch may have a beta before the end of the year, the release patch will not likely be before the end of the year, and that info was from this frickin week. Relax folks, and learn reading comprehension, if someone says possible beta before December 31st. but not the final patch, that DOES NOT mean there will never ever be a patch as long as we all shall live, I have never seen a blacker bunch of pessimists and doom-sayers in all my days, how you have managed to make it through another day without hanging yourselves in a closet I'll never know....



Edit, I'm at work so I had to type up my reply in between other things so I had not seen lutheirs reply when I posted mine.
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Last edited by Urufu_Shinjiro; 12-23-2011 at 05:18 PM.
  #5  
Old 12-23-2011, 01:05 PM
LoBiSoMeM LoBiSoMeM is offline
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"19. Are you planning to transfer the new graphic effects (eg, weather) from future sequels into Cliffs of Dover?
Quote:
We’ll work along the model similar to the old Il-2. There’s a single progression line from version to version dotted by sequels.
For example, we never released a patch for Forgotten Battles that contained new code from Pacific Fighters. The way to get it was to buy PF and merge it into FB. That’s exactly how it will be with CoD."

Perfect! I'm really happy now and will buy all sequels!
  #6  
Old 12-23-2011, 01:25 PM
Ataros Ataros is offline
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Originally Posted by BlackSix View Post
17.Will we see the coop mission in CloD, as it was in the old "IL-2"?
Quote:
Don’t understand the question. The way we see it, CoD already has Il-2-style co-op. We are certainly not planning any major changes to online modes, GUI, or anything like that.
Could you please explain to luthier that COOP does not work as it is being discussed on these forums for 9 months already.

Links explaining details:

http://forum.1cpublishing.eu/showthread.php?t=27934

http://forum.1cpublishing.eu/showthread.php?t=28429

http://forum.1cpublishing.eu/showthr...ighlight=coops

And in bugreports section @ sukhoi.ru here and below http://www.sukhoi.ru/forum/showthrea...=1#post1713252

Quality control goes FUBAR when manufacturers refuse to use their own product. If you or Ilya tried to fly COOP at least once within these 9 months you would not be able to give us such an answer.

41Sqn_Banks was doing his best to fix that issue http://forum.1cpublishing.eu/showthread.php?t=28559
However I personally do not think community can or should care about a product more than developers do. Same goes for fixing TrackIR issues in 109 which were reported at sukhoi but were ignored and many others. Please try to use your product in order to speak the same language with other forum participants. I am sure this will be a turning point in quality control and understanding questions that community asks before replying to them.

The key MG feature that brought MG to success in the past was "Attention to details" as Oleg kept repeating. Was it lost with Softclub merger or forcing Oleg out? Please get "Attention to details" back if it is not too late. A product without attention to details in quality control can sell more or less in 3rd world countries but not in the USA or Europe that Ilya should be able to understand better than others.

Just my personal subjective opinion of cause.

PS. http://www.columbia.edu/~sss31/rainbow/soap.story.html
  #7  
Old 12-23-2011, 04:32 PM
katdogfizzow katdogfizzow is offline
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Quote:
Originally Posted by Ataros View Post
Could you please explain to luthier that COOP does not work as it is being discussed on these forums for 9 months already.

Links explaining details:

http://forum.1cpublishing.eu/showthread.php?t=27934

http://forum.1cpublishing.eu/showthread.php?t=28429

http://forum.1cpublishing.eu/showthr...ighlight=coops

And in bugreports section @ sukhoi.ru here and below http://www.sukhoi.ru/forum/showthrea...=1#post1713252

Quality control goes FUBAR when manufacturers refuse to use their own product. If you or Ilya tried to fly COOP at least once within these 9 months you would not be able to give us such an answer.

41Sqn_Banks was doing his best to fix that issue http://forum.1cpublishing.eu/showthread.php?t=28559
However I personally do not think community can or should care about a product more than developers do. Same goes for fixing TrackIR issues in 109 which were reported at sukhoi but were ignored and many others. Please try to use your product in order to speak the same language with other forum participants. I am sure this will be a turning point in quality control and understanding questions that community asks before replying to them.

The key MG feature that brought MG to success in the past was "Attention to details" as Oleg kept repeating. Was it lost with Softclub merger or forcing Oleg out? Please get "Attention to details" back if it is not too late. A product without attention to details in quality control can sell more or less in 3rd world countries but not in the USA or Europe that Ilya should be able to understand better than others.

Just my personal subjective opinion of cause.

PS. http://www.columbia.edu/~sss31/rainbow/soap.story.html
Thanks for the update and interview.

I must agree that I hope COOP will one day be enabled like the old IL2:1946. I suppose it's easy to see why one might not understand the concept if you never played that game mode and are busy actually creating the game itself. (Just like I don't understand how players like non-historical maps) However, if you are a historical flyer, like I think most ww2 simmers are, you haven't lived until you've flown COOP with 6 of your buddies on a Phil_K multilayer coop campaign (or similar). We've flown the historical doolittle raid, defended Midway, flew as torpedo squadron 8, Iwo Jima on and on...ALL in COOP, never even considered playing any other gamestyle...

Some of the best missions ever created for flight sims were created in COOP. Lowland Tiger Meet ran tournaments in Europe for 11 years based on the concept! Their missions are the greatest!
http://www.mission4today.com/index.p...=search&sa=441
http://www.lowlandtigermeet.com/

It is the only way 12 of our small group flew IL2 1946 for 6 years and hundreds and hundreds of hours. Only 2 of us have the new sim due to sub par hardware by the other members. We're hoping that the new engine will allow get more players involved.

More explanation here on why COOP is necessary:
http://forum.1cpublishing.eu/showthread.php?t=27934

Perhaps there are scripts and workarounds that fix the gametype. I'm not sure. It seems like an easy fix? Anyway, It's great fun flying on the ATAG server in a somewhat similar fashion. No complaints here...just some wants!
  #8  
Old 12-23-2011, 05:37 PM
41Sqn_Banks 41Sqn_Banks is offline
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Quote:
Originally Posted by katdogfizzow View Post
Perhaps there are scripts and workarounds that fix the gametype. I'm not sure. It seems like an easy fix?
Workaround/Script for co-op: http://forum.1cpublishing.eu/showthread.php?t=28559
  #9  
Old 12-23-2011, 05:52 PM
AnttiK AnttiK is offline
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I'm at loss... So to get currently very much incomplete product completed we have to buy the sequel? I'm not talking about which planes and which maps we get, I'm talking about broken features. I thought we'd get the game patched to a standard gold level as per usual for the price we paid for? Did I miss something?
  #10  
Old 12-23-2011, 06:16 PM
LoBiSoMeM LoBiSoMeM is offline
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Originally Posted by AnttiK View Post
I'm at loss... So to get currently very much incomplete product completed we have to buy the sequel? I'm not talking about which planes and which maps we get, I'm talking about broken features. I thought we'd get the game patched to a standard gold level as per usual for the price we paid for? Did I miss something?
Really... with RoF we need to buy planes...

In DCS we need to pay for compatibility patches...

You guys need to calm down and look to the good side: we'll have more scenarios and planesets in any nem sequel, and we will upgrade the game engine with all previous scenarios and planesets with merged install, just like any IL-2 title...

What's so bad about that? I always liked IL-2 bussiness style.

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