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CoD Multiplayer Everything about multiplayer in IL-2 CoD

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  #1  
Old 12-19-2011, 10:27 AM
Tigertooo Tigertooo is offline
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Quote:
Originally Posted by 41Sqn_Banks View Post
Here we go: http://code.google.com/p/il2coop/downloads/list

Simply unzip the archive somewhere below the user missions folder (e.g. "C:\Users\<your user name>\Documents\1C SoftClub\il-2 sturmovik cliffs of dover\missions\Multi\Co-Op"). Load the mission, start the battle and choose a army.
You are placed into a dummy aircraft. By default the dummys are some Blenheims and Heinkels without guns and fuel, just in case some idiots try to start a riot while waiting for the mission start . If you like you can edit the IL2Coop.mis within the FMB to choose different aircraft types.

Now you can open the mission order menu and select a mission. Use menu entry 8 or 9 to scroll the list.
After a mission was selected you can select an aircraft and position (pilot, gunner, ...). Again use menu entry 8 and 9 to scroll the list.
Now you can start the mission.

Client players only can select an aircraft and position.

Known issues:
- I'm not sure if it is working for clients already, there was no one around to test it
- Not all dummy aircrafts are destroyed when mission is started
- So far I didn't convert the group and aircraft names to more pretty text.
- The army selection doesn't influence the list of available aircrafts. This means you can choose RAF but can select a LW aircraft for the mission.

Source code of course in the archive but also available online here: http://code.google.com/p/il2coop/sou...oop/IL2Coop.cs
Hi Banks,
2 questions
-Can you telll why there are some 12 or more dummy's? Can't it be done with
one dummy?
-what do you mean with "use menu entry 8 and 9 to scroll the list" ? don't have a clue.
I'm very interested in your project. S!
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  #2  
Old 12-19-2011, 10:50 AM
41Sqn_Banks 41Sqn_Banks is offline
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Posts: 644
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Quote:
Originally Posted by Tigertooo View Post
Hi Banks,
2 questions
-Can you telll why there are some 12 or more dummy's? Can't it be done with
one dummy?
-what do you mean with "use menu entry 8 and 9 to scroll the list" ? don't have a clue.
I'm very interested in your project. S!
One dummy is not enough as the host and every client needs a free place to be able to access the mission order menu. It would be possible to create the dummy aircraft on demand, i.e. create a dummy if a new client connects that needs a place. For simplicity I used a reasonable amount of fixed dummys to support a large number of clients. To support the displaying of the briefing I think I'll need to create the dummy aircraft on demand to assign them the correct briefing. But this will be in a later release.


The mission menu is limited to 9 entries per "page". For example if you want to select the aircraft, however the mission features 10 aircraft the list of aircrafts has to be split into 2 "pages" to be able to access all aircraft. Therefore the "select aircraft" and "select mission" menu have the entries "8. Page up" and "9 . Page down" to scroll betwenn the different pages. The entry "0. Cancel" is the default entry to go a level up in the previous menu.

Example:

-- Page 1 --
1. Aircraft A (Spitfire)
2. Aircraft B (Spitfire)
3. Aircraft C (Spitfire)
4. Aircraft I (Ju 87)
5. Aircraft J (Ju 87)
6. Aircraft K (Ju 87)
7. Aircraft L (Ju 87)
8. Page Up
9. Page Down

0. Cancle

-- Page 2 -- (displayed if you pressed "9. Page Down")
1. Aircraft M (Ju 87)
2. Aircraft N (Ju 87)
3. Aircraft O (Ju 87)




8. Page Up
9. Page Down

0. Cancel

Last edited by 41Sqn_Banks; 12-19-2011 at 10:55 AM.
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