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#1
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Any possibility to have a new 3D work for the Fw190A (cowling is to wide open)? I once saw a mod correcting this. Also the ETC501 rack is weird and could need refinements...
A new Mig3 model would be nice too, i saw a russian mod greatly improving it, would be nice if it could be implemented in, what do you think? There is a missing metal frame in the P39 cockpit view, giving more visibility: ![]() Thank you guys for reading this topic! |
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#2
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Does anyone know what variables AI planes are actually effected by FM wise?
We constantly see AI flying with perfect trim, no overheat ect but are their planes effected by the same environmental, structural & g force limitations. The reason I ask this is I once tried to dive away from an AI LA7 in a 190D9. The LA7 followed me down, if this was online the LA7 would have torn its wings off, however it was offline so LA was in good condition even though I had the dora at 900kmh when diving away. An idea would be to have the difficulty settings we apply to ourselves apply to the AI as well, but one would assume this would be a massive code re write. |
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#3
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Dont know if this was discussed before, sorry if it was: Would it be possible to the pilot of a bomber, to deliver control to other crew member? And then regain it when he wanted to, by pressing some key? Would it be very dificult to do it in the game-coding? And could we have access, in a recording, to the views of the cockpit of other players/AI, just instead of external views?
This are not requests... just questions of someone that is allready very gratefull with Team Daidalos work. Thanks guys! |
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#4
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Hi all,
Don't know if this has already been discussed here too, but I would like to know if there will be any improvements on the autopilot system. It's kind of common that my plane breaks formation, do not follow the leader or the waypoints, or even puts nose down straight to the surface when on autopilot... Thank you very much for keeping working on this great game! |
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#5
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Quote:
__________________
---------------------------------------------- For bugreports, help and support contact: daidalos.team@googlemail.com For modelers - The IL-2 standard modeling specifications: IL-Modeling Bible |
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#6
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Quote:
Maybe if the AI had some behavior patterns depending on the type of plane it flyes... like, do not dive if he is a level bomber, or always follow the bombers if he is an escort, regardless of his own waypoints... them maybe my plane and my flight would do what they are suposed to do, even on autopilot. |
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#7
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Quote:
The B-25 version in-game is a B-25J which operated as both level bomber and strafer using the guns in the nose to attack targets are very low level. The AI is setup on this aircraft for the strafer behavior so that's what it tries to do. At some higher altitude it is supposed to play nice as a level bomber but I'm not sure what that is. On my wish list is an ability to tell the AI what to do at the attack waypoint depending on what options are available for that aircraft. So that we can have A-20s and B-25s and other types that did double duty doing what they are supposed to do according to mission parameters.
__________________
Find my missions and much more at Mission4Today.com |
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#8
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Quote:
1st of your question is about human bomber crew in COOP, where pilot and gunners/bombadier can switch positions by will during flight? 2nd of your question is about just watching others (for teaching issue maybe)?
__________________
---------------------------------------------- For bugreports, help and support contact: daidalos.team@googlemail.com For modelers - The IL-2 standard modeling specifications: IL-Modeling Bible |
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#9
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2nd question: yes, mainly to learn something out of others, and good also for having more stuff to put in a film. Thanks for ansewering. |
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#10
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So it should/could be possible to hand the bombsite and ac controls over to a crew-member or at least let them have the bombsite controls and you pilot making adjustments on comms Last edited by KG26_Alpha; 12-16-2011 at 07:27 PM. |
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