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| IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games. |
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#1
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You spawn on the map and then choose the ai-plane to take over, be it fighter or bomber. The bombers have the right loadout (no dumb human involved), and the fighters are the right type. For different combinations you copy the mission and do the needed changes to the copy. If you are willing to reach a goal, it is possible, but then it is way easier to lament the state CoD is in and wait for someone to do the work for the easiest way.
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Win 7/64 Ult.; Phenom II X6 1100T; ASUS Crosshair IV; 16 GB DDR3/1600 Corsair; ASUS EAH6950/2GB; Logitech G940 & the usual suspects ![]() |
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#2
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There's a problem though, related to the player position before selecting any plane, but it have easy solution. Quote:
You can make cooperative missions and fly them like cooperative missions. And you can use naryv's coop script to make it easier, or any other script that makes the AIs being idle untill everybody is ready. If you don't want to make scripts, neither use other people scripts, that's another thing... |
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#3
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It isn't a CooP because there's no CooP GUI just another DF mission because there's no CooP start and no CooP end to the mission.
CooP Place pilots and Aircraft at the start of the mission when the host hits Start Battle, at the moment Start battle launches the mission and pilots have to select aircraft arm and fuel skins etc then join the mission that's already in progress, ending the mission shows no pilots scores or mission success, its just another DF and pointless as it has no structure. I welcome someone to upload a CooP mission that has the host able to launch the mission with all pilots starting at the same time armed and fuelled ready to take off then fly complete the Coop tasks land and the host closes and we see scores and goals in the mission debriefing room, well you wont because it don't exist as it does in IL2 1946 unfortunately. I know this is a different sim/game but fundamentally its one of the biggest flaws not having a proper CooP gui and Ready/Debriefing room. The script everyone keeps mentioning has been discussed and is a work around for using the Channel map to spawn with out DF server born places. Lets hope they fix it soon. |
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#4
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#5
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Thx Alpha.
At least some actually know what they are talking about. |
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#6
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#7
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#8
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If there was no Dogfight GUI only CooP I suppose you would be happy with that then ?
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#9
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I suppose I would be sitting here doing the exact same thing im doing now.
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#10
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450 people playing IL-2 servers in the whole world is a tiny amount of people...
I think that is how you put it when talking about CoD, right? To which I pointed out once again that flight simming is a nitch market of the gaming market When you consider the thousands upon thousands playing games like WOW
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Theres a reason for instrumenting a plane for test..
That being a pilots's 'perception' of what is going on can be very different from what is 'actually' going on. |
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