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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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  #1  
Old 12-09-2011, 05:08 PM
MD_Titus MD_Titus is offline
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cheers for the info, it's appreciated

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Originally Posted by Insuber View Post
Thank you BlackSix and Luthier. Trust is being rebuilt.

"and letting him speak to the community might perhaps cause him to lose sleep or run away and never look back."

Come on, we are not so nasty
lies!

for anyone struggling with basic comprehension and having some kind of aneurysm as a result - sequel means add-on. think il2 forgotten battles, with pacific fighters, with aces expansion, with 1946. it's all the same game, just large chunks of content that are added on. it's not a separate game, it's not abandonment of cliffs of dover, it's additions to the core game which will benefit the core game as well as expanding the theatres available.
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Old 12-09-2011, 05:12 PM
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JG52Uther JG52Uther is offline
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Forum members should be advised I have a low tolerance for back and forth pointless arguments in this thread, and will take action as necessary.
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Old 12-09-2011, 05:36 PM
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Bonkin Bonkin is offline
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Quote:
Originally Posted by MD_Titus View Post
for anyone struggling with basic comprehension and having some kind of aneurysm as a result - sequel means add-on. think il2 forgotten battles, with pacific fighters, with aces expansion, with 1946. it's all the same game, just large chunks of content that are added on. it's not a separate game, it's not abandonment of cliffs of dover, it's additions to the core game which will benefit the core game as well as expanding the theatres available.
Sequel does not mean add-on. It could be an add-on but it's not certain. Certainly it's what I think we all hope for. For reference Cpt_Farrel asked the question and BS himself said he didn't know:

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Originally Posted by Cpt_Farrel View Post
Regarding the changes that will come with the sequel, will Cliffs of Dover benefit from them too, like IL-2 and Pacific Fighters?

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Originally Posted by BlackSix View Post
I myself don't know yet
Other than that I think its good to get the feedback but I'm extremely disappointed by the lack of dynamic weather, i.e. having to wait for the sequel.
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Old 12-09-2011, 05:57 PM
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Originally Posted by cheesehawk View Post
This is no better than EA's fiasco with the BF3-PS3 promise, which they reneged on. This community isn't big enough, but I hope someone has the balls/money to take these guys to court over this.
What possible good do you actually see coming from such a course of action?
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Old 12-09-2011, 03:12 PM
BPickles BPickles is offline
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Quote:
Originally Posted by BlackSix View Post

18. When you are going to add Structural Limits to the FM's? (maximum allowable g acceleration on the aircraft structure. And the aircraft damage due to exceeding the Vne or maximum g acceleration).
Thank you BS for asking this Question for me I'm gathering he is saying in response that "no aircraft wont tear themselves apart due to over g but they will have more non visual damage effect process".

Could you mention to Ilya that if it hasn't been thought of already but the Dev team of course, a good sound effect for engine over rev when exceeding structural limits would create a great atmosphere in the cockpit.

Thank you BS for the update.
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Old 12-09-2011, 03:16 PM
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Best update we've had the last five years I think
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Old 12-09-2011, 03:18 PM
Flanker35M Flanker35M is offline
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S!

Great news on the graphics engine!! AS said, having a SOLID engine to work on makes it easier to add more in the future I am happy!
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Old 12-09-2011, 03:34 PM
smink1701 smink1701 is offline
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WHEN...the following is from Luthier on October 17th...almost two months ago.

“Our main priorities now are:

1. Physics and FM.
2. AI…this should give us quite a dramatic change in how air combat looks and feels.
3. Performance. We are in final stages of testing…FPS increase will be in the final version, but it shouldn’t be less than 50%.
4. Sound. The sound in the v15950 is considered a beta. We will continue to improve existing sound, and to add new ones to the aircraft and to the world around them.
5. SDK. As promised earlier, still planning to release a map-making SDK in the near future. More details will be released when we are ready for them.”

Luthier should have a feel at this point on timing. For those that work in any business, you can always give a boss or customer an idea of when something is going to be delivered. Give us a tentative date so we are all on the same page in terms of expectations.
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Old 12-09-2011, 04:19 PM
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ATAG_Snapper ATAG_Snapper is offline
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I never look a gift horse in the mouth. Like everyone here, I've bought the game; they've got my money. We're not exactly in a strong negotiating position here to ask or demand anything. There is nothing to be gained by them to give any tentative date for anything. We've already ruined that avenue by our past behaviour on this forum.

I do appreciate the effort they're making to fix this sim to what it should've been from the get go. Hopefully this sets the stage for them to garner future purchases from us for expansions such as War over Moscow, Malta/North Africa/Sicily, etc.
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Old 12-09-2011, 09:35 PM
Skoshi Tiger Skoshi Tiger is offline
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Quote:
Originally Posted by smink
.....
Luthier should have a feel at this point on timing. For those that work in any business, you can always give a boss or customer an idea of when something is going to be delivered. Give us a tentative date so we are all on the same page in terms of expectations.
Em?

Quote:
: The process very difficult and slow, and takes much more time than expected.

Smink are you are out of touch with the community?

If Luthier post a release date for the patch/upgrade based on his "feel" it will be taken as a contractual obligation and he will be pillaried if the date is not met and be called a "Liar".
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