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| CoD Multiplayer Everything about multiplayer in IL-2 CoD |
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#1
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Yes youve danced very nicely around the issue.
And we all know there are ways to beat them-that is not the issue here. The issue is that you have introduced an aircraft that when compared to the other aircraft in game exceeds its real-life performance by veritable leaps and bounds. That is, and has been, the only issue here. yet you try to gove advice on how to beat one. Please address the issue at hand and stop trying to play virtual top gun school! lol!
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#2
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No dancing at all. Fly a 109 just how you normally would in virtually any other WWII sim and you won't have any problems against 1. Noone disagrees that the FM's aren't correct. They are incorrect for many of the planes. The introduction of the SpitIIa has helped balance things out quite a bit. It seems 75% of the fights aren't at 5 feet off the ground anymore - just like you'd expect to find in any other WWII sim.
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#3
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Quote:
After saying all that, going through near endless convoluted ways of justifying adding a very porked aircraft you just had to say this. "...helped balance things out..." jesus tap-dancing christ. I really expected better from the ATAG group. Oh well.
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Last edited by CWMV; 12-04-2011 at 06:00 AM. |
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#4
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Are you ok?
And yes, I don't think it's uncommon for mission builders to include/exclude planes for balance reasons. Sorry we try to run a non-blue or non-red biased server. |
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