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#1
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The current il2CoD bf-109 flight model files include the following entry:
LeadingEdgeSlats Mechanical Automatic Move 0.1 sec ResponseRange 15.0 to 15.01 deg (personal note: when the BF109E stands on the ground, the AoA is 16 deg.) Following the entry, the slats should function manually and/or automatically. Looking at the current 15.0 to 15.01 deg AoA, the flaps should not work seriously. Happy landings Varrattu
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Windows 10 Pro 64-bit Intel Core i7-8700K CPU @ 3.70GHz 2x4gb DDR3-1600 GeForce GTX 970 4095 MB Logitech G35 Headset Logitech G940 Flight System (fw 1.42) Mad Catz Strike7 Keyboard Headtracker DIY 6DOF & OpenTrack 2.3.10 Last edited by Varrattu; 11-30-2011 at 02:16 PM. |
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#2
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For me it only means that they were not satisfied with the result and blocked it without cancelling the code (for a latter revue ?)
Nice found Varra - a bit scary but nice |
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#3
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Slat operation (or lack of early enough operation) has been snagged with the devs a while a go. That find in the FM probably explains why we are seeing what we are.
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#4
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i dunno about slats,but sluts sure aren't................
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#5
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Quote:
The E4 is also much easier to handle in high G moves. It might be that the last patch has introduced some significant changes. Varra in what plane's FM did you found those lines of Codes ? |
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#6
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"Hand off the throttle, select FLUG on the undercarriage selector, The mechanical indicators motor up very quickly, and you feel and hear a "clonk, clonk" as the gear comes home. A quick look at the wings, and you can see that the slats - fully out - are starting to creep in as the airspeed increases and the angle of attack is reduced"
'Flying the Bf109' - by Mark Hanna, "Fighters, the Best of Flight Journal:, Summer 2001. From all I've read, I believe that the slats on the 109E should be free to move through intermediate positions, just like its currently modelled in IL-2. The ONLY references I've ever heard to slats "banging in and out" involve either hard maneuvering of the aircraft (thus rapidly transitioning through AoA) or getting in the slipstream of a large bomber (also large AoA transitions). Gentle movements of the stick in a turn, or holding pitch constant whilst increasing airspeed (thus slowly decreasing AoA) should have the slats moving/creeping in and out. |
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#7
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Bf-109E-3.fmd
PHP Code:
Bf-109E-4.fmd PHP Code:
__________________
Windows 10 Pro 64-bit Intel Core i7-8700K CPU @ 3.70GHz 2x4gb DDR3-1600 GeForce GTX 970 4095 MB Logitech G35 Headset Logitech G940 Flight System (fw 1.42) Mad Catz Strike7 Keyboard Headtracker DIY 6DOF & OpenTrack 2.3.10 |
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#8
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Thx Varra. It seems that as there is no diff I might hve been the victim of my own convictions.
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#9
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A Bf-109E-1.fmd does not exist ...
__________________
Windows 10 Pro 64-bit Intel Core i7-8700K CPU @ 3.70GHz 2x4gb DDR3-1600 GeForce GTX 970 4095 MB Logitech G35 Headset Logitech G940 Flight System (fw 1.42) Mad Catz Strike7 Keyboard Headtracker DIY 6DOF & OpenTrack 2.3.10 |
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