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FM/DM threads Everything about FM/DM in CoD

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  #1  
Old 11-30-2011, 01:37 AM
AKA_Tenn AKA_Tenn is offline
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so why couldn't they just let the physical model do it? give different parts of the plane weight, give the air weight, then let the physics engine do the work instead of giving the planes flying attributes absolute values... so there's no flight model at all...

since this game is really graphically intensive and hardly uses any CPU at all really... but i guess we still have a ways to go for that?

i was just thinking that because it doesn't matter weather its a machine gun or a sack of potatos if they weigh the same, they'll effect the characteristics of the airplane very similarly... so that way you wouldn't need to know the flying characteristics of the plane, just the thrust, shape and weight distribution

Last edited by AKA_Tenn; 11-30-2011 at 01:45 AM.
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Old 11-30-2011, 01:46 AM
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ACE-OF-ACES ACE-OF-ACES is offline
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Originally Posted by AKA_Tenn View Post
so why couldn't they just let the physical model do it? give different parts of the plane weight, give the air weight, then let the physics engine do the work instead of giving the planes flying attributes absolute values... so there's no flight model at all...
A 6DOF flight model is a physics model!! Calculated on the fly (pun intended) in real time

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Originally Posted by AKA_Tenn View Post
since this game is really graphically intensive and hardly uses any CPU at all really... but i guess we still have a ways to go for that?
Nope! 6DOF flight models have been in use on PCs for some years now.. First I know of was PACIFIC AIR WAR 1942 by Microprose.. Back than it used fixed point math, but it was a 6DOF FM. As you noted, the modern CPUs have no problem what so ever running a floating point 6DOF FM. Prior to that PC flight models were, what was commonly known as TABLE BASED (read lookup) flight models that had very little physics to them (SWOTL, RB, AOTP, AOE, etc)
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  #3  
Old 11-30-2011, 01:59 AM
drewpee drewpee is offline
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After flying mostly 109s I have found on-line Reds have improved their tactics. Most of my loses have been due to pilot error and loosing track of EA in attempt to retain E. Most of my kills are from surprise 6 o'clock attacks.( It's getting harder to make a living in the Luftwaffe.)

I'm now trying to fly red when teams are uneven and I've had to go back to basics. My kill rate is way down, but I seem to be surviving more. Looking after the AC and E. If the flight model changes for better or worse ,I will have come out with better skills.

The fact that as a sim COD is still just a game. With allot of people if they can't rule the sky and rack up kills like in SP then blame the game/plane. Thing is, this game is less forgiving to those of us who refuse to adapt and learn. You are only going to get frustrated and angry at the game and others.
I'm still learning after too many years playing and that's just the way I like it. I'll leave the easy win games for my kids.

LONG LIVE COD
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Old 11-30-2011, 02:06 AM
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ACE-OF-ACES ACE-OF-ACES is offline
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Originally Posted by drewpee View Post
After flying mostly 109s I have found on-line Reds have improved their tactics. Most of my loses have been due to pilot error and loosing track of EA in attempt to retain E. Most of my kills are from surprise 6 o'clock attacks.( It's getting harder to make a living in the Luftwaffe.)
Funny.. but while reading this I was struck with how much it sounded like an actual WWII account.. Which to me says the FMs are not as bad as some would have us belive! Long story short, you fly it like it is real and chances are you will get a real feeling experience! Fly it like it is a game where you are not worried about dying, thus you jump into a fight that a real pilot would not, and chances are you will NOT get a real feeling experience!

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The fact that as a sim COD is still just a game. With allot of people if they can't rule the sky and rack up kills like in SP then blame the game/plane.
Bingo!

As my sig suggest! Most sim pilots are missing one key component in their personality that real WWII pilots had in spades.. The ability to look in the mirror and realize the source of the mistake!

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Thing is, this game is less forgiving to those of us who refuse to adapt and learn. You are only going to get frustrated and angry at the game and others.
I'm still learning after too many years playing and that's just the way I like it. I'll leave the easy win games for my kids
Agreed 100%
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Theres a reason for instrumenting a plane for test..
That being a pilots's 'perception' of what is going on can be very different from what is 'actually' going on.
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Old 11-29-2011, 07:25 PM
Insuber Insuber is offline
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My recommendation to any orthodox blue or red pilots - try flying the other side for a month or two
That's a good advice, mate.
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