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| Controls threads Everything about controls in CoD |
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#1
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the reason i used it until now, was that on the ch hangar site everybody was recommending it, and claimed that its almost necessary to calibrate the stick with the software to get a decent behaviour...besides i wanted to use all the 3modes of the stick, cause up until now, i dont have rudder pedals and no throttle as well, but only the stick. but its interesting that you guys dont use it at all..do you have it even installed, or did you calibrate the stick with windows?? Edit:well cheesehawk, besides this little issue, im really statisfied with the stick.it works really well,is really precise and most important it seems undestroyable.btw, doesnt have the g940 a bug? |
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#2
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When I first got my fighterstick and pedals, I did install the CH manager, for il2 '46. In the end I found I just did not need it, and forever editing and downloading maps was annoying, and just an extra complication for a prop sim. I personally found it more trouble than it was worth.
I have never used the CM for CoD, and have no problems. |
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#3
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@ JG52Uther.....do you have the ch pedals??how are they working?cause i tend to buy them soon, cause i believe in ch products longevity.
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#4
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My CH pedals are a few years old now, and work as good as the day I bought them. Some people find them to close together, but I get on fine with them. Saying that, a lot of people seem to like the Saitek pedals so you might want to look at them.
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#5
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I have always used CM with my HOTAS, and pedals, apart from in WWII online where I had issues with it. In the last near on 11years that I have been running my CH setup I have never had an issue with regards to centering, spiking, and or any other axis response. Will have a play next time I am in town to see if I notice a difference by not using CM.
Craig C |
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#6
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when i used the ch software for the stick, the animated stick in the game would not move when i did such small inputs on the real stick without feeling the spring's pressure. but now as i calibrated only with windows, and have no ch software on my rig, the game recognizes those really ridiculous small inputs.the stick seems to react on even the smallest movement of my arm, and so does the game now. when i calibrated the stick with ch control manager and had a map, in the game i had to move the stick until i could feel the pressure of the springs that i could see a movement of the animated stick in the game. |
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#7
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Hi David,
I have the full CH kit (FS, PP, PT, TQ, and 2 MFP's) I've always used the CH software to link them together. The main point about the software is you can virtually do anything you want to do with key binds etc. But the other point is when using the software, say your map is loaded it turns all your controllers into 1 device. This comes in handy for many older games that will only recognize a mouse and keyboard, for instance. The other thing about the software is you have the ability to use "off mode" that way all your axises don't interfere, again, with other games like an first person shooter. That's interesting about the precision in the middle. My kit, besides the MFP's are getting up there in age, and I've never noticed any sort of precision lost anywhere lol. I know you are stating, it's a very small gain without the software. I guess I'll have to test it and see if I see the same thing. I just can't believe the CH software would actually cause a problem though. Perhaps the CH software default sensitivity is set lower than in game? Might be worth raising it a bit in the software and see if your loss in precision comes back. |
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