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CoD Multiplayer Everything about multiplayer in IL-2 CoD

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  #1061  
Old 11-24-2011, 09:44 PM
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ATAG_Snapper ATAG_Snapper is offline
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I keep a chat window going to watch for radar reports and basically to monitor if anyone is having any problems (I keep the window quite small because it is distracting). Teamspeak is my main mode of comms.

Lately on the chat windows I've been seeing more and more complaints of "unfair/unsporting" behaviour by opponents -- vulching, shooting down an obviously badly damaged opponent, etc etc etc. I patiently advise The Offended Player to spawn at a more inland airfield, bail out if you can't maneuvre your damaged aircraft, etc etc etc. Chivalry died with The Round Table.
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  #1062  
Old 11-24-2011, 09:56 PM
nuNce nuNce is offline
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Had some great fun today and yesterday on your server!
Just a question: online the AI behaves properly, not making flamboyant maneuvers. Do you use any mods or tweaks?
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  #1063  
Old 11-24-2011, 10:23 PM
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CWMV CWMV is offline
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Quote:
Originally Posted by ATAG_Snapper View Post
I patiently advise The Offended Player to spawn at a more inland airfield, bail out if you can't maneuvre your damaged aircraft, etc etc etc. Chivalry died with The Round Table.
This is sigworthy! Outstanding!
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Just fix the friggin thing you boof heads. It's getting boring now. Only 11 people on the whole thing. Yawn.
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  #1064  
Old 11-24-2011, 10:29 PM
SEE SEE is offline
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Originally Posted by nuNce View Post
Had some great fun today and yesterday on your server!
Just a question: online the AI behaves properly, not making flamboyant maneuvers. Do you use any mods or tweaks?
If you are referring to the fighters, these are all players on ATAG. Once a player re-spawns or ejects the ac is no longer associated with the player - hence the messages regards AI fighter destroyed by player.
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  #1065  
Old 11-24-2011, 11:01 PM
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ATAG_Snapper ATAG_Snapper is offline
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Quote:
Originally Posted by nuNce View Post
Had some great fun today and yesterday on your server!
Just a question: online the AI behaves properly, not making flamboyant maneuvers. Do you use any mods or tweaks?
Glad you enjoyed it, Nunce!

Don't know the answer to your question re AI tweaks, but will find out and get back to you here. I believe that "ace" level AI is known to resort to F16-like antics, but will see what I can find out.
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  #1066  
Old 11-25-2011, 05:50 AM
nuNce nuNce is offline
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Quote:
Originally Posted by SEE View Post
If you are referring to the fighters, these are all players on ATAG. Once a player re-spawns or ejects the ac is no longer associated with the player - hence the messages regards AI fighter destroyed by player.
Oh! I see now.
Too bad you don't get to know who you downed, good to know those are actual players though.

Little OT: is there any way to set veteran level in the single player quick missions, instead of ace?
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  #1067  
Old 11-25-2011, 12:11 PM
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ATAG_Snapper ATAG_Snapper is offline
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Nunce, I spent the rest of the day climbing the steep cliffs of ATAG Mountain to the tiny cave where the ATAG server creators dwell for the sole purpose of asking your question. Scratched and bleeding from this tortuous climb, they proffered me a cup of steaming cocoa to calm my trembling hands and replied, "Just check the 1C Forum thread. The guys there already have it figured out!"

But, noting my crestfallen face as I turned away to face the ordeal of descending ATAG Mountain, they proffered (OK, so I played Scrabble last night....) me this little tidbit: "Do not....Repeat.....Do NOT shoot down the bomber leader until the very last!". When I had the temerity to ask why not, a deep chill fell over the cave and I knew my audience with the ATAG Creators had ended.

So, that's all I know!
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  #1068  
Old 11-25-2011, 04:38 PM
nuNce nuNce is offline
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Quote:
Originally Posted by ATAG_Snapper View Post
Nunce, I spent the rest of the day climbing the steep cliffs of ATAG Mountain to the tiny cave where the ATAG server creators dwell for the sole purpose of asking your question. Scratched and bleeding from this tortuous climb, they proffered me a cup of steaming cocoa to calm my trembling hands and replied, "Just check the 1C Forum thread. The guys there already have it figured out!"

But, noting my crestfallen face as I turned away to face the ordeal of descending ATAG Mountain, they proffered (OK, so I played Scrabble last night....) me this little tidbit: "Do not....Repeat.....Do NOT shoot down the bomber leader until the very last!". When I had the temerity to ask why not, a deep chill fell over the cave and I knew my audience with the ATAG Creators had ended.

So, that's all I know!
Haha! Thanks!
We'll meet soon on the channel!
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  #1069  
Old 11-25-2011, 04:52 PM
ATAG_Bliss ATAG_Bliss is offline
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lol Snapper!

I believe the flight leader (say a group of AI bombers) is what will control the crazy scare tactics sometimes. It seems if you shoot him down the rest of the group starts getting a little scared!

@nuNce - you ought to be able to change AI skill if you open up the mission in the FMB (right click the group / go to properties / there you'll see all the parameters for skill level). I don't think the interface is setup to do this before a mission though, but I could be wrong.
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  #1070  
Old 11-25-2011, 06:31 PM
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That explains some things. Doom and I had some Wellingtons doing Split-Ses in front of us a few weeks ago.
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