Fulqrum Publishing Home   |   Register   |   Today Posts   |   Members   |   UserCP   |   Calendar   |   Search   |   FAQ

Go Back   Official Fulqrum Publishing forum > Fulqrum Publishing > IL-2 Sturmovik: Cliffs of Dover > CoD Multiplayer

CoD Multiplayer Everything about multiplayer in IL-2 CoD

Reply
 
Thread Tools Display Modes
  #1  
Old 11-22-2011, 08:22 AM
klem's Avatar
klem klem is offline
Approved Member
 
Join Date: Nov 2007
Posts: 1,653
Default

Quote:
Originally Posted by cheesehawk View Post
Majority of players are "I need to shoot someone down at all costs!" players. Had a couple on comms last night discussing how they would ram their target when weapons had been expended.
Thats where the life-limited campaigns come in. Although there, it may be considered a worthwhile sacrifice.

Other than that, avoid the head-on and try not to let the rammers lay a glove on you
But collisions, as opposed to ramming, do happen
__________________
klem
56 Squadron RAF "Firebirds"
http://firebirds.2ndtaf.org.uk/



ASUS Sabertooth X58 /i7 950 @ 4GHz / 6Gb DDR3 1600 CAS8 / EVGA GTX570 GPU 1.28Gb superclocked / Crucial 128Gb SSD SATA III 6Gb/s, 355Mb-215Mb Read-Write / 850W PSU
Windows 7 64 bit Home Premium / Samsung 22" 226BW @ 1680 x 1050 / TrackIR4 with TrackIR5 software / Saitek X52 Pro & Rudders
Reply With Quote
  #2  
Old 11-23-2011, 09:05 AM
reflected reflected is offline
Approved Member
 
Join Date: Mar 2010
Posts: 346
Default

Dear ATAG guys,
I love your server, it's the best one out there, but it would be nice if you found a way to monitor unacceptable behavior on it.

Yesterday, I took an early Spit MkI. I saw a 110 diving away from another Spit, who had no chance to get him anymore, but I was in a good position so I dived on him and flamed the "Hun". The next moment the Spitfire fired a burst into me.

1) he had no chance to get him anymore
2) we have shared kills anyway

When I complained on the chat the reactions were rather childish. Then I witnessed as a Spitfire opened fire on a Hurricane.

Not to mention that every time I'm on the 6 of an enemy, my teammates don't care about hitting us both, just fire away.

One would expect a serious flight sim community to be a lot mroe mature than that, but this feels like kindergarten. Would there be any way to prevent such behaviours? Don't let it ruin your wonderful server.

In RoF for instance, we have a server and there's a mission log we scan. There, it's clearly visible who's a team killer and we ban him with a notice.

Thank you, and keep the server running!
Reply With Quote
  #3  
Old 11-23-2011, 07:54 PM
ATAG_Bliss ATAG_Bliss is offline
Approved Member
 
Join Date: Mar 2010
Posts: 1,156
Default

Hi reflected,

Sadly there's no real way to do this atm. We have a mission log and regularly monitor chat etc, but without tracks of problems or problematic people it's impossible to see everything that goes on. I think many people are still stuck in the IL2'46's way of the last bullets = a kill. Which you very well know, isn't the case anymore (THANKFULLY!). We'll throw up some more messages about shoulder shooting / team killing, but I think once all the people recognize you only get credit for the damage or % of damage you cause to an enemy, stuff like this will hopefully weed itself out.

And we're here for the long haul

S!
__________________

ATAG Forums + Stats
Reply With Quote
  #4  
Old 11-23-2011, 09:46 PM
ReconNZ ReconNZ is offline
Approved Member
 
Join Date: Apr 2011
Posts: 114
Default

Quote:
Originally Posted by cheesehawk View Post
One thing that I find that works, is get on TS and get to know the guys. People are less willing to steal your kills/interfere with your fights, if you are on comms with them, and especially if you are cordial with them, and get to know them a bit. I've had some great sorties with guys on comms (esp. Doggles), and we've worked together better than even guys in my old squad, who practiced together all the time. Another +1 to comms!

Yeah totally agree with CHeesehawk, random newbies and kids will come and go from the servers, it's the trade off for having them public. But it's easily fixed, fly with guy's who are on comms (I've never yet flown with anyone who was anything less than professional on ATAG comms) or better yet, join up with a squad a fly with squad-mates, that way you can really engage in tactical flights. There are plenty of good squads around - just check out guy's sigs, certainly the ATAG guys a great, likewise if you're in Aussie of NZ our squad RAAF is recruiting for Cliffs players now.

See you in the skies!

Recon.
Reply With Quote
  #5  
Old 11-23-2011, 10:19 PM
ATAG_Snapper's Avatar
ATAG_Snapper ATAG_Snapper is offline
Approved Member
 
Join Date: Oct 2010
Location: Kitchener, Ontario, Canada
Posts: 1,286
Default

Reflected, just to add to the responses you've received already. As Cheesehawk suggested, get Teamspeak 3 and a cheap set of earphones + mike (if you don't have a set already). Doing this enhanced my online experience tremendously just as the others have commented above.

Before this I, too, got hit from behind by friendly fire. I got no response to my queries on chat, but I gave the benefit of the doubt and assumed my Spit looked like a 109 to someone desperate to make a kill. No big deal, but it does put a crimp in the enjoyment of the game to get fragged like that. Now I usually fly in the company of several others in continuous spoken communication and my enjoyment of Cliffs of Dover online has increased a ton. Too bad my kills haven't! LOL
__________________
Reply With Quote
  #6  
Old 11-24-2011, 02:48 AM
trumps trumps is offline
Approved Member
 
Join Date: Apr 2010
Location: Western Australia
Posts: 221
Default

Heading back up to work today, just thought I would take the opportunity to say a big thanks to All I have flown with or against in the last week, have had a great time flying and on comms,even wracked up a few kills. Great fun all, cyas next week

Craig
( ATAG-Trumps)
Reply With Quote
  #7  
Old 11-24-2011, 04:43 AM
CWMV's Avatar
CWMV CWMV is offline
Approved Member
 
Join Date: Mar 2011
Posts: 758
Default

Quote:
Originally Posted by ATAG_Snapper View Post
Reflected, just to add to the responses you've received already. As Cheesehawk suggested, get Teamspeak 3 and a cheap set of earphones + mike (if you don't have a set already). Doing this enhanced my online experience tremendously just as the others have commented above.

Before this I, too, got hit from behind by friendly fire. I got no response to my queries on chat, but I gave the benefit of the doubt and assumed my Spit looked like a 109 to someone desperate to make a kill. No big deal, but it does put a crimp in the enjoyment of the game to get fragged like that. Now I usually fly in the company of several others in continuous spoken communication and my enjoyment of Cliffs of Dover online has increased a ton. Too bad my kills haven't! LOL
Never been hit by friendly fire, but have to agree that flyign as a group is far more enjoyable. I only ever fly on ATAG when my fellow II/JG53 Jagdflieger are on.
Only thing I dont get is the "Chat" in game. I know I must seem like a jerk because I dont say nice kill/good shot etc, but my chat windows are all off. How do you guys fly with all those pointless windows?
__________________
Quote:
Originally Posted by banned View Post
Just fix the friggin thing you boof heads. It's getting boring now. Only 11 people on the whole thing. Yawn.
Reply With Quote
  #8  
Old 11-24-2011, 09:44 PM
ATAG_Snapper's Avatar
ATAG_Snapper ATAG_Snapper is offline
Approved Member
 
Join Date: Oct 2010
Location: Kitchener, Ontario, Canada
Posts: 1,286
Default

I keep a chat window going to watch for radar reports and basically to monitor if anyone is having any problems (I keep the window quite small because it is distracting). Teamspeak is my main mode of comms.

Lately on the chat windows I've been seeing more and more complaints of "unfair/unsporting" behaviour by opponents -- vulching, shooting down an obviously badly damaged opponent, etc etc etc. I patiently advise The Offended Player to spawn at a more inland airfield, bail out if you can't maneuvre your damaged aircraft, etc etc etc. Chivalry died with The Round Table.
__________________
Reply With Quote
  #9  
Old 11-24-2011, 09:56 PM
nuNce nuNce is offline
Approved Member
 
Join Date: Nov 2010
Posts: 33
Default

Had some great fun today and yesterday on your server!
Just a question: online the AI behaves properly, not making flamboyant maneuvers. Do you use any mods or tweaks?
Reply With Quote
  #10  
Old 11-24-2011, 10:29 PM
SEE SEE is offline
Approved Member
 
Join Date: Oct 2009
Posts: 1,678
Default

Quote:
Originally Posted by nuNce View Post
Had some great fun today and yesterday on your server!
Just a question: online the AI behaves properly, not making flamboyant maneuvers. Do you use any mods or tweaks?
If you are referring to the fighters, these are all players on ATAG. Once a player re-spawns or ejects the ac is no longer associated with the player - hence the messages regards AI fighter destroyed by player.
__________________
MP ATAG_EvangelusE

AMD A8 5600K Quad Core 3.6 Ghz - Win 7 64 - 8Gb Ram - GTX660ti 2Gb VRAM - FreeTrack - X52 - Asus 23' Monitor.
Reply With Quote
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 12:50 PM.


Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 2007 Fulqrum Publishing. All rights reserved.