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| FM/DM threads Everything about FM/DM in CoD |
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#1
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I noticed it tonight big-time. I knew a 109 was jumping me before my wing saw him because I heard the guy a mile away.
My own guns? Sure, I should hear them. A 109 on my 6 high 500 meters out with a 1000 ft alt advantage? Probably not. I dont notice it so much when I normally fly blue. Merlin's are quiet compared to the DB.
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#2
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Former member of:StG111 2003-2005 | SG1 2006-2009 | 15.Span 2010-2011 CPU Intel i7 920 @ 2.67 -> OC 4 Ghz MB ASUS P6T Cooler Noctua NH-D14 Memory 12GB GPU 2x nVidia 285 GTX 1GB SLI HD 2x SATAII WD VelociRaptor 150GB RAID 0 SB ASUS Xonar DS/DT 7.1 PSU Tagan 1100W OS W7 Ult.64 LCD LG W2284F-PF TrackIR 3 Pro + Saitek X-52 + Saitek Pro Rudders Pedals + Pro Flight Throttle Quadrant + Saitek PcDash 2 |
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#3
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Where's the problem, Insu?
People here are happy: they claim CloD as the most realistic WW2 simulator ever... During SoW development I asked about this problem pratically every time Oleg was posting an update on the board. Now, knowing the substance of those updates and the final release state of CloD (lol) I understand why they never answered to my two questions... (the other one was about target visibility) Anyway yesterday I've uninstalled both CloD and RO2. Simply I can't enjoy passing hours fighting over my airbase bnzing the countless Spitfires who fly over the channel at 500m in a voulching/suicide mission (because there is not profit in gaining altitude over the channel, at least for me). I wish I could enjoy it, to minimize the other deficiencies of this "sim", but I really can't. So I'm not going to pay attention to the board like i did before: I can stand no more Tagert-like clowns or the endless "Please! New flyable airplane!" threads posting. I don't think I'll contribute to my own "Target visibility" thread too, since many people here are satisfied hunting dots. I was going to post a video about a possible solution, but who cares?
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![]() A whole generation of pilots learned to treasure the Spitfire for its delightful response to aerobatic manoeuvres and its handiness as a dogfighter. Iit is odd that they had continued to esteem these qualities over those of other fighters in spite of the fact that they were of only secondary importance tactically.Thus it is doubly ironic that the Spitfire’s reputation would habitually be established by reference to archaic, non-tactical criteria. Last edited by 6S.Manu; 11-21-2011 at 08:30 AM. |
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#4
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BTW I guess this is the principle reason why one now sees a lot of red pilots flying with hood open. To hear better. This is completely *****. First the canopy open should increase drag and slow the plane. Second it should not improve sound radar. Instead sound radar should be removed entirely.
I do not see why it should be difficult to remove sound radar. You just need a status evaluation of the player's engine such as: if engine stopped then >allow environment sounds else if engine running then >don't use sound samples of other objects than that of the player's game end if Last edited by 41Sqn_Stormcrow; 11-21-2011 at 09:52 AM. |
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#5
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BTW I am also experiencing the radar effect when attacking (in a 109). In some rare occasions I could "feel" the presence of an enemy plane in my six. Regards. |
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#6
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What's with all the advertising junk ??
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klem 56 Squadron RAF "Firebirds" http://firebirds.2ndtaf.org.uk/ ASUS Sabertooth X58 /i7 950 @ 4GHz / 6Gb DDR3 1600 CAS8 / EVGA GTX570 GPU 1.28Gb superclocked / Crucial 128Gb SSD SATA III 6Gb/s, 355Mb-215Mb Read-Write / 850W PSU Windows 7 64 bit Home Premium / Samsung 22" 226BW @ 1680 x 1050 / TrackIR4 with TrackIR5 software / Saitek X52 Pro & Rudders |
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#7
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Folks
I have flown in the jump seat of a p-51 doing 300 knot canyon runs. The mic came unhooked momentarily and I can tell you the pilot was screaming with his face 8 inches from mine and all I could do was read his lips. You can't hear flaps or gear execpt a faint thump when it locks down. The sound in these things at speed is deafening. The pilot wore earplugs under his headset in his helmet. Given the sound levels and the fact that a WWII pilot would have a over-the-ear-headset on, the only indication you will get of enemy on your six is when his bullets (or cannon rounds) are filling your plane with holes. Also, the prop outline is more obvious and much bigger than what we have in this sim. Might be an FOV issue tho. SKUD |
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#8
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First Hand Experience. Thanks for posting. Nothing should be heard from outside. |
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#9
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Sound recognition is a bit like eye sight, some people have more sensitive hearing with better ability to determine/separate differing frequencies. Many are tone deaf. I know in my house I can hear a car door closing out side 90% of the time when no one else can. Also my wife can't tell when a tune is off key.
This you-tube vid was posted elsewhere on forum and some couldn't hear when the AC is flying in formation. I had no such problem. The hole resonance changes when instead of 12 cylinders 24 are vibrating the air and airframe. |
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#10
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So to you sound radar should be present because in real time one bloke in the whole luftwaffe or the raf might habe heard a plane when flying close? All first hand accounts that I have read on this matter state that other planes could not be heard. This is a good indicator that the vast majority could hear nothing. I propose that we modell the environment after the most common pilot and not after some individuals with superpowers ... |
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