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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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Old 11-18-2011, 12:56 PM
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robtek robtek is offline
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Much appreciated, this post is.
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Old 11-18-2011, 12:59 PM
Hunden Hunden is offline
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Thanks for the update, you see it wasn't that bad to type in a little information.
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Old 11-18-2011, 12:59 PM
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Thanks Luthier!
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Old 11-18-2011, 12:59 PM
Continu0 Continu0 is offline
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Well THANK YOU FOR THAT!

Your customer support is making progress!
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Old 11-18-2011, 01:08 PM
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It all sounds very exciting!
Thank you for the heads up!
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Old 11-18-2011, 01:10 PM
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Thanks Luthier!
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Old 11-18-2011, 01:11 PM
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There's just nothing about radio functionality. But the x-th graphics rewrite still seems to excite people (for the record, I'm just fine with graphics as they are right now). I just can't believe it... seems CoD will stay on the shelf for a looooong time...
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Old 11-18-2011, 02:07 PM
snwkill snwkill is offline
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Quote:
Originally Posted by Redroach View Post
There's just nothing about radio functionality. But the x-th graphics rewrite still seems to excite people (for the record, I'm just fine with graphics as they are right now). I just can't believe it... seems CoD will stay on the shelf for a looooong time...

I shouldn't even give this quote the pleasure of being reposted but I could care less about graphics, just like you.... BUT

He has confirmed the CTD's are a direct result of the graphics engine, and I think he is very concerned about performance, I think he said he wants 50% better performance to do things like, weather... Yea there are some other things that will be nice when they are done but in the mean time getting these CTD's ironed out and getting smoother gameplay for the guys with rigs that are modest is a noble area to work on...

Thanks for the info Luthier, good to hear we may have a new beta in a few weeks.
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Old 11-18-2011, 02:16 PM
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Thanks for the heads up, thank you for your hard work.

Keep it up.

~S~
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Old 11-18-2011, 02:30 PM
BigC208 BigC208 is offline
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"Yea there are some other things that will be nice when they are done but in the mean time getting these CTD's ironed out and getting smoother gameplay for the guys with rigs that are modest is a noble area to work on..."

This last paragraph worries me. Scalability so far has been horrible. On my one month old rig the game looks fantastic and it runs like a dream. On my 5 year old, duocrore at 3.4ghz, historic machine it does not run at all over land and barely over sea. If I turn the graphics down to the point where it works it looks like something from the early nineties. No kidding.

I'm now worried that after upgrading and being happy with the game's graphics state they're now going to tune the graphics engine down to the point where the wow factor is gone. We're then left with a slightly upgraded il2 1946 that'll run on most machines. Maybe Oleg's vision is not realisticly achievable on last generations hardware. The only way forward maybe to have a game engine that's scalable enough to keep us all happy or have a cutoff point about a year back. Make Windows 7 64bit and DX11 part of the min requirements. People with older equipment can stay with Il2 1946 untill they move up in a year or two. I know this is harsh and you'll throw a group of less financial able people under the bus. Most sim nuts have at some point in time bought a new rig for a specific piece of software.

One thing is certain. I'll make a copy of the current version before I update to the next.

Thanks for the update. You keep up the good work and I'll keep the faith.

Last edited by BigC208; 11-18-2011 at 02:53 PM.
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