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| CoD Multiplayer Everything about multiplayer in IL-2 CoD |
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#1
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It all comes down to patience.
People spawn in and get anxious that some other guy is getting an advantage (blues are flying earlier, other reds are up sooner and going to get the kills, etc). Fortunately for us, the Spits and Hurris in CloD CAN be kept from overheating on the ground almost indefinitely I've found (the Spitfire should be overheating within 10 minutes regardless of your rad settings).We're far better served getting everyone in the air. Take your time. Let the guy in front of you go first even if you're engine is up to temp and he's still waiting. Just wait a minute more. Check your gunsight. Set your compass. Re-check your radiator flap setting. Another thing. Once we get word of the airfields that we're going to be using, I recommend taking a free flight around it and get to know its layout. Some of us are taking off from fields we never use. Knowing where the runways are in relation to the landmarks and taxiways is very valuable. I would EVEN go so far as to make a little sketch doodle or print out a screen shot of the airfield for reference.
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Pilot #1 (9:40 hours flying time, 3/0/1 Fighters, 7/2/0 Bombers). RIP No.401 Squadron Forum ![]() ![]() ![]() Using ReconNZ's Pilot Log Book |
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#2
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From what we saw (on our side of the airfied) there was a very patient build up of warmed aircraft taxi-ing around the taxiways towards the strip. It was lovely to see a long line of Hurris getting ready for the off.
Apart from the overenthusiastic spitfire takoff route it all seemed very well done. In the air we met flights of Hurris and spits patrolling the South coast at varying alts. When the 87`s were spotted at least 2 groups attacked at intervals...again leaving space for others to get in. Like you say, Wolv, patience is the key. |
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#3
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A lot of it has to do with who's in front. If you see the guy ahead of you doing a nice taxi to the runway, you're likely to follow him. If he just waits until he has barely hit 40 degrees and the shoves the throttle and roars off, you're very tempted to do the same. So please, to anyone who participates in these things, if you find yourself leading the ground show at the start, lead by example.
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Pilot #1 (9:40 hours flying time, 3/0/1 Fighters, 7/2/0 Bombers). RIP No.401 Squadron Forum ![]() ![]() ![]() Using ReconNZ's Pilot Log Book |
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#4
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Couldnt agree more!. Last night it just so happened that it was SYN_Per that took the lot of us out to the airstrip.
The feeling of uncertainty and nervousness definitely builds while on the ground. "are we all going to get up safely?". It really adds to the emmersion the feeling of lots of other aircraft around you. More of the same please! |
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#5
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Btw saw your vid of the reverse rof crash, best sim vid I have ever seen
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![]() Gigabyte X58A-UD5 | Intel i7 930 | Corsair H70 | ATI 5970 | 6GB Kingston DDR3 | Intel 160GB G2 | Win 7 Ultimate 64 Bit |
MONITOR: Acer S243HL. CASE: Thermaltake LEVEL 10. INPUTS: KG13 Warthog, Saitek Pedals, Track IR 4. Last edited by JG52Krupi; 11-07-2011 at 02:22 PM. |
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#6
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Theres more here if you wanna look: http://riseofflight.com/Forum/viewto...?f=346&t=22918 and: http://paddyjed.proboards.com/index....lay&thread=962 |
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#7
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I don't need to know politics, I'm only interested in us having an organised defence against the Hun. The Hurricanes on taxi did indeed look marvellous and I know who the Spits were - next week I'll assign one of our senior chaps to take control of a Spitfire group by re-opening No.64 Squadron and dragging a few of them in. No.501 will take a hit on a couple of pilots in order to achieve this, it's a small gamble but we did get 10 in yesterday.
So for the mission chaps..... Commanders Call Sign: No.64_Gromic Unit Full Name: No.64 Squadron Unit Tags: No.64_ Axis or Allied: Allied Website URL: www.legionxiii.org/forum Minimum Expected Turn Out: 2 Average Expected Turn Out: 4 Pilots "on paper" (Total Pilots): 8 Willing to take Public Players?: Yes, in fact we'll need to. Preferred Aircraft: Spitfire I (CSP) |
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#8
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Regards Comms, my first time but Klem wrote in his post that he asked for Spit support and that wasn't relayed as each flight is in a different channel.
How is info supposed to be shared so that everyone gets to hear the calls ( I asked this at the beginning of the mission and some reference to flight leaders being on 'whisper' was made but it wasn't confirmed wether that was working or not)? FPS was pretty low at TO due to the number of players (maybe the cause of several LE crashes?). I wonder if it would be possible to spread the groups over more airfields and associate them with a particular fighter type? It took a long time to get airborne which scuppered the plans for our Spits to form up and intercept at altitude ASAP.
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MP ATAG_EvangelusE AMD A8 5600K Quad Core 3.6 Ghz - Win 7 64 - 8Gb Ram - GTX660ti 2Gb VRAM - FreeTrack - X52 - Asus 23' Monitor. |
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#9
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#10
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Sorry guys but if we can't even agree on a comms server then why are we bothering with these scenarios? The whole point is to work together with a plan oherwise you may as well jump onto any old server and play your own game. I really don't have time for 'I wont talk to him'. You're spoiling it for everyone else. I understand there's some 'history' so why are we using the ATAG TS? Why not the Jg27 one provided? Or would you like me to try to find another one?
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klem 56 Squadron RAF "Firebirds" http://firebirds.2ndtaf.org.uk/ ASUS Sabertooth X58 /i7 950 @ 4GHz / 6Gb DDR3 1600 CAS8 / EVGA GTX570 GPU 1.28Gb superclocked / Crucial 128Gb SSD SATA III 6Gb/s, 355Mb-215Mb Read-Write / 850W PSU Windows 7 64 bit Home Premium / Samsung 22" 226BW @ 1680 x 1050 / TrackIR4 with TrackIR5 software / Saitek X52 Pro & Rudders |
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