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CoD Multiplayer Everything about multiplayer in IL-2 CoD

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  #1  
Old 11-04-2011, 02:29 PM
Gollum Gollum is offline
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Originally Posted by FFCW_Urizen View Post
the ATAG server is located in the US, Nuclear Fallout Enterprises seems to host it, yep it does: http://www.nfoservers.com/ .

The memory leak seems to cause the Launcher.exe issue, where the game hits a certain percentage of ramusage and it crashes.
so if the server is in the us and close to me your saying that the game will never be able to support more than 50 people or so? Theres got to be some optimization and it's not just regular lagg? or is it just that this game has no official servers provided by the devs with mondo server machines ect..?

Last edited by Gollum; 11-04-2011 at 02:39 PM.
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Old 11-04-2011, 02:39 PM
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FFCW_Urizen FFCW_Urizen is offline
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i have to admit, that i can´t say anything on that. would be nice, if some atag guy could say something about their server, other than it´s a whole lot of fun nonetheless .
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The devs need to continue to tweak the FM balance until there is equal amount of whining from both sides.
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Old 11-04-2011, 03:08 PM
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CaptainDoggles CaptainDoggles is offline
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Originally Posted by Gollum View Post
so if the server is in the us and close to me your saying that the game will never be able to support more than 50 people or so? Theres got to be some optimization and it's not just regular lagg? or is it just that this game has no official servers provided by the devs with mondo server machines ect..?
I've played on ATAG when there were 80+ people on and it was fine.

The memory leak you've been hearing about is in the client. After a while your game will eat up all your system memory and then crash.

To combat this I exit and restart my game after every sortie. It changes a super irritating bug to something only mildly annoying.
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Old 11-04-2011, 03:33 PM
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Qpassa Qpassa is offline
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or you can buy more RAM
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Old 11-05-2011, 01:15 AM
Kranak Kranak is offline
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or you can buy more RAM
I get the L.e crashes too but i figured 12gigs would have been enough.
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  #6  
Old 11-05-2011, 01:38 PM
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FFCW_Urizen FFCW_Urizen is offline
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ATAG Server, this morning, at an altitude of approx. 4000m, i got shot by a hurri/spit (i don´t remember exactly, what it was), luckily, i was just leaking. And, oh, do i have luck, my opponent stalled, went down, i went after him, and he recovered from the stall. with me on the tail he leveled out, turning right. i was still on him, having the e-advantage, everything prepped and ready, having the perfect solution and then, stuttering. game went down from smooth 30 fps down to 0.00000000something fps. I almost ate my keyboard.

sorry fellas, just had to vent.
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Originally Posted by 41Sqn_Banks View Post
The devs need to continue to tweak the FM balance until there is equal amount of whining from both sides.
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Old 11-05-2011, 02:19 PM
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Feathered_IV Feathered_IV is offline
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I think the 11mb 4096x4096 DDS pilot skin and matching 20mb 'NM.DDS alpha layer tends to do that when you get in close.
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Old 11-06-2011, 09:10 AM
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JG5_emil JG5_emil is offline
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Originally Posted by Qpassa View Post
or you can buy more RAM
After 3.2 gig it doesn't use any more RAM. I've got 8 gig and still get the memory leak.
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  #9  
Old 11-09-2011, 01:51 PM
ATAG_Striker ATAG_Striker is offline
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Ok guys figure i post up in here. everyone experiencing the client launcher .exe crash it a memory leak as far as i know server can host 100 players ive seen it 95 players one night server was doing great. Answer question with the lag it might not be the server as it can be your connection to the server. Really depends on how you got your internet network setup wireless or hard wire setup and Isp Bandwidth. Any Questions please feel free to hop on ATAG Teamspeak glad to help you out.

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