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#1
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Quick question about high-poly-count models.
Do you actualy recognize in-game the intricate details of those models? In my case I see the dot, then it turns into a cluster of dots from which you can start guessing the size of the aircraft/ship, then you get an actual mini model where you can be 100% sure about the type and Blam! You are past them. Somewhere between seeing the identifiable mini model and the you-are-past-them moment there is a point where you can for a split second see all the details, but I am usually quite busy with aiming to appreciate the true replica of every screw on board. Is my Samsung Syncmaster 713BM LCD too slow/blurry given the current standards? |
#2
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What is your definition of High-Poly? I have suggested that the polycount of the stock KGV is what should be used as a guide for capital ships. Late war ships inevitably have a higher polycount due to the increase in AA guns. Also any modelling of the IJN BB's with large pagoda style bridge structures will be a serious challenge to the poly budget.
As to whether or not you see the detail I guess with many ships you will only see it at the last second of a strafing, or skip bombing run, but certainly you would expect to get a close up view of a carrier as you approach for landing, so I would suggest that this level of detail is not unreasonable. ![]() HMS Eagle CV - Polycount 16848 (inc. gun crew) Ashe Last edited by Asheshouse; 11-05-2011 at 05:34 PM. |
#3
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Is it possible to have the P-47M and N versions?
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