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| CoD Multiplayer Everything about multiplayer in IL-2 CoD |
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#1
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Those of you who have issues with the game crashing try something with me.
I used to have that issue. Not really until this last patch at least. However, I went back to some lower settings and I was the only one of my squad to not get the launcher.exe failure tonight. I have far from a epic rig as you can see my stats below. Settings: 1680x1050 full screen: on model detail: med building detail: med land detail: low forest: off visual effects: med texture quality: med AA: off Epilepsy: off SSAO: off vsync: off damage decals: med building amount: unlimited land shading: low grass: off shadows: off and I really hated doing that! roads: on In my nvidia control panel: Anisotropic: 8x AA: 4x triple buffering: on vsync: force on Flew for little more than 1.5 hours and had no launcher.exe error. Each patch I was able to include and up the settings little by little. With this last patch I essentially went back to me earliest settings and I have apparently beat the launcher.exe problem. |
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#2
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Was good fun,of our flight of 4 hurri's lost 1 do to launcher, sniper was on condor till jumped. then after brief fight with many 109s he died salute, jeepy got a 109 but had to bail after engine died. i got 1.59 kills on stukas, while trying to keep a 109 an 110 off my six thanks spits ,for a save .I landed safe an sound =good fun
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#3
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Hey SNAFU, that was me on your six!
Sadly I only got 0.25 of the kill as the pesky Defiant hit you more. You're supposed to attack them from the front! I really enjoyed the realism (I don't even mind when nothing happens, it was like that in RL). Thanks JG27 for hosting. I look forward to the next one. 56RAF_phoenix |
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#4
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Four of us took off fron Tangmere, we regrouped and climbed over the coast. I didn't pay attention and had selected a Hurri DH instead of a Rotol, so I had prblems keeping up with my mates.
After about 20-25 minutes we spotted the convoy and immediately several contacts were seen approaching it from the south. We dived and engaged alone Stuka, three of us shot at it and it went down. I lost contact with the others after that, SYN_Jedders got one Bf-110 before being himself bounced and killed. SYN_Kollwitz had to RTB due to engine damage and eventually bailed out just short of the English coast. SYN_Repent got one 109 in the vicinity of the convoy. I patrolled at low alt for a while near the convoy without seeing anyone, despite Jed and Repent calling several contacts, but they were probably way above me. Being low on fuel I returned home and landed back at Folkestone with 4 gallons of fuel left in the main tanks. SYN_Ricky |
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#5
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Some further thoughts....
Ford where there were Spitfire Spawn point problems was actually a Naval air base. Local RAF fields were Tangmere and its satelite West Hampnett just NW of Tangmere which may not have the spawn probs. IMHO I thought the convoy was a bit too far from the coast, I believe they would hug the coast to be as far from the French coast as possible. That would have made it easier to find it Someone said you were moving the action nearer to Calais next Sunday but it would be nice to keep Tangmere in
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klem 56 Squadron RAF "Firebirds" http://firebirds.2ndtaf.org.uk/ ASUS Sabertooth X58 /i7 950 @ 4GHz / 6Gb DDR3 1600 CAS8 / EVGA GTX570 GPU 1.28Gb superclocked / Crucial 128Gb SSD SATA III 6Gb/s, 355Mb-215Mb Read-Write / 850W PSU Windows 7 64 bit Home Premium / Samsung 22" 226BW @ 1680 x 1050 / TrackIR4 with TrackIR5 software / Saitek X52 Pro & Rudders |
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#6
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Let`s hope for an extension of the Britain&France map. It is really an handicap for the historical approach to only have such a small map and restricted area available. Portland is something I am missing especially, same as Lille. Actually we have no Ju88 base available on the map, for the Blenheims the same. The squadrons based in Manston and Thorney Island, were made out of Nightfighters and BC is hardly found on the current England Map. Coastal Command has no planes etc... and we have no ships, besides the one Tanker...
so its all a trade off and I guess the position of the ships were one too.
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http://cornedebrouwer.nl/cf48e |
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#7
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I wondered why you used Ford The bases need a general overhaul I think.
__________________
klem 56 Squadron RAF "Firebirds" http://firebirds.2ndtaf.org.uk/ ASUS Sabertooth X58 /i7 950 @ 4GHz / 6Gb DDR3 1600 CAS8 / EVGA GTX570 GPU 1.28Gb superclocked / Crucial 128Gb SSD SATA III 6Gb/s, 355Mb-215Mb Read-Write / 850W PSU Windows 7 64 bit Home Premium / Samsung 22" 226BW @ 1680 x 1050 / TrackIR4 with TrackIR5 software / Saitek X52 Pro & Rudders |
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#8
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Next mission will be Adlertag! |
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#9
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Yes, those interceptions were on Adlertag but that's ok. I just have an affininity with Tangmere Looking forward to next Sunday.
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klem 56 Squadron RAF "Firebirds" http://firebirds.2ndtaf.org.uk/ ASUS Sabertooth X58 /i7 950 @ 4GHz / 6Gb DDR3 1600 CAS8 / EVGA GTX570 GPU 1.28Gb superclocked / Crucial 128Gb SSD SATA III 6Gb/s, 355Mb-215Mb Read-Write / 850W PSU Windows 7 64 bit Home Premium / Samsung 22" 226BW @ 1680 x 1050 / TrackIR4 with TrackIR5 software / Saitek X52 Pro & Rudders |
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#10
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Not true. II/KG76 operated Ju88's from Creil.
There are a few more groups I think Regarding the spawn probs @ Ford. There were no SPAWN problems, but TAXI problems with hidden holes and bumps causing wild flips. Once we worked out a safe path to the runway it was all fine. Since we are in the Calais strait next time are we able to operate No.501 from Gravesend? We had rotol Hurricanes there. No.56 operated Hurricanes out of North Weald. Quote:
Quote:
Last edited by Osprey; 10-31-2011 at 07:26 PM. |
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