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CoD Multiplayer Everything about multiplayer in IL-2 CoD

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  #1  
Old 10-31-2011, 12:26 AM
jojovtx jojovtx is offline
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Those of you who have issues with the game crashing try something with me.

I used to have that issue. Not really until this last patch at least. However, I went back to some lower settings and I was the only one of my squad to not get the launcher.exe failure tonight. I have far from a epic rig as you can see my stats below.

Settings:
1680x1050
full screen: on
model detail: med
building detail: med
land detail: low
forest: off
visual effects: med
texture quality: med
AA: off
Epilepsy: off
SSAO: off
vsync: off
damage decals: med
building amount: unlimited
land shading: low
grass: off
shadows: off and I really hated doing that!
roads: on


In my nvidia control panel:

Anisotropic: 8x
AA: 4x
triple buffering: on
vsync: force on

Flew for little more than 1.5 hours and had no launcher.exe error. Each patch I was able to include and up the settings little by little. With this last patch I essentially went back to me earliest settings and I have apparently beat the launcher.exe problem.
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  #2  
Old 10-31-2011, 12:51 AM
JTDawg JTDawg is offline
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Was good fun,of our flight of 4 hurri's lost 1 do to launcher, sniper was on condor till jumped. then after brief fight with many 109s he died salute, jeepy got a 109 but had to bail after engine died. i got 1.59 kills on stukas, while trying to keep a 109 an 110 off my six thanks spits ,for a save .I landed safe an sound =good fun
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  #3  
Old 10-31-2011, 06:20 AM
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phoenix1963 phoenix1963 is offline
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Hey SNAFU, that was me on your six!

Sadly I only got 0.25 of the kill as the pesky Defiant hit you more. You're supposed to attack them from the front!

I really enjoyed the realism (I don't even mind when nothing happens, it was like that in RL).

Thanks JG27 for hosting. I look forward to the next one.

56RAF_phoenix
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  #4  
Old 10-31-2011, 07:06 AM
BGs_Ricky BGs_Ricky is offline
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Four of us took off fron Tangmere, we regrouped and climbed over the coast. I didn't pay attention and had selected a Hurri DH instead of a Rotol, so I had prblems keeping up with my mates.

After about 20-25 minutes we spotted the convoy and immediately several contacts were seen approaching it from the south. We dived and engaged alone Stuka, three of us shot at it and it went down.

I lost contact with the others after that, SYN_Jedders got one Bf-110 before being himself bounced and killed. SYN_Kollwitz had to RTB due to engine damage and eventually bailed out just short of the English coast. SYN_Repent got one 109 in the vicinity of the convoy.

I patrolled at low alt for a while near the convoy without seeing anyone, despite Jed and Repent calling several contacts, but they were probably way above me.

Being low on fuel I returned home and landed back at Folkestone with 4 gallons of fuel left in the main tanks.

SYN_Ricky
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  #5  
Old 10-31-2011, 08:03 AM
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klem klem is offline
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Some further thoughts....

Ford where there were Spitfire Spawn point problems was actually a Naval air base. Local RAF fields were Tangmere and its satelite West Hampnett just NW of Tangmere which may not have the spawn probs.

IMHO I thought the convoy was a bit too far from the coast, I believe they would hug the coast to be as far from the French coast as possible. That would have made it easier to find it

Someone said you were moving the action nearer to Calais next Sunday but it would be nice to keep Tangmere in One of their Sqdns were involved in intercepting 18 Ju88s of II/KG54 on the way to hit RAF Odiham and 601 intercepted 23 Bf110s of V/LG 1 on their way to attack Portland.
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  #6  
Old 10-31-2011, 08:15 AM
SNAFU SNAFU is offline
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Let`s hope for an extension of the Britain&France map. It is really an handicap for the historical approach to only have such a small map and restricted area available. Portland is something I am missing especially, same as Lille. Actually we have no Ju88 base available on the map, for the Blenheims the same. The squadrons based in Manston and Thorney Island, were made out of Nightfighters and BC is hardly found on the current England Map. Coastal Command has no planes etc... and we have no ships, besides the one Tanker... so its all a trade off and I guess the position of the ships were one too.
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  #7  
Old 10-31-2011, 01:34 PM
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klem klem is offline
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Quote:
Originally Posted by cheesehawk View Post
We had major problems at the West Hampnett base, which is why we moved it to Tangmere. Every method we tried to block the spawn points failed, and planes consistently spawned incorrectly with wheels underground which throws them in the air. What we tested at Ford worked, but obviously, we didn't test enough a/c there.

I wondered why you used Ford


The bases need a general overhaul I think.
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  #8  
Old 10-31-2011, 08:22 AM
5./JG27.Farber 5./JG27.Farber is offline
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Quote:
Originally Posted by SNAFU View Post

The moment I realized that they are Defiants it was already too late and my engine was already hit rumbling. I just had no Defiants on my list and it was actually the first time ever I fought a Defiant.
Next time I see mishaped Hurricanes I approach them from below...
Same thing happened to me testing the mission... I built it

Quote:
Originally Posted by klem View Post
IMHO I thought the convoy was a bit too far from the coast, I believe they would hug the coast to be as far from the French coast as possible. That would have made it easier to find it
Did you know the channel is only 60m's at its deepest? Its quite shallow with lots of peaks and troughs.


Quote:
Originally Posted by klem View Post
Someone said you were moving the action nearer to Calais next Sunday but it would be nice to keep Tangmere in...
Sorry no

Next mission will be Adlertag!
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  #9  
Old 10-31-2011, 10:03 AM
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klem klem is offline
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Quote:
Originally Posted by 5./JG27.Farber View Post

Did you know the channel is only 60m's at its deepest? Its quite shallow with lots of peaks and troughs.
Yes but the convoy seemed to be about 30 miles off the English coast which just seemed a bit far out.

Quote:
Originally Posted by 5./JG27.Farber View Post
Sorry no

Next mission will be Adlertag!
Yes, those interceptions were on Adlertag but that's ok. I just have an affininity with Tangmere

Looking forward to next Sunday.
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  #10  
Old 10-31-2011, 07:22 PM
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Osprey Osprey is offline
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Quote:
Originally Posted by SNAFU View Post
Actually we have no Ju88 base available on the map
Not true. II/KG76 operated Ju88's from Creil.

There are a few more groups I think

Regarding the spawn probs @ Ford. There were no SPAWN problems, but TAXI problems with hidden holes and bumps causing wild flips. Once we worked out a safe path to the runway it was all fine.

Since we are in the Calais strait next time are we able to operate No.501 from Gravesend? We had rotol Hurricanes there. No.56 operated Hurricanes out of North Weald.


Quote:
Originally Posted by SEE View Post
Is it too late to join a Reds team?

I had a lot of issues on MP since the last patch but with lots of tweaking my PC and CloD seems to be more stable now.
No.501 are recruiting. You are welcome to join us if we take your fancy.


Quote:
Originally Posted by Jatta Raso View Post
hey guys i couldn't participate this weekend but is there a chance i join next week? sounds like it was a load of fun. i'm ready to join the reds, preferentially on spit Ia, that's where i can do the most good, but if you're short on blues i can also jump on an 109. can it be so? (please please please). i'm also squadronless btw... ready and willing
We operate JG26 though we are short on pilots for that crew, I'll try to get those guys in next time. We also operate No.64 squadron (Spitfires) and No.501 squadron (Hurricanes). Something for everyone.

Last edited by Osprey; 10-31-2011 at 07:26 PM.
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