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| CoD Multiplayer Everything about multiplayer in IL-2 CoD |
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#1
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Sorry for the skins, we thought they would be disabled from the serverside, so we didn´t switch back to default.
And for the records, I didn´t know that they cause issues. Maybe you should outline that in the introduction more clearly. If you want to protect the server with a password, which was not the case this evening you should edit the target line of the launcher properties like the following: "C:\Steam\SteamApps\common\il-2 sturmovik cliffs of dover\Launcher.exe" -server -pwd YourPassword
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http://cornedebrouwer.nl/cf48e |
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#2
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#3
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Is it too late to join a Reds team?
I had a lot of issues on MP since the last patch but with lots of tweaking my PC and CloD seems to be more stable now.
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MP ATAG_EvangelusE AMD A8 5600K Quad Core 3.6 Ghz - Win 7 64 - 8Gb Ram - GTX660ti 2Gb VRAM - FreeTrack - X52 - Asus 23' Monitor. |
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#4
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Those of you who have issues with the game crashing try something with me.
I used to have that issue. Not really until this last patch at least. However, I went back to some lower settings and I was the only one of my squad to not get the launcher.exe failure tonight. I have far from a epic rig as you can see my stats below. Settings: 1680x1050 full screen: on model detail: med building detail: med land detail: low forest: off visual effects: med texture quality: med AA: off Epilepsy: off SSAO: off vsync: off damage decals: med building amount: unlimited land shading: low grass: off shadows: off and I really hated doing that! roads: on In my nvidia control panel: Anisotropic: 8x AA: 4x triple buffering: on vsync: force on Flew for little more than 1.5 hours and had no launcher.exe error. Each patch I was able to include and up the settings little by little. With this last patch I essentially went back to me earliest settings and I have apparently beat the launcher.exe problem. |
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#5
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Was good fun,of our flight of 4 hurri's lost 1 do to launcher, sniper was on condor till jumped. then after brief fight with many 109s he died salute, jeepy got a 109 but had to bail after engine died. i got 1.59 kills on stukas, while trying to keep a 109 an 110 off my six thanks spits ,for a save .I landed safe an sound =good fun
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#6
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Hey SNAFU, that was me on your six!
Sadly I only got 0.25 of the kill as the pesky Defiant hit you more. You're supposed to attack them from the front! I really enjoyed the realism (I don't even mind when nothing happens, it was like that in RL). Thanks JG27 for hosting. I look forward to the next one. 56RAF_phoenix |
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#7
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Four of us took off fron Tangmere, we regrouped and climbed over the coast. I didn't pay attention and had selected a Hurri DH instead of a Rotol, so I had prblems keeping up with my mates.
After about 20-25 minutes we spotted the convoy and immediately several contacts were seen approaching it from the south. We dived and engaged alone Stuka, three of us shot at it and it went down. I lost contact with the others after that, SYN_Jedders got one Bf-110 before being himself bounced and killed. SYN_Kollwitz had to RTB due to engine damage and eventually bailed out just short of the English coast. SYN_Repent got one 109 in the vicinity of the convoy. I patrolled at low alt for a while near the convoy without seeing anyone, despite Jed and Repent calling several contacts, but they were probably way above me. Being low on fuel I returned home and landed back at Folkestone with 4 gallons of fuel left in the main tanks. SYN_Ricky |
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#8
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The moment I realized that they are Defiants it was already too late and my engine was already hit rumbling. I just had no Defiants on my list and it was actually the first time ever I fought a Defiant. Next time I see mishaped Hurricanes I approach them from below...
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http://cornedebrouwer.nl/cf48e |
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#9
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#10
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Actual problem:
Quote:
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http://cornedebrouwer.nl/cf48e |
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