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| Star Wolves 3D space RPG with deep strategy and tactical elements |
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#1
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The game release date has been shifted to Q1 2012.
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#2
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I sit like on needle wiating for Ashes of Victory
I hope that in new game, players begin adventure from begining like in Civil War, first as minor trader piloting Tug, then earning money throug simple transport quest to possibility buying new ships, like Walrus, Abra, Star Wolf rtc. Next through missions meeting new people, or hiring them from space stations canteen, or saving them from trouble. What do you think about add to game new pilot specjalisation, beside well know skills: pilot, gunner, rocketeer and system specjalist, new skill ability (Large Ship Operator) would focus on piloting large ships. This tree skill techniques would include pilotage, fire or systems and well trainer pilot will be better than firmware mk 3. Pilot from that specjalizastion will have full tree primary skill (pilot, gunner, system) and basic tree secondary skill. Of course normal pilots still will ba able piloting motherships. |
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#3
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It's not a bad idea but fighter pilots shouldn't be able to operate capital ships or eventually with big penalties to piloting, gunnery, etc.
Damn, again |
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#4
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Quote:
Another thing i wish that will be able in AoV is more side quests. Player can recive information form network to PDA actually quest info from trader, corporations or empires, also when visiting space station, beside tab named "office" good idea will be add tab "local information". These tab also will have inforamtion about avivable quest, pilot announcement to hire, traders rumors about special places where seen secret stashes or large groups of pirates. One thing that i don't like in Civil War is very few ways to gain money, excluding reward from main story quests and selling equip, they are no other quests or they are very hard to find. I wish that new game fix this. |
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#5
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That's right. If they make a crossover game between Freelancer (quests, trade, corporations) and Star Wolves (the rest) it will be one of space sim ever. But there is a very little chance for it.
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#6
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I was watching screenshots form AoV in Elite-Games site with new basic mothership with 3x turret and 3x system (can i ask those who knows russian language to translate on english that ship name?). He seems realy nice.
There also few screenshots with nice looking space stations. As i write earlier, it would be nice if there was a possibility of controlling the space station. Stations can be acquired by the retake in hard battle from the hands of pirates, or as a reward for services to the empire or the corporate, or rebuild ruined station. Player would be able to dock the ship in own and choose another mothership taht he have docked at the station. Addition, if a player has hired more pilots, he can choose form station the suitable members on a mission. Unfortunately it sounds too good to be real could Last edited by Xanathos; 10-25-2011 at 08:30 AM. |
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#7
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Actually, it's real even now. I was working on very similar idea for my motherships mod. A small part of the test code was implemented in unreleased 0.28 version. The whole idea was:
1. You have to buy/find/acquire a base modules like storage, factory, hangar, etc. 2. You have to have a pilot with special engineer skill that allows to construct a base. Additionally, to start building a base, you have to equip your mothership with some special construction modules. 3. If you have the skill and all needed equipment you can build your base anywhere you want. Base appears in front of your ms 100 clicks away. The same way you can build defensive turrets around your base. Player's base (and ms) can have one unique module called "town portal module" which allows to freely travel between your base and a sector you're currently in. That was the whole idea. The main problem was saving your base after you left a sector. It's possible but very complicated. Now, I'm waiting for AoV. I hope AoV will be even more modable than old titles. |
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#8
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Goblin Wizard i hope you show more about this mod
I hope that developer post in this forum some kind of FAQ about Ashes of Victory. I have seen overdatet (Jan 2011) AoV faq in elite games site but in russian language. Few interesting things that i can translate with help of google was: 1) Player can buy motherships 2) Player control still only six heroes 3) Stalingrad and Stone Arrow will not avaiable, only with mods 4) Money obtain mainly from loots Last edited by Xanathos; 10-25-2011 at 10:47 AM. |
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