Fulqrum Publishing Home   |   Register   |   Today Posts   |   Members   |   UserCP   |   Calendar   |   Search   |   FAQ

Go Back   Official Fulqrum Publishing forum > Fulqrum Publishing > IL-2 Sturmovik: Cliffs of Dover > Technical threads

Technical threads All discussions about technical issues

Reply
 
Thread Tools Display Modes
  #1  
Old 10-20-2011, 11:36 PM
Havoc04 Havoc04 is offline
Approved Member
 
Join Date: Jul 2010
Posts: 55
Default

Quote:
Originally Posted by heidelbergensis View Post
Guys, be aware that at the end of the thread on the BIS forums, there is a link towards a much improved version, called FXAA_PPI and with additional features....

Try it, it really deserves a look!

http://forums.bistudio.com/showthread.php?t=123121
FANTASTIC!!!!! WOW great find!!! It gives a nice amount of contrast with a tinge of darkness.. LOOKS bloody BRILLIANT cant get over how it looks!!! worth the install!!
Beautiful Sharpness to Textures and a vintage look

Before


After


Excellent !!

Last edited by Havoc04; 10-20-2011 at 11:46 PM.
Reply With Quote
  #2  
Old 10-20-2011, 11:56 PM
Tvrdi
Guest
 
Posts: n/a
Default

Iits nice but I lowered the red a bit...
Reply With Quote
  #3  
Old 10-21-2011, 05:26 AM
CWMV's Avatar
CWMV CWMV is offline
Approved Member
 
Join Date: Mar 2011
Posts: 758
Default

So these later versions dont have any more AA effect than the original? I didnt notice any difference.
EDIT: Ok now I do.
Less AA
Hideous bloom/sephia effect

Going back to the first one lol!
__________________
Quote:
Originally Posted by banned View Post
Just fix the friggin thing you boof heads. It's getting boring now. Only 11 people on the whole thing. Yawn.

Last edited by CWMV; 10-21-2011 at 05:59 AM.
Reply With Quote
  #4  
Old 10-21-2011, 08:44 AM
Tvrdi
Guest
 
Posts: n/a
Default

Quote:
Originally Posted by CWMV View Post
So these later versions dont have any more AA effect than the original? I didnt notice any difference.
EDIT: Ok now I do.
Less AA
Hideous bloom/sephia effect

Going back to the first one lol!
LOL now you can edit whataver you want including amount of AA applied...read the info mate
Reply With Quote
  #5  
Old 10-21-2011, 09:15 AM
Icebear Icebear is offline
Approved Member
 
Join Date: Aug 2011
Location: Antarctica
Posts: 156
Default

Awesome !

Great find, thank you gentleman !!
Reply With Quote
  #6  
Old 10-21-2011, 11:32 AM
Vengeanze Vengeanze is offline
Approved Member
 
Join Date: Apr 2011
Location: Stockholm
Posts: 837
Default

Damn. At work but wanna try this out NOW.
These new features deserves an own thread me think so other can find it easier.
Reply With Quote
  #7  
Old 10-21-2011, 11:36 AM
Dano Dano is offline
Approved Member
 
Join Date: Oct 2007
Location: Petersfield UK
Posts: 1,107
Default

Quote:
Originally Posted by Havoc04 View Post
FANTASTIC!!!!! WOW great find!!! It gives a nice amount of contrast with a tinge of darkness.. LOOKS bloody BRILLIANT cant get over how it looks!!! worth the install!!
Beautiful Sharpness to Textures and a vintage look


Excellent !!
Each to their own, it's no wonder we see such heated discussion over the colour palette
__________________
i5 2500k - Asus P8P67Pro - Crucial M4 64GB - 8GB DDR3 - Geforce Ti 560 1GB - Xonar DG - W7 X64 SP1
Reply With Quote
  #8  
Old 10-21-2011, 11:46 AM
Vengeanze Vengeanze is offline
Approved Member
 
Join Date: Apr 2011
Location: Stockholm
Posts: 837
Default

Quote:
Originally Posted by Dano View Post
Each to their own, it's no wonder we see such heated discussion over the colour palette
This is what is so great with it. Now everyone can get what they want and no need to argue or press 1C to change the colors.
Reply With Quote
  #9  
Old 01-09-2012, 01:35 PM
FS~Phat FS~Phat is offline
Approved Member
 
Join Date: Dec 2010
Posts: 609
Default

FYI SMAA works too and doesnt blur everything as much because it only works on edges.

I couldnt get the newer FXAA to work in DX10 (the old one does though) so I guess it doesnt work unless your using DX9, where as this SMAA works in any DX9/10/11 version.

Not sure if both were working at the same time but I was also able to start with both SMAA and the older FXAA installed at the same time.

http://mrhaandi.blogspot.com/p/injectsmaa.html

Last edited by FS~Phat; 01-09-2012 at 01:41 PM.
Reply With Quote
  #10  
Old 01-09-2012, 02:54 PM
ACE-OF-ACES's Avatar
ACE-OF-ACES ACE-OF-ACES is offline
Approved Member
 
Join Date: May 2010
Location: NM
Posts: 2,248
Default

Quote:
Originally Posted by FS~Phat View Post
FYI SMAA works too and doesnt blur everything as much because it only works on edges.
Agreed

Quote:
Originally Posted by FS~Phat View Post
I couldnt get the newer FXAA to work in DX10 (the old one does though) so I guess it doesnt work unless your using DX9, where as this SMAA works in any DX9/10/11 version.
I had the same problem.. thought I did something wrong.. than I noticed the DX10 files missing from the latest FXAA dl

Quote:
Originally Posted by FS~Phat View Post
Not sure if both were working at the same time but I was also able to start with both SMAA and the older FXAA installed at the same time.
Never tried that yet..

On that note, I made a JSGME version of injectSMAA and posted here in this fourm, here is the link

http://forum.1cpublishing.eu/showthread.php?t=28978
__________________
Theres a reason for instrumenting a plane for test..
That being a pilots's 'perception' of what is going on can be very different from what is 'actually' going on.
Reply With Quote
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 08:05 AM.


Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 2007 Fulqrum Publishing. All rights reserved.