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| IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games. |
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#1
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Getting smoother fps on this patch.. the sounds are a joke and we can hear the samples so well.. and where are the bass gone?. New sounds= misery well actually all sounds of the IL2 line is bad..
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#2
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@kakkola: you are free to do whatever you want: the respect of laws is a free choice. But I can't stand people coming here and arguing about performances about a cracked copy of the game.
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#3
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@insuber
I agree with that! |
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#4
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Quote:
I agree GOZR in a quick test the sounds to me lack bass, they are very tinny. But I DO like the sound, I just need more low end then I'll be happy. I'm really looking forward to some AA and more performance improvement in the next coming patches. |
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#5
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True kestrel79 the sounds seems to respond quite quickly and this is very good..
In an aircraft of that caliber pilots are wearing headset that muffled the sounds and actually cut the high range band of the sounds. all the squirks sound from a boat are complitly not there.. just on a glider. I'm perplex if ClOD programmer or sounds design techs dev effects did actually flew or test ride inside an WW2 aircraft or even something modern high powered Pistons engine or Turbine. ( it should be mandatory for them to do so ) All the crackles sounds should be replace by buffets winds ( Props or actual winds ) sounds. +When a plane change direction you should be able to feel it in the sounds around the fuselage wings/canopy . There is a good reason why the microphone of a pilot is not place away on the dashboard.. Wearing an headset also can give you a perfect perception of your engine sounds and really actually tune it in flight. Remember the headset is not made to let you fly soundless. Last edited by GOZR; 10-20-2011 at 07:05 PM. |
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#6
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but, you know, I don't wear such a headset. Right? Whining about bass in the sound at this point is borderline physical assault. Those Darts of 'intelligence' really hurt...
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#7
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Well.. " I don't wear such a headset" If you fly the sim you should be like if you were.. simple..
Anyway The sounds need tuning and i guess it will be very good. Last edited by GOZR; 10-20-2011 at 08:48 PM. |
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#8
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So...fire up the game to see what the patch is like...Quick mission, Hurris v 109s...Planes in air still look fab...Tracers seem to be improvement...Approve the sun glare. Anyway, I avoid being shot down and head for home. Once over Blighty I'm disappointed with the new ground colours - at once both faded and dirtied up. Still, nothing game-breaking. Land the old hurribus at Hawkinge, taxi to a halt and open the canopy. What happen next I'm gobsmacked by...
I hear a growl in the distance, which soon becomes recognizably Merlin-like. I see my wingman approach and proceed to do a victory roll over the field. He does this a couple more times, but what really amazes me is that I could almost be at an airshow in terms of the engine-sound. It's not quite a proper Merlin, but just the way the note changes as the plane manouevres is very evocative and unlike anything I've heard in a sim to date. It may not have an impact on the way the game plays, but I just wanted to give the devs the thumbs' up for this enhancement |
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#9
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Very pleased with latest patch. I did get an initial very noticable fps hit and more stuttering but did all the usual routines plus I found the Launcher.exe had gone from nVidia control panel and had to be added again. Now have an increase in fps and very few stutters. Great to see the cockpit reflections again. One thing that has always been missing and although not important would be nice to see is objects reflected in the water especially trees at the waters edge as in IL-2 Classic. They were in the early CloD screen shots, certainly from ships but like quite a few things have dropped by the wayside. Maybe after the important stuff is sorted they will come back.
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#10
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belly-shut. I'm wearing a pointed cap and slim headphones, like the american bomber pilots. See the flaw?
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