Fulqrum Publishing Home   |   Register   |   Today Posts   |   Members   |   UserCP   |   Calendar   |   Search   |   FAQ

Go Back   Official Fulqrum Publishing forum > Fulqrum Publishing > IL-2 Sturmovik: Cliffs of Dover

IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

Reply
 
Thread Tools Display Modes
  #1  
Old 10-19-2011, 06:38 PM
ATAG_Dutch ATAG_Dutch is offline
Approved Member
 
Join Date: Feb 2010
Posts: 1,793
Default

Quote:
Originally Posted by katdogfizzow View Post
Another lets guess the time frame thread. Brilliant
I agree, if that was the intention, but it ain't!

It's something I'd appreciate an approximate answer from the Developers on, in conjunction with Krupi's request for info.

It seems to me that this has to come before the 'Battle of Moscow', as that game presumably would be released with the same game engine.

And in spite of the low level of official communiques, this ought to be the best place the question can be asked.
Reply With Quote
  #2  
Old 10-19-2011, 06:55 PM
Pudfark Pudfark is offline
Approved Member
 
Join Date: Apr 2011
Location: Republic of Texas
Posts: 363
Default

Considering the obstacles that have been overcome and the objectives to be accomplished? I'm hanging with the "Easter Bunny" time line....

There is patience and there is foolishness....after six months?
It's a toss....
Reply With Quote
  #3  
Old 10-19-2011, 07:15 PM
Trooper117's Avatar
Trooper117 Trooper117 is offline
Approved Member
 
Join Date: Feb 2010
Posts: 309
Default

lol.. it will be done when its done chaps. The thing with timelines, (if you can get a development team to give you one).. is that people will immediately jump aboard the devs if they haven't kept rigidly to it.
Looking at how volatile the atmosphere gets in here sometimes, I can't believe any of the dev team would want to give us any kind of timeline.. it also creates more pressure for them to try and keep to one.
Reply With Quote
  #4  
Old 10-20-2011, 04:02 AM
Kankkis Kankkis is offline
Approved Member
 
Join Date: Mar 2011
Location: Turku, Finland
Posts: 584
Default

Tomorrow of course it's friday
Reply With Quote
  #5  
Old 10-20-2011, 05:08 AM
He111's Avatar
He111 He111 is offline
Approved Member
 
Join Date: Jan 2009
Location: Newcastle, NSW, Australia
Posts: 707
Default

.. err with all the bugs and changes needed elsewhere, is a new graphics engine priority? i'm very happy with current graphics .. but if it's going to be improved to picture-perfect, i'll not complain.

.
__________________
.
========================================
.
.....--oOo-- --oOo-- HE-111 --oOo-- --oOo--.....
.
========================================
-oOo- Intel i7-2600K (non-clocked) -oOo- GA-P67A
-oOo- DF 85 full tower -oOo- 1000W corsair
-oOo- 8 GB 1600Hz -oOo- 2 x GTX 580 1.5M (295.73)
-oOo- 240 SSD -oOo- W7 64bit
-oOo- PB2700 LED 2560 x 1440 6ms 60Hz -oOo-
========================================
Reply With Quote
  #6  
Old 10-20-2011, 05:44 AM
JG52Uther's Avatar
JG52Uther JG52Uther is offline
Approved Member
 
Join Date: Oct 2007
Location: UK
Posts: 2,358
Default

I doubt you (or Krupi, or us!) will get an official answer anytime soon. Looking at his recent posting history, Luthier seems to post patch info when a patch is released, then disappear until its time for the next patch. He doesn't hang around, and actually makes Olegs communications with the community look good!
The community manager takes care of communications between us and the developers.

Oh wait...
Reply With Quote
  #7  
Old 10-20-2011, 06:14 AM
RickRuski RickRuski is offline
Approved Member
 
Join Date: Oct 2007
Location: Auckland New Zealand
Posts: 462
Default

I'm with Dutch on this one, it's about time we had some decent and truthfull information from the developers. Even small bits of information as to how things are progressing is better than nothing at all for weeks. If they are having trouble getting features working with the new graphics engine at least say so, some of the things that were going to be working at release and ended up broken still haven't had anything done. Let them get the graphics engine working properly before anything else.

Cheers

Rick
Reply With Quote
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 11:42 PM.


Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2026, Jelsoft Enterprises Ltd.
Copyright © 2007 Fulqrum Publishing. All rights reserved.