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| IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games. |
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#1
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I think Rise Of Flight is perfect example...I think it has best looking and immersive weather "system" in sim world....its one of the best parts of the ROF...rain, mornin haze, fog, night flights, seasonal land textures....really nice...ROf devs always introduce new features for immersion like dynamic cloud shadows, searchlights (WIP), ability to extinguish engine fire in continuous dive...such things makes difference for me...
@Trooper117 - youve been to harsh on me right from the start but no hard feelings...why do you think it too much for this zoo? Anyway it was intended to be as "relax break" as there are many "edgy" folks with serious performance issues and they are all passionate simmers..... Last edited by Tvrdi; 10-18-2011 at 02:04 PM. |
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#2
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No drama at my end mate.. just maybe crossed wires eh?
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#3
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is happens...no worries
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#4
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We may need something like Falcon BMS 4.32 has for weather.
Probabilistic Weather settings with dynamic in-game changes based on what has been setted before mission start. Would be awesome |
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#5
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Here in this GPU test video you can see a whopping 4MB custom detailed
bigger clouds texture , original texture is different and 1MB size I am running CloD constantly with modded stuff . S! HG |
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#6
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Quote:
![]() I believe that CloD devs aren't working in actual clouds and smoke effects for two reasons: 1) working in dynamic weather system - with local weather, etc; 2) working in DX10.1 and DX11 rendering. That's a guess... Last edited by LoBiSoMeM; 10-18-2011 at 05:26 PM. |
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