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| IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games. |
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#1
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P.S.1: Windows 7 avoids putting threads on same physical core when others are free, unless thread is HT aware. P.S.2: Some applications check CPU count and then decide how many threads it will spawn. Depending on counting method used, they may simply spawn too many threads for given mask (i.e. you have 4 cores, but give only 2 to application; application still sees that you have 4 cores total and spawns 4 threads, instead of optimal 2). If such applications does not have a way to be told about cpu count or thread count, HT might be problematic and probably should be disabled. Last edited by ZaltysZ; 10-18-2011 at 01:12 PM. |
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#2
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In the Nvidea control panel is the option of 'threaded optimisation' which can be 'auto', 'on' or 'off'. I did some reading using google and there are a wide range of opinions regards this parameter. I just tried the Black death track with it switched 'off'. (some say the 'auto' feature is bugged but may be that applies to earlier Drivers)
I didn't get any stutters or pauses (just a drop in fps as the bombs hit) but should this be 'on' and how does it relate to this discussion regards hyperthreading (especially for us whose BIOS doesn't allow the user to disable HT)?
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MP ATAG_EvangelusE AMD A8 5600K Quad Core 3.6 Ghz - Win 7 64 - 8Gb Ram - GTX660ti 2Gb VRAM - FreeTrack - X52 - Asus 23' Monitor. |
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#3
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