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Old 10-18-2011, 12:21 PM
FG28_Kodiak FG28_Kodiak is offline
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Join Date: Dec 2009
Location: Swabia->Bavaria->Germany
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@Ataros:
Quote:
Why the trigger in 1st submission may not wark?
Could i have the complete script please?
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In which cases && active) check must be added?
active shows if a trigger is enabled (true) or (disabled), normaly its not needed if a trigger is not active OnTrigger(..) is not called, but may be changes in future
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When GamePlay.gpGetTrigger(shortName).Enable = false; must be edded? Naryv does not use it in some of his examples.
Depends on trigger type you use, by time there is no need but by others there can be, you should use it if there is a chance that the trigger can be activated a second time, by passthru for example it could happen
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How to make 2nd trigger "work" only once per mission?
I need to see the complete script, but normaly disable it with ActorName.Full().
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Can all triggers have the same name?
Yes. If the missionNumber is different.
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When I copy a mission file should I change a name of an airgroup in it by hand?
Not nessesary, depens on our code.
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If I include all the triggers into the host-mission only would they trigger when submission airgroups pass-through?
If MissionNumberListener = -1 they should.

Last edited by FG28_Kodiak; 10-18-2011 at 12:37 PM.
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