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| IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games. |
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#1
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I trawled through my cache and I found a 2.7Mb .dds file and a 1.26Mb .jpg file for the same skin which I guess is the one that downloaded. I wonder why CoD creates a 12Mb file from the 1.26Mb .jpg? Seems a bit odd (and heavy handed?) Tom, out of interest, are you able to explain why the .jpg was created at 22:03pm and the picture.bmp and its .dds file were created at 22:20pm? There are later .jpg files (up to 22:57pm) that don't have an equivalent .bmp file. Just curious.
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klem 56 Squadron RAF "Firebirds" http://firebirds.2ndtaf.org.uk/ ASUS Sabertooth X58 /i7 950 @ 4GHz / 6Gb DDR3 1600 CAS8 / EVGA GTX570 GPU 1.28Gb superclocked / Crucial 128Gb SSD SATA III 6Gb/s, 355Mb-215Mb Read-Write / 850W PSU Windows 7 64 bit Home Premium / Samsung 22" 226BW @ 1680 x 1050 / TrackIR4 with TrackIR5 software / Saitek X52 Pro & Rudders Last edited by klem; 10-18-2011 at 06:25 AM. |
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#2
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The file size is no problem. The .bmp is a uncompressed file type, which is faster to work (despite the fact that the hard disk's size is bigger). If you make a clear white picture, 2048 pixel x 2048 pixel, 72 dpi, 8 bit RGB file format, and you save in bmp format, it will be 12MB. The jpg file is a compressed type. The size depends on the picture colors, quality, etc. With different procedures will be smaller in size, but the image quality is worse. With strong copress, it will be Blurry, grainy. On the Wikipedia there are articles about them if interested.
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![]() i7 7700K 4.8GHz, 32GB Ram 3GHz, MSI GTX 1070 8GB, 27' 1920x1080, W10/64, TrackIR 4Pro, G940 Cliffs of Dover Bugtracker site: share and vote issues here |
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