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CoD Multiplayer Everything about multiplayer in IL-2 CoD

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  #1  
Old 10-17-2011, 10:39 PM
Ataros Ataros is offline
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Quote:
Originally Posted by cheesehawk View Post
Found an error, the Bf-110 C-7 E of Calais spawns with no bombs, even though bombs are available in the loadout. Could some E-3B's be added to the map, this map is too fun for just AirQuake...
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Originally Posted by jojovtx View Post
Couple issues, bugs or user errors to be determined.
Thank you for feedback. I reported the issues to the author, Small_Bee.

The mission is still in its early development stage and has about 6000 lines of code. It is very important to track bugs and problems. Thank you for details you provided.

I hope Small_Bee can find the cause of the bombs bug. Maybe it is a dynamically loading spawnpoints which can be reloaded again while you are in the load-out menu. The mission reloads spawnpoints periodically to allow airfield capture mechanics.

There are some known bugs with frontlines but ground units can be attacking deep into enemy lines and not necessarily be found on the coast itself. Usually players cooperate in TS and tell each other where the ground units have advanced from the coast.

The autokick utility has been just written 2 days ago and also being beta/alpha-tested. Max allowed ping is set at 300 for now. However it is still being worked on and may have some bugs. Players are supposed to receive several warning messages before being kicked.

As stated above all this is very much WIP and will be improved step by step. Thank you very much for your help and support!
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  #2  
Old 10-18-2011, 09:39 PM
SYN_Repent SYN_Repent is offline
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flew on your operation sea lion server tonight, along with several other SYN members, we all really enjoyed it, fantastic server, no lag, no issues, no ghost dots, just plain sailing(or flying) , thankyou repka
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  #3  
Old 10-19-2011, 10:29 AM
SYN_Jed SYN_Jed is offline
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Definitely the best experience I have had with IL2:Clod so far....and yes, that includes our own server!. Really well done, guys!!
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  #4  
Old 10-19-2011, 04:21 PM
Ataros Ataros is offline
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Thank you for feedback, SYN! All credits go to mission developer Small_Bee and server owner BigRepa @ sukhoi.ru.

I love your RoF server btw when I feel like flying something else than CloD.
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  #5  
Old 11-05-2011, 05:24 AM
Ataros Ataros is offline
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Blenheims teamwork on Repka #1.

http://www.sukhoi.ru/forum/attachmen...1&d=1320399964

http://www.sukhoi.ru/forum/attachmen...2&d=1320399967

http://www.sukhoi.ru/forum/attachmen...7&d=1320400218

Good to see bombers flying in groups.

Where are the Axis fighters btw? lol

Recent online figures for those who can not find people online to fly with
http://www.sukhoi.ru/forum/attachmen...1&d=1320350799
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  #6  
Old 11-05-2011, 10:03 AM
SYN_Jed SYN_Jed is offline
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Did something changer serverside, Ataros?.....Im getting waaaaay better performance there last night compared to last week?......weather conditions?....ai?.....mission scripting?....odd, but in a very good way!.

P.S. There were 60+ ppl there when i was in
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  #7  
Old 11-06-2011, 10:15 AM
Ataros Ataros is offline
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Quote:
Originally Posted by SYN_Jed View Post
Did something changer serverside, Ataros?.....Im getting waaaaay better performance there last night compared to last week?......weather conditions?....ai?.....mission scripting?....odd, but in a very good way!.

P.S. There were 60+ ppl there when i was in
Glad it works for you sometimes
The server OS was changed about 2 or 3 weeks ago back to Win Server 2008 providing 3 cores to a virtual machine.

Since then Small_Bee made some small changes to the scripts which I am not aware of. The mission or the game engine has some memory leak issues which Small_Bee is trying to solve. Probably performance depends on how long before the flight the server was restarted.

Yesterday some static objects were added to airfields and other locations for more immersion (including 4 or 6 trains for example).

Small_Bee is making a complete overhaul of scripts at the same time. A new version will have many new features and will come in 2-4 weeks probably.

PS. I think the reason for less lag is traffic limiter that limits traffic to each clients by 35000 - a bit more than xDSL ingame settings. Many clients have LAN settings for their connection speed which overloads server with data otherwise.

Last edited by Ataros; 11-06-2011 at 10:19 AM.
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  #8  
Old 11-19-2011, 02:40 PM
Ataros Ataros is offline
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The Axis achieved some success yesterday night in Operation Sealion

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