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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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  #1  
Old 10-17-2011, 05:07 PM
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mazex mazex is offline
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Quote:
Originally Posted by addman View Post
J*sus! Jamz, that just HAS to be the most annoying/distracting signature picture in internet forum history. Congratulations I guess.
I recommend using Tapatalk on a tablet to browse this forum... No sigs and no banana yellow

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Old 10-17-2011, 05:08 PM
ATAG_Dutch ATAG_Dutch is offline
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I'm sitting here with my trackIR cap on, waiting for the end of the download.

How sad is that?
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Old 10-17-2011, 05:09 PM
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I recommend using Tapatalk on a tablet to browse this forum... No sigs and no banana yellow

Mazex
Oh yeah, I saw some pop-up about that whilst I was browsing in Dolphin HD the other day, maybe I'll give it a gosh then.
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Old 10-18-2011, 04:27 AM
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He111 He111 is offline
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ok, just downloaded patch .. thanks for the effort all.

initial findings, created a scenario with E4's bombing a airfield in the 'fields' map, with 6 Ansons circulating around ...

(1) why do the E4's sound like they have a jet engine externallly and a lawn mower internally .. did the E4 have a new engine compared to the E3?

(2) game froze with my aircraft hanging in mid air while everyone else (AI) fought it out.

... additional ....

Ok, fixed the unstability a bit with a cache verify.

But sounds are still a problem, are they historically correct? emil don't sound right, as well as the defiant. And the Defiants guns have lost their 'Bang' replaced with minor pops ? I hear the engine more that the guns ? is this correct ?

.. additional 2 ....

and the night missions are VERY dark .. even with a full moon. Funny thing, game clock says 4PM, should be 11PM

.. additional 3 ....

Flying a 110, I couldn't hear the engines (internally) but could hear the the wind ? I LOVE the sound of the airframe straining when pushed to the limit!

.. still testing ..

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Last edited by He111; 10-18-2011 at 11:38 AM.
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