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CoD Multiplayer Everything about multiplayer in IL-2 CoD

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  #1  
Old 10-17-2011, 08:22 AM
FAE_Cazador FAE_Cazador is offline
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Thanks mate, I will give them a try as soon as I come back home. Cheers!
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  #2  
Old 10-17-2011, 08:42 AM
SNAFU SNAFU is offline
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A squadmate is experiencing the a similar issue (XP and 3GB Ram), can play all maps fine, but channel map kicks him out really fast. He tried all by now, but simply cannot fly over the straits.

A realistic advice: Get a new system, if you want to play the full scale of CoD, or stay off the the big maps. Hurts, but better than wasting endless hours, tinkering around.

In my experience, CoD used more or less 4GB RAM, running the game a dedicated on the same machine it for several hours, while testing, my RAM usage rises to 6GB. Even though I have 8GB Ram I expect the CTD launcher.exe crash the moment my RAM gets clocked up to a little bit more than 4 GB (1-2GB Win7 + 1-2GB CoD - even though I still have 4GB free).
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  #3  
Old 10-17-2011, 08:49 AM
Helrza Helrza is offline
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Quote:
Originally Posted by SNAFU View Post
A realistic advice: Get a new system, if you want to play the full scale of CoD, or stay off the the big maps. Hurts, but better than wasting endless hours, tinkering around.
Yup, thats bout the truth Definitly half the problem, in my case anyways. Just got to buy the last few parts for my new build and all should be good
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  #4  
Old 10-17-2011, 12:01 PM
JOM JOM is offline
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Hola Cazador,

I usually fly with my cousin and he is suffering the same issue.

Win 7 32 bits. He cant fly in Channel Map.

If you find the solution please inform us. It´s very annoying cause Channel Map in full realism is amazing.

Un saludo,

"Xe"
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  #5  
Old 10-17-2011, 01:46 PM
FAE_Cazador FAE_Cazador is offline
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Thank you all for you advices. I have made a closer follow up of RAM usage using the Task Manager and have seen that at the point of the CTD my total RAM usage is just about 70% of the 4 GB, so 2,8 GB.

This value is made of: 1,3 GB for Launcher.exe usage + 0.7 GB of other visible Win7 applications and services (quite few as I run CloD on a dedicated partition of my HD with a clean Win7 install) + 0.8 GB of hidden Win7 services (not noted so far).

I do not know who is resposible, if Win7 or ClOD but it seems RAM management is very poor in this Sim. And I can not understand why this difference flying off or on line. Online connection should not overload memory usage at the point of shut down the program.

At least I see I am not alone with this issue. I am afraid I will have to start saving some money to renew my CPU/MB/RAM as I did with the GPU, thinking the heaviest load would fall on the graphics side. I have flown IL2 from its very beginning with smaller PCs and never found such problem with memory handling.
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Last edited by FAE_Cazador; 10-17-2011 at 01:49 PM.
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  #6  
Old 10-31-2011, 08:09 PM
jumomar jumomar is offline
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Hola Cazador,

I had the same problems as you, I tried many things but finally scope ram as the cause of them, did multiple tests and I found launcher crashed when ram limit was approached or close to the 3gb for 32bits.

I changed W7 to 64 bits version and the experience is quite differente now, I had the same RAM as before (4gb in dual channel) but now I can play online and off-line (some off-line missions use a lot of RAM too) without the continous launcher.exe curse on the screen.

Maybe next patch will solve it but if you are not patient as me I think better move to 64 bits OS

My specs are:

w7 pro 64 bits
4gb in dual channel
core2 quad 6600 @2,40
nvidia GTX460 1GB (285.62 drivers)
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  #7  
Old 11-14-2011, 12:31 AM
TynMahn TynMahn is offline
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Hi,

Got plenty of RAM, 16g on a Windows 7 64bit, IL2 runs pretty good off-line. Can get on-line and fly around, but for some reason, it crashes randomly.

Again, don't seem to have any probs off-line, but on-line, random crashes; it just freezes up, then windows says that "launcher.exe stop responding..bla bla bla".

Kind of wierd. I did notice that my network card had a driver update, so I am going to apply the update and see if it helps, but I'm not real optimistic.
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  #8  
Old 11-14-2011, 09:49 AM
5./JG27.Farber 5./JG27.Farber is offline
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You must have a 64bit OS to run this game.

However it doesnt seem to matter now. CTD's are worse than in BETA patch 1 and 2...
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