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| Fantasy Wars Turn-based strategy. Gather an army, upgrade units, study magic spells, participate in castle sieges and assaults to destroy the great Orc Ugraum’s horde. |
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#1
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I personally miss a campaign map as the Total War series,
with the old school gameplay and a quest sistem will be really a revolution in the strategy games |
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#2
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Nah I don't miss it. That would make it too commercial
Besides, a campaign map like Total War doesn't make a good game, just look at Empire Earth 3... |
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#3
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Funny, because I was just thinking how great it was that I didn't have to bother with a Total War-style campaign map. I love how Fantasy Wars focuses directly on the tactical combat.
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#4
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Yes but it would be great to take decision about were to fight enemies and about the composition of the forces.
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#5
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I agree that a campaign map would be a nice addition. But not like the one in Total War. Rather like the map in "Shadow of the Horned Rat" - you make the decision between options A, B and sometimes C, and the campaign continues depending on your choice. You also would get different units, quests and so on... yes, it would triple the effort needed to create a campaign, but it would be so nice...
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#6
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i prefer to be free to accept or not casual quests only with a customizable hero, to develop my troops and cityes, to choose who and were to attack in a totally free world domination campaign.
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#7
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Quote:
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#8
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Quote:
Ah, but I still have to wait for the first edition to appear on the Polish market And when I looked into the possibility of buing the game in the UK, the game+shipping would cost 3 or 4 times the current shelf price of Spellforce 2 Gold OK, just ignore my babbling Any other "hints" about the sequel? |
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