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Fantasy Wars Turn-based strategy. Gather an army, upgrade units, study magic spells, participate in castle sieges and assaults to destroy the great Orc Ugraum’s horde.

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  #1  
Old 01-29-2008, 10:55 PM
asadexes asadexes is offline
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I personally miss a campaign map as the Total War series,
with the old school gameplay and a quest sistem will be really a revolution in the strategy games
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Old 01-30-2008, 08:48 AM
Feral Knight Feral Knight is offline
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Nah I don't miss it. That would make it too commercial

Besides, a campaign map like Total War doesn't make a good game, just look at Empire Earth 3...
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  #3  
Old 01-30-2008, 12:37 PM
LordFu LordFu is offline
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Funny, because I was just thinking how great it was that I didn't have to bother with a Total War-style campaign map. I love how Fantasy Wars focuses directly on the tactical combat.
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Old 01-30-2008, 01:46 PM
asadexes asadexes is offline
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Yes but it would be great to take decision about were to fight enemies and about the composition of the forces.
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Old 01-30-2008, 08:08 PM
Devean Devean is offline
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I agree that a campaign map would be a nice addition. But not like the one in Total War. Rather like the map in "Shadow of the Horned Rat" - you make the decision between options A, B and sometimes C, and the campaign continues depending on your choice. You also would get different units, quests and so on... yes, it would triple the effort needed to create a campaign, but it would be so nice...
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Old 01-30-2008, 08:45 PM
asadexes asadexes is offline
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i prefer to be free to accept or not casual quests only with a customizable hero, to develop my troops and cityes, to choose who and were to attack in a totally free world domination campaign.
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  #7  
Old 01-31-2008, 11:40 AM
megakill megakill is offline
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Quote:
Originally Posted by Devean View Post
I agree that a campaign map would be a nice addition. But not like the one in Total War. Rather like the map in "Shadow of the Horned Rat" - you make the decision between options A, B and sometimes C, and the campaign continues depending on your choice. You also would get different units, quests and so on... yes, it would triple the effort needed to create a campaign, but it would be so nice...
Hint about branching missions... Guess what is coming in the sequel. )
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  #8  
Old 01-31-2008, 05:54 PM
Devean Devean is offline
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Quote:
Originally Posted by megakill View Post
Hint about branching missions... Guess what is coming in the sequel. )
You promise?

Ah, but I still have to wait for the first edition to appear on the Polish market I don't know, what is taking them so long... they're speaking "maybe in March"!

And when I looked into the possibility of buing the game in the UK, the game+shipping would cost 3 or 4 times the current shelf price of Spellforce 2 Gold

OK, just ignore my babbling

Any other "hints" about the sequel?
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