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#1
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All you Blue drivers didnt evolve the dive and run strategy that you are all so fond of because it didnt work. Oh and lets not forget your cannons. I fly hurries all the time and the 109 is slightly faster at sea level - just enough so that while you might not loose us completely, you can quite easily draw away out of gun range. It also climbs much better - in a boom and zoom situation the 109 will be able to hold energy and EASILY out climb a hurri everytime. That may well be historically accurate, so its fine, but it is a little rich when the 109 drivers who are so used to having the advantage and the ability to always run away, then moan like little girls when they come up against a correctly modelled SpitII - which is supposed to be a better aircraft than the 109. Plus as you would expect a hurri with E can outpace a 109 of course for as long as the E advantage is relevant. The one good thing though, the current advantage to Blue is forcing us red pilots to evolve better tactics and improve our skill levels. When the devs finally come out and clear up this debate once and for all by stating that the planes are correctly modelled, we will be well placed to make the most our our better aircraft. |
#2
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Ya, Oleg also said that the FM's for the IL2 aircraft were correct-didn't make it true. It took the mod community to create FM's that were even close to achieving the tested performance of the modeled aircraft.
And I'm sure the same is true here. Sorry, but a 109E topping out at 440-450 kph at sea level is about 50kph to slow. See here: performance at 1.3ata demonstrated to be 498kph at sea level and 572 at 4800 meters. And this was done with an E-1 prototype which did not have the later style, more efficient air intake and thus the performance of production E series types would probably be higher. http://kurfurst.org/Performance_test...w_109V15a.html Even better, here: http://kurfurst.org/Performance_test...chreibung.html Quite a bit more than we get currently. So complain all you want but the hard data backs that the 109E is substantially under modeled, as are just about all aircraft in game, with the obvious exception of the Spit IIa.
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Last edited by CWMV; 10-10-2011 at 11:15 PM. |
#3
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![]() ![]() ![]() ![]() Bf E3 0m=467 max speed 4440m=552 Last edited by Valec; 10-10-2011 at 11:28 PM. |
#4
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Woahhh hang on a minute CWMV.. Since when do hard facts and historical data have any place in this arguement?? That's no fair! ![]() Seems I might have to rethink my postion on the whole 109's are modelled correctly stance... I still think 109's are way better than Hurries and all Blue drivers who run away are little girls. ![]() |
#5
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ReconNZ N.1
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#6
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#7
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Max speed @ 0km - 460kph 1km - 480kph 2km - 500kph 3km - 520kph 4km - 540kph 5km - 555kph 6km - 555kph 7km - 550kph Now what were you saying about 50kph to slow? |
#8
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Wow, when I see these numbers and compare it to the ingame perfomance of all the planes, I ask myself why the developers haven´t implemented that kind of data to the planes of the game ?
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#9
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Ive already posted it, but here goes again... http://www.kurfurst.org/Performance_...chreibung.html
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#10
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http://www.airpages.ru/eng/lw/bf109e1.shtml http://www.aviation-history.com/mess...itt/bf109.html Last edited by Valec; 10-11-2011 at 06:07 AM. |
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