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CoD Multiplayer Everything about multiplayer in IL-2 CoD

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  #1  
Old 10-10-2011, 12:01 PM
Ataros Ataros is offline
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Quote:
Originally Posted by McFeckit View Post
In the video of Mr. X I noticed he/she uses a zoom function when looking out of the cockpit. Surely that contravenes reality? I don't remember WWII pilots having zoomable eyes or a hand pair of binnocs.

Can this zoom function be banned from the server ? I certainly won't be using it as i'm all for realism.
On the contrary 30 degrees FOV ( zoomed in) gives you realistic dimensions of objects because average monitor occupies about 30 deg. of your real life(RL) FOV in your room. Only in this mode ingame 30 dg. = RL 30 deg.. That is why it is included in game.

60 and 90 deg. FOVs included in game because in RL our total FOV is about 180 degrees. You can check it if you raise your hands to your sides and move fingers you can see movement of both hands with peripheral vision without moving your eyes.

Ingame 90 deg. FOV is only an attempt to squeeze RL 90 deg. into a small monitor window which occupies only 30 deg. of your RL FOV. Thus with 90 deg. ingame FOV all objects appear more than 3 times smaller than in real life

This is a known game-design issue: average monitor can not provide realistic 180 deg. FOV and only 40-50 inch panels can provide about 90 deg. RL FOV.
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Old 10-10-2011, 01:35 PM
_79_dev _79_dev is offline
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~S~

...The normal human visual field extends to approximately 60 degrees nasally (toward the nose, or inward) from the vertical meridian in each eye, to 100 degrees temporally (away from the nose, or outwards) from the vertical meridian, and approximately 60 degrees above and 75 below the horizontal meridian...
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Old 10-11-2011, 06:39 PM
McFeckit McFeckit is offline
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Quote:
Originally Posted by Ataros View Post
On the contrary 30 degrees FOV ( zoomed in) gives you realistic dimensions of objects because average monitor occupies about 30 deg. of your real life(RL) FOV in your room. Only in this mode ingame 30 dg. = RL 30 deg.. That is why it is included in game.

60 and 90 deg. FOVs included in game because in RL our total FOV is about 180 degrees. You can check it if you raise your hands to your sides and move fingers you can see movement of both hands with peripheral vision without moving your eyes.

Ingame 90 deg. FOV is only an attempt to squeeze RL 90 deg. into a small monitor window which occupies only 30 deg. of your RL FOV. Thus with 90 deg. ingame FOV all objects appear more than 3 times smaller than in real life

This is a known game-design issue: average monitor can not provide realistic 180 deg. FOV and only 40-50 inch panels can provide about 90 deg. RL FOV.
Now that is interesting, I didn't know that before - thanks for the explanation. So, it's not considered to be 'unsporting' to use the zoom feature? And there I was with my face pressed up against the screen these last few months! I shall map it to one of my sliders immediately!

Apologies to Mrs X for questioning your honour
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Old 10-11-2011, 07:31 PM
5./JG27.Farber 5./JG27.Farber is offline
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Just had a great fight with EvangelusE on ATAG server.

S!

A few stutters but nothing to complain about really. No CTD!
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Old 10-11-2011, 10:40 PM
trumps trumps is offline
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I don't know if it is this pox ridden POS buggy game or we have a couple of print screen mutha F's out there but damn this game pissed me off tonight with lockups, crashes, slide shows you name it, it did it. only when i was going in for the kill though!
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Old 10-12-2011, 03:09 AM
Skoshi Tiger Skoshi Tiger is offline
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Originally Posted by trumps View Post
I don't know if it is this pox ridden POS buggy game or we have a couple of print screen mutha F's out there but damn this game pissed me off tonight with lockups, crashes, slide shows you name it, it did it. only when i was going in for the kill though!
Hey trumps!

I had a lot of fun last night. Though the game only crashed once as the server loaded a new mission.

I didn't know doing taking screen shots effected the game. Though I only took one after I had crashed and I had unusual graphic effect. Sorry if it effected other players. Will not do it again on line.

A few times I had some quiet long freezes a couple of seconds or so.

Cheers and hope to see you online again soon!
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Old 10-12-2011, 03:47 AM
trumps trumps is offline
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heya bud, in all honesty i don't know if they are an issue, it was probably more just a case of my connection being on the piss tonight for some reason, though i did seem to suffer most of these at the most in-opportune times, don't mind me, just having a little vent was good fun in the main though thats for sure.

Cheers
Craig
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Old 10-12-2011, 11:21 AM
SEE SEE is offline
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Sorry to hear that you had problems Trumps. Mind you, not sure wether you intended to be humerous, but your chat lines with Bliss (while you were escorting those Ju87s and the RAF suddenly appeared from nowhere) had me smiling. That was a big formation and I had a slide show too......you got one of the Reds.......he probably wished you were suffering stutters and freezes as you squeezed the trigger......
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Old 10-12-2011, 01:06 PM
trumps trumps is offline
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Quote:
Originally Posted by SEE View Post
Sorry to hear that you had problems Trumps. Mind you, not sure wether you intended to be humerous, but your chat lines with Bliss (while you were escorting those Ju87s and the RAF suddenly appeared from nowhere) had me smiling. That was a big formation and I had a slide show too......you got one of the Reds.......he probably wished you were suffering stutters and freezes as you squeezed the trigger......
It's strange isn't it, escorting the stukas and the skirmish that ensued caused no slowdowns for me, i ended up having my port wing blown off by a hungry hurri. it was my own fault, got my self low on E with 1 hurri on my tail and another 2 RAF fighters itching to get position on me, got myself flustered, out of energy and full of bullets, it was good fun, and to my mind more in keeping with how the battle would have played out in real life. my slow downs and lockups did not seem to be in any way related to aircraft numbers, more a connection issue than a struggling computer.

Craig
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  #10  
Old 10-11-2011, 09:20 PM
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klem klem is offline
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Quote:
Originally Posted by Ataros View Post
On the contrary 30 degrees FOV ( zoomed in) gives you realistic dimensions of objects because average monitor occupies about 30 deg. of your real life(RL) FOV in your room. Only in this mode ingame 30 dg. = RL 30 deg.. That is why it is included in game.

60 and 90 deg. FOVs included in game because in RL our total FOV is about 180 degrees. You can check it if you raise your hands to your sides and move fingers you can see movement of both hands with peripheral vision without moving your eyes.

Ingame 90 deg. FOV is only an attempt to squeeze RL 90 deg. into a small monitor window which occupies only 30 deg. of your RL FOV. Thus with 90 deg. ingame FOV all objects appear more than 3 times smaller than in real life

This is a known game-design issue: average monitor can not provide realistic 180 deg. FOV and only 40-50 inch panels can provide about 90 deg. RL FOV.
That's really interesting Ataros. In my 10 years or so in IL-2 I had often wondered why such a useless (30') view was provided. Now I understand its an attempt to give us a dimensionally accurate impression of sitting in the cockpit - which I suppose it is for the average monitor and viewing distance. But as I said, in practice its useless. So what I need is at least three monitors, preferably five, to get a useful panorama out of the 30' FOV.

Donatons accepted.......
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