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| IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games. |
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#1
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haven't found a report about this in a quick search, maybe someone already posted it:
after selecting the plane type for a second or third time in MP the interiour engine sound is sometimes replaced by the outside sound. Found this for Hurri, Spit and 109 so far. |
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#2
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Yeah I collided with a BR20 and my Hurricane lost most of a wing. (Hurricane Rotol). I was still able to fly it back towards britain. It was a little heavy on the left side but still quite flyable. Might I think be an error with the Damage model as I dont think this plane should be flyable?
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#3
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just had an extremely annoying bug while playing online on ATAG server...
i crossed the channel with my bf 109E1 and headed towards Manston. i saw a spit and a hurri dogfighting another bf, so i engaged.at the second i placed myself nicely at the six of the hurri, suddenly the screen froze.i could still hear the sound and how the engine began to overrev slowy.after about 5seconds the game seemed to continue, but after only half a second, the screen froze again.this lag continued until i crashed into the channel. those lags/screen freezes are extremely annoying, especially when playing online.in singleplayer mode, i rarely have them and not nearly as dramatic as when playing onlline. however i played two and a half hour today on ATAG server, and had those screenfreezes several times.sometimes midair when nothing obvious seemed to happen in my near surrounding. but everytime when i engaged an enemy plane, the screen froze for some seconds(certainly 2-3 seconds).this makes onlinegaming really frustrating.i imagine my oponent grinning when he saw that i suddenly disengaged without any reason,diving straight from his six into the channel again those screenfreezes happen really often, but normally after some few seconds, the game continues.which is annoying enough... but the last freeze caused not only a crash of my plane, but of the game as well. i looked at the crashfile in the 1c folder, but it was 0kb big.so nothing i can send to the devs. another bug which kills immersion when playing online, is the solution how planes and targets are shown from far distance. the dots are not white anymore, but black...so they are not that obvious anymore, but still visible through land, which is a nogo. the dots are clearly visible from hundred of miles, but when you actually come close, the black dot suddenly jumps to a grey one which is far smaller in size.so one can spot objects from the other side of the channel, but when you actually come closer, the objects suddenly seem to dissapear.thats ridiculous and really needs improvement.i know that problem exists since day one, but all the devs did was to suddenly make the dots even more visible and turned them into a shiny white/trying to resemble reflections(which btw did not look like reflections at all), and after everybody was complaining about this feature/bug, they just made them black, instead of finding a solution. Last edited by David198502; 10-10-2011 at 12:50 PM. |
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#4
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The AI for the Avro Anson does not work when it comes into land it always crashes and then disapears, then respawns in a hanger jittering around like a rampant rabbit.
Artificial horizon gauge on the spitfire1 also needs tweaking as it is Lazy in flight manouvres. |
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#5
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![]() ![]() ![]() ![]() This are for picture to prove that four BF 109 E3b do strafe a Tiger Moth in a mission I have created and get stuck in midair and do not move from there, if you look at the number of frames on the pictures you see that the Bf109 do not move but are in midair and do make sounds. My PC; Win7 x64. Asus p6x58d. I7 975 3.75Ghz. System & game HDD 256Gb 10.000rpm. 12 Gb (6*2Gb) ddr3 1333Mhz memory. Geforce gtx580 1.5Gb. Trackir 5. Logitech G940. It does this only in this mission, this pictures are taken during a big mission with more than 50 planes and there from there low fps count. Have all a fun game, Ihave! |
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