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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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  #1  
Old 10-10-2011, 08:32 AM
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6BL Bird-Dog 6BL Bird-Dog is offline
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I think it was the 3D Capability........
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Old 10-10-2011, 09:25 AM
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JG5_emil JG5_emil is offline
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Quote:
Originally Posted by 6BL Bird-Dog View Post
I think it was the 3D Capability........
He said it wasn't that.

I still think human controlled radar
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  #3  
Old 10-10-2011, 09:27 AM
Tree_UK
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Either,

DX11
Community Manager
FSAA
SLI/Crossfire fixed
Dynamic Weather
Photorealistic Landscape
Cooperative Play
etc

It could be any of these that were initially promised, Im hoping for FSAA for starters.
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Old 10-10-2011, 09:33 AM
Phazon Phazon is offline
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I still reckon its the weather model. One that's both dynamically generated and changes on its own. A few games have dynamically generated weather but it doesn't change.

The vision for IL-2 clearly wants to go towards some sort of persistent online campaign. The capability is there in the engine to do it. Having a weather model that continually changes without having to load a different mission would greatly help towards that.
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Old 10-10-2011, 09:51 AM
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It's gonna be something online related, that I am certain of. I would've liked it to be some kind of campaign generator but I don't think so.
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Old 10-10-2011, 10:08 AM
SYN_Repent SYN_Repent is offline
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weve had all these things before in other sims, none of them are special, is FSAA special? its a basic essential surely, any flight sim is the competitor, no matter the era, ww2 is my thing but as the current ww1 flight sim is better imo im playing that, if there was a korean air war sim and it was better than the others, i would play that.

so for the competitors to squirm, it has to be extraordinary, lights in wings?!.....come on.....surely your hopes are higher than that, a flyable do17??, thats not gonna have anyone quaking in there boots is it??

im not even gonna guess, but i do hope its something special, perhaps luthier regrets saying it now, because its been built up a lot, and you know what happens when expectations get high, usually a big let down, so yer.....thinking about it, maybe it will be that outstanding feature of lights in wings..........
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Old 10-10-2011, 10:31 PM
Tree_UK
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Originally Posted by SYN_Repent View Post
weve had all these things before in other sims, none of them are special, is FSAA special? its a basic essential surely, any flight sim is the competitor, no matter the era, ww2 is my thing but as the current ww1 flight sim is better imo im playing that, if there was a korean air war sim and it was better than the others, i would play that.

so for the competitors to squirm, it has to be extraordinary, lights in wings?!.....come on.....surely your hopes are higher than that, a flyable do17??, thats not gonna have anyone quaking in there boots is it??

im not even gonna guess, but i do hope its something special, perhaps luthier regrets saying it now, because its been built up a lot, and you know what happens when expectations get high, usually a big let down, so yer.....thinking about it, maybe it will be that outstanding feature of lights in wings..........
Well I kind of agree with you, but not to have FSAA in a game released in 2011 would make it real special when they do manage to get their collective heads around basic coding. You also have to take into consideration that what Luthier thinks is special might not be the case for us, for example Luthier was excited about the AI pre release, he thought it was fantastic how he could sneak up on a formation of Italian fighters and shoot them all down with no reaction from any of them, this was a special moment for Luthier, to us it was just appalling AI.

Last edited by Tree_UK; 10-11-2011 at 12:26 AM.
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Old 10-10-2011, 10:42 PM
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Feathered_IV Feathered_IV is offline
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Quote:
Originally Posted by Tree_UK View Post
for example Luthier was excited about the AI pre release, he thought it was fantastic how he could sneak up on a formation of Italian fighters and shoot them all down with no reaction from any of them, this was a specia momentl for Luthier, to us it was just appalling AI.
I remember that and the, trust me you guys will LOVE IT, about the half arsed campaign. I'm fully expecting to be underwhelmed by the next supposedly big thing too.
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Old 10-11-2011, 05:20 PM
Tavingon Tavingon is offline
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The ability to move free form around the plane.. eg a heinkel gunner getting up and walking to the other side guns, or to open hatches and leap out
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Old 10-11-2011, 08:22 PM
snwkill snwkill is offline
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Quote:
Originally Posted by Tree_UK View Post
You also have to take into consideration that what Luthier thinks is special might not be the case for us, for example Luthier was excited about the AI pre release, he thought it was fantastic how he could sneak up on a formation of Italian fighters and shoot them all down with no reaction from any of them, this was a special moment for Luthier, to us it was just appalling AI.
I have a feeling it already happened... I think it was supposed to be the 3-D, but the reaction from the forum was less than enthused so he just kind of let it go.
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