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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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Old 10-10-2011, 12:11 AM
MadBlaster MadBlaster is offline
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Quote:
Originally Posted by Robo. View Post
You wrote it was 0RPM and I replied it was not. The engine is idling and it's modelled OK.
no. u replied this:

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Originally Posted by Robo. View Post
RPM is 1600 dude
Anyway, you are wrong again. It is not modeled OK. Luthier himself admitted in so many words when the game came out 6 months ago that the epilepsy filter messed up the prop visuals. That was before we all found out 1C spent $8 million dollars on it and Oleg left to take train ride permanently.

So what about the deaf people? They can't hear the engine when they play the game. In the old game you could just look at the prop and get an idea to adjust the prop pitch. Now you can not. For $8 million dollars you get hardly any prop visuals and deaf gamers can't figure out what the hell is going on with the prop pitch because of the selfish and self centered epileptics who ruined it.
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Old 10-10-2011, 03:03 AM
Wolf_Rider Wolf_Rider is offline
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mmmm... nuh, you're wrong... spinning props are translucent (clear) just like the fans in your computer case (some of which rpm @ much lower than 1600)
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Old 10-10-2011, 03:11 AM
MadBlaster MadBlaster is offline
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um no. your wrong too. looking at a house fan right now that spins faster than that. can see it fine. maybe that's why some can play this stutterfest game. bad vision.
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Old 10-10-2011, 03:49 AM
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CWMV CWMV is offline
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just out of curiosity how much time have you spent on a flight line?
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Just fix the friggin thing you boof heads. It's getting boring now. Only 11 people on the whole thing. Yawn.
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