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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games. |
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#1
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that crazy AI rolling would be more palatable, especially in the bombers if it at least obeyed the laws of physics, there seems to be no inertia modelled at all, that or the bug just ignores that parameter, but it rolls as though it were a cheer leaders baton rather than a heavy plane with 2 - 4 engines in tow!
I think all the AI comes in to land at much too steep an angle, doesnt look right to me, but at least they hit the right approach angle, not like in il2 where some invisible hand swung them round at the last minute to line up with the runway. I was watching some FW200s coming into land and their angle looked wierd, to the point that they were almost nose down on the runway, when this happened...... sorry for low light it was a dawn mission (clearer full screen on YouTube), the two fires on the runway are where the previous 2 FW200s did the same flip!
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__________________________________________________ ________________________________ W7 64Bit/Q9650 @ 3.7Ghz/8Gb Ram/Gigabyte SuperOverClocked GTX580/Creative X-Fi/Dell Ultrascan 24" @ 1920x1200 Last edited by Zappatime; 10-08-2011 at 01:52 PM. |
#2
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if you select the bombardier sight in german planes
and stay enough time it crashes the game also the superchargers doesn't move [1 and a half year now] Last edited by skouras; 10-08-2011 at 02:27 PM. |
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