![]() |
|
|||||||
| IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games. |
![]() |
|
|
Thread Tools | Display Modes |
|
|
|
#1
|
||||
|
||||
|
Quote:
Quote:
Radiator (and PP) can't be controlled until turn off the automation (no any info in the vehicle system window. ). The radiator animation does not work, seems to be closed, but the engine don't overheat. - Toggle Automatic Radiator Control - Toggle Propellor Pitch Automation
__________________
![]() i7 7700K 4.8GHz, 32GB Ram 3GHz, MSI GTX 1070 8GB, 27' 1920x1080, W10/64, TrackIR 4Pro, G940 Cliffs of Dover Bugtracker site: share and vote issues here |
|
#2
|
||||
|
||||
|
Landscape is better now, but i confirm explosion freeze and E4 radiators bug.
I can't take anymore screnshoots. |
|
#3
|
|||
|
|||
|
Freezes here too. No crash dump file created. Happened like 6 times in a row offline. Tried online too, after two freezes I called it a day.
Performancewise feels pretty much the same as the earlier beta. System Specs: MacBook Pro 2011, Win 7 64 bit, i7, 8 Gb RAM, AMD 6750m |
|
#4
|
|||
|
|||
|
Two craches ;
one normal is when I tried to put a "Overcast with breaks" weather in a mission the second when I did run the "Black death" track and this is more dangerous... |
|
#5
|
|||
|
|||
|
Sorry looking at this desaster, even being a beta- beta patch, no other thing comes into my mind....
Last edited by W32Blaster; 10-06-2011 at 08:09 AM. |
|
#6
|
|||
|
|||
|
I've cleared game's cache before applying the patch and removed the old v1.03.15527 beta patch.
v1.04.15866 beta patch bugs: - Radio Comm still badly broken - AI ignoring player as part of their squad bug still present - player wrong aircraft numbering bug still present - explosion crashes (not happens anymore if effects are set on Low) (FIXED in the new 15866 core patch) - terrain colors worse than the 15527 (greens and yellows seems to be too bright atm). haze effect is better in the 15866 though (heavier on distant terrain, and not so noticeable on the closer one, or at low altitude) - in-cockpit colors are too saturated atm - ground objects have a too small display range (I couldn't see the british radar towers while flying right above them at 4k altitude, nor some big ships again flying right above them at same 4k alt.. they only appeared after diving towards them for a while) - missing terrain patches still present (see attached screenshot) - BF109E3, BF109E4b (and probably all Bf109s) start with both radiators on automatic (which is wrong ,as they haven't that feature) - BF109E3 wounded effect problems (see attached screenshot) - Ju67B double shadow of the dive indicator on the board panel (see attached screenshot) Last edited by adonys; 10-07-2011 at 12:09 AM. |
|
#7
|
|||
|
|||
|
After reading all reports i'm puzzeled! In most cases i'm just the opposite of you all. i have all settings on the highest with the exception off these...
-Anti-Aliasing=0 -Anti- Epilepsy Filter=0 -SSAO=0 -VSYNC=0 My screen is set on 1920x 1080. All the other settings are on MAX like i said before. i have almost no stutters and Freezes, detailed towns, now i can see explosions in the air (AAA) and on the ground (bombs). All and all smooth flying even over land and cities. Before this Patch it was unflyable for me on theses settings. So i'm happy S! |
|
#8
|
|||
|
|||
|
My short observations based on Black Death track:
-Effects on medium and high cause crashes, effects on low don't show (no explosions show) - AA still not working at all - AAA gunners still sitting on the ground below their seats - shadows still flickering - the rest looks better - couldn't activate FPS counter - shift+TAB doesn't work anymore - but it looked smoother (running everything on high, except for effects - on low). |
![]() |
| Thread Tools | |
| Display Modes | |
|
|