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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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  #1  
Old 10-05-2011, 07:33 PM
ChocsAway ChocsAway is offline
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No performance improvements for me over last beta but not sure if they were optimising since the last patch. No crashes as yet though.

I was hoping they'd tone down the sun glare effect as I need a fire extinguisher to put my retina out now! I also feel there's still too much haze.

I just set up a dogfight and was flying a 109E3. I managed to get behind a Hurricane and blow his aileron off with a cannon shot. He proceeded to outmaneuvre me in every way possible and escaped by out rolling, diving, and turning me! AI/flight/damage models still borked so back on the shelf for me until they address this.

I'll fly around for another hour or so and report anything out of the ordinary.

EDIT:- I was running at around 35-45fps at 2560x1440 res but it was fairly smooth. with the new patch it seems capped at 35fps. Just out of curiosity I changed res to 1920x1080...the result - still 35fps with or without V sync.

Last edited by ChocsAway; 10-05-2011 at 07:58 PM.
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  #2  
Old 10-05-2011, 08:20 PM
TRIK TRIK is offline
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is this new beta really worth installing, i do actually like to play the game
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  #3  
Old 10-05-2011, 08:49 PM
Sven Sven is offline
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Yes and no, the graphics are yet again improved, and I believe somewhat smoother as well, but it locks up when a bomb hits the ground, not the sea, just the ground. So no bombing, which is a shame, I just got all 32 of my bombs from 4000 meters straight onto the English radars, until some exploded and the game locked up. ( Thanks Luthier for improved level bombing, much appreciated! )
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  #4  
Old 10-05-2011, 10:18 PM
Tvrdi
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they exaggerated with contrast....maybe somthing between old and new approach would be best....shimmerig is worse now....and AA is still not working...
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  #5  
Old 10-05-2011, 10:22 PM
Sven Sven is offline
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Quote:
Originally Posted by Tvrdi View Post
they exaggerated with contrast....maybe somthing between old and new approach would be best....shimmerig is worse now....and AA is still not working...
I could live with that, they are a bit too dark when the sun isn't shining on the instruments, and they become really hard to read, especially Ju-88.
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  #6  
Old 10-05-2011, 10:27 PM
Lololopoulos Lololopoulos is offline
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any benchmark videos/screen shots?? please
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  #7  
Old 10-05-2011, 10:37 PM
Sven Sven is offline
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Thanks to Ataros, I set the effects detail to low, which gets rid of explosions and other effects, and therefore gets rid of the lock-ups.

I ran the Black Death track and I have an Average FPS now of 34

Of course this isn't a 'fair' comparison, because I dumbed down the graphics settings. I think I would've gained 2 fps in comparison with the old beta patch if the effects could remain on High.

Last edited by Sven; 10-05-2011 at 10:44 PM.
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  #8  
Old 10-06-2011, 01:48 PM
ATAG_Dutch ATAG_Dutch is offline
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Black Death v 1.03.15527
Frames 6304, Time (ms) 217143 , Min 8, Max 63, Avg 29.032

Black Death v 1.04.15866
Frames 6367, Time (ms) 216900, Min 6, Max 63, Avg 29.355

All settings on Very High, 8xAA, epi off, ssao and v-sync on.

V-sync off increased max to 82 from 80, but average stayed same at 30.
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  #9  
Old 10-06-2011, 03:39 PM
Sven Sven is offline
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Applied Hot-fix patch, did the Black Death track again with Visual effects on HIGH.

Avg FPS = 31

Performace increase with 1 frame per second, certainly did not decrease, not so much spikes.
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  #10  
Old 10-17-2011, 06:21 PM
Sven Sven is offline
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New official patch:

Average FPS = 28

that's 3 FPS less then Beta2

I did clear out the cache and removed the Ubi logo again
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