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Men of War: Vietnam A new title in the world-known Men of War real-time tactics game series

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  #1  
Old 09-28-2011, 12:49 PM
ugopierini ugopierini is offline
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Ok tnx . I undestood the crash reason ( 2 were too close so they hit eachother) In the enemy I put player 1 so maybe it's generic. I will try as you say in game .
Another question . Example task: attack and put not operatable a gun. I attack with infantry and kill crew, but i have a trigger that commands near enemies to board the empty gun so enemies keep coming and board it. I want to stop enemy boarding but after a period ( example 40 seconds) . So if the gun stay without crew for 40 seconds the trigger ("board gun") stops working. Question : which trigger to put a timer to "stop boarding" ? it isn't "delay" (I have already tried ) . I'm trying "timer" but i don't know how to write it.
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  #2  
Old 09-28-2011, 06:01 PM
Men Of Peace Men Of Peace is offline
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Well there are many ways to do it , but the one i can
think about off the top of my head is :

add a event condition to your "board gun" trigger
for example, create board_gun1_on event ,then add in some earlier
trigger a event command that will set this event to on.

so you will have on your trigger conditions:

1.entities (check if the gun is inhabited or not)
2.event (checks if the new event you created is on or not)

on the commands tab :
board (vehicle tag ,enemy entity tag, zone)
delay 40
if /entities (another check after 40 seconds to see if the gun is inhabited.)
event (-) board_gun1_on (turn off the event, so the conditions of the trigger
wont be meet)

and that's about it ,of course you can add more checks and do it in
other ways but this works as well , the only downside is that
it counts to 40 after the gun is not inhabited and then if someone
replace the gunner place and you kill him ,the timer keep counting ,
so if you kill him exactly when it's reaches 0 it will turn the trigger off,
so that's why additional check will help if you insist on the precession .
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Old 09-28-2011, 07:10 PM
ugopierini ugopierini is offline
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Tnx I will try as suggested.
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  #4  
Old 09-30-2011, 09:41 AM
classic_leon classic_leon is offline
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Completed the second level. Very good! Sometimes there is a bug occured - The enemy infantry reinforcements never stop coming out, in the meantime my friend units all retreat to the village. This looks like an endless game that never stops until my units are dead.
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  #5  
Old 10-02-2011, 05:02 PM
Men Of Peace Men Of Peace is offline
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Update :

Third mission is up , this time a defensive mission .
the main task is to defend the base for 50 minutes,
you get 120+ soldiers and plenty of heavy weapons to play with
while defending the base from endless waves of attacks .

oh, and a new interface as well .






download links :

http://www.datafilehost.com/download-b0f767bc.html

Or

http://www.mediafire.com/?ra1ltabh1ioy4et
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  #6  
Old 10-02-2011, 07:19 PM
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kane1 kane1 is offline
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Thumbs up

Just finished the second mission, loved the ambush. Great Job!!! I really like endless waves of enemy, Tet should be a BLAST! Thanks!
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  #7  
Old 10-03-2011, 02:04 PM
Men Of Peace Men Of Peace is offline
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Quote:
Originally Posted by kane1 View Post
Just finished the second mission, loved the ambush. Great Job!!! I really like endless waves of enemy, Tet should be a BLAST! Thanks!

Quote:
Originally Posted by classic_leon View Post
Completed the second level. Very good!
Quote:
Originally Posted by Force10 View Post
Just tested your 3rd mission for awhile.....Awesome! When I thought of a MOW game in Vietnam this is what I pictured. Firebase's being overrun etc.

GREAT JOB!
Thank you very much for the support guys ,much appreciated .


Quote:
Originally Posted by classic_leon View Post
Sometimes there is a bug occured - The enemy infantry reinforcements never stop coming out, in the meantime my friend units all retreat to the village. This looks like an endless game that never stops until my units are dead.
It's not a bug , if you are messing around too much instead of going
to the ambush spot in time, or if you sent a helicopter instead of infantry ,
or if you had set the ambush too far from the friendly units ,
then the enemies may "lay low", and when there is no action the
friendlies going back to the village ,and you are left to deal with
those endless waves alone (not endless,I'll give you a tip , if
you notice, the enemies back up is divided to 2 separate squads , you need
50 dead bodies on the ground from each of the squads to finish the
ambush ,if you use helicopter, chances are you are blasting the corpses
thus making it endless indeed,which is not a bad thing for the replayability
value) .

Quote:
Originally Posted by MACV HQ View Post
I have been trying to get this to work for me, is there any way that you could put up a picture on how to or place the extrated files?
sure ,but lets try something else first , create new folder on your desktop,
extract the file inside ,cut the mods folder , and paste it in your
man of war Vietnam folder ,that's it .
then you only need to replace the options.set , like the readme file
mentions ,and open mow:v go to select campaign screen and click the
smell of napalm campaign , note ,you'll see only the first mission on
the list,you need to finish the first one for the second one to show
up like in the original campaigns.

Last edited by Men Of Peace; 10-03-2011 at 02:38 PM.
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  #8  
Old 10-03-2011, 08:49 AM
classic_leon classic_leon is offline
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Quote:
Originally Posted by Men Of Peace View Post
Update :

Third mission is up , this time a defensive mission .
the main task is to defend the base for 50 minutes,
you get 120+ soldiers and plenty of heavy weapons to play with
while defending the base from endless waves of attacks .

oh, and a new interface as well .






download links :

http://www.datafilehost.com/download-b0f767bc.html

Or

http://www.mediafire.com/?ra1ltabh1ioy4et
Awesome!
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