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IL-2 Sturmovik The famous combat flight simulator.

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  #1  
Old 09-09-2011, 03:18 PM
Romanator21 Romanator21 is offline
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Check out this video to see what difference the smoke and flame effects make to the 10-year-old game engine!
To be honest, some of the effects look over done, to me anyway. The video was either post-processed, or shot with a camera, so it's not a completely fair comparison.

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here are modern effects for the game
Some aspects of these were highly over-done as well, including the shockwave effect of bomb hits, napalm explosion, and hit flashes. I do like that they figured out how to have the gear lower when the hydraulics are damaged. I'm not sure I liked the mid-air explosions (looks like Death Star blowing up). The fuel truck explosion looked very nice, but honestly looks a bit flat and doesn't fit in with the other effects.

The big issue to me is that those updates are going to grind my computer to a halt whenever a big boom happens

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Just noticed your Avatar is the picture I took of me and Oleg (can't blame you for cutting me off it!).
I didn't make the avatar, I just found it. I don't even know who the real author is
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Old 09-09-2011, 03:47 PM
vpmedia vpmedia is offline
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Romanator21, youre free to do better effects
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  #3  
Old 09-09-2011, 10:51 PM
Romanator21 Romanator21 is offline
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I knew you would say that.

Trust me, I'm not criticizing them or saying they're bad. I just don't think I prefer them over the stock effects. That's all. No insults were meant.

EDIT - besides, I can have an opinion. Do I have to paint some cubist art before I say I don't like Picasso's stuff? Do I have to be a programmer to say that I don't like Windows XP?

The biggest issue for me is:

1) performance
2) [since I'm OCD] effects that match / aren't a collection of various works

Last edited by Romanator21; 09-09-2011 at 11:01 PM.
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Old 09-10-2011, 07:07 AM
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Mysticpuma Mysticpuma is offline
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Hi chaps, the discussion isn't really about how overdone the effects are, as these are created by(some highly talented) modders.

What I hope is that TD will consider revising these effects so that they are acceptable to users, i.e, not frame-rate killers, but that they enhance the current 2D striped sprite of smoke and 'bubble' of flame.

The above examples really don't cripple frame-rates as they are just re-adjusted effects files, but if TD could go through a quality control version to guarantee that there is a bare minimum of FPS reduction, surely the enhancements far out way a 2-3 FPS that it would make?

Currently we are at the point where PC's have advanced so much since this came out that it should now be possible to enhance the 2D sprite smoke to make it look more authentic, as shown in the videos above (and the one I posted was shot on his mobile, but VPMedia's are examples that could be referenced from).

I just hope that TD will consider this advancement in the visual effects as, if you consider what can be done in the videos shown above already, with a TD quality control, surely smooth FPS friendly fire and effects are more than possible now?

Opinions very much welcome on the examples shown, but also on the request for realistic looking smoke and fire effects that are evidently more than possible?

Cheers, MP
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Old 09-10-2011, 03:42 PM
pupo162 pupo162 is offline
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as i tought, i didnt miss much.

all the effects psoted seem to be overdone, or "above the game graphics". Having realistic explosions in a 2001 game doesnt fit nice, its like having early CGI in movies, it just doesnt fit and doesnt look natural.

So, my opinion on the matter is. Let it be. The effects on il2 arent perfect, but they suit the game nicely to all its standards, and unless a major graphics remake is incoming no need to re-do that.

cheers
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Old 09-10-2011, 09:11 PM
Hunden Hunden is offline
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Originally Posted by pupo162 View Post
as i tought, i didnt miss much.

all the effects psoted seem to be overdone, or "above the game graphics". Having realistic explosions in a 2001 game doesnt fit nice, its like having early CGI in movies, it just doesnt fit and doesnt look natural.

So, my opinion on the matter is. Let it be. The effects on il2 arent perfect, but they suit the game nicely to all its standards, and unless a major graphics remake is incoming no need to re-do that.

cheers
To each his own but I think the modded effects look much better. You have to look and try to find the right ones for your taste.
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Old 09-28-2011, 04:33 AM
MaxGunz MaxGunz is offline
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Should gear lower just because of loss of hydraulics? Planes I know of which have hydraulics to move gear also have physical locks when fully up or down. On those the hydraulic pressure does not maintain gear position.

Now if a lock were shot out, that would be different but just for that gear. Come to think, just having one side even begin to open would be nasty.
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Old 09-28-2011, 11:57 AM
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Mysticpuma Mysticpuma is offline
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Max, I think this is the wrong thread?
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Old 09-28-2011, 07:10 PM
EJGr.Ost_Caspar EJGr.Ost_Caspar is offline
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I'm not aware, how such issue could be solved best - programming wise.
But agree, having new effects (like clouds) as an option would be the best approach, as it wouldn't touch minimum specs.
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Old 09-28-2011, 08:06 PM
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Mysticpuma Mysticpuma is offline
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I think it's more than a fair compromise as at-least it gives those who want to try new smoke and cloud effects, the option of just switching them on without touching the 'minimum specs' on the box.

Just having an option to enable "Effects=3" would be a great step forward?

Cheers, MP
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