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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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Old 09-09-2011, 04:19 AM
nearmiss nearmiss is offline
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As I understand it. WHen COD is working at finished levels 128x128 should be realistic number of aircraft in air combat at one time = 256 planes.

That would be a whopping big order to put together that many human players at one time.

AI is the only possibility for large groups of planes in the air at one time.

So... I would naturally think the devs have good understanding that competent AI performance would be required.
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Old 09-09-2011, 08:47 AM
Iku_es Iku_es is offline
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Quote:
My current wishlist is:
1-communication
2-AI
3-dynamic campaign
+1

Once they have the game optimized, revamping the AI is necessary.
I play a lot offline, because I don't have enough free time to look for a populated server and pair up with wingies. Just 10 minutes to start the game, and try to shoot some bad guys. Fighting against either planes flying bee lines or crazy rolling AI planes is not very funny and also it teach you a lot of bad habbits .

256 online players mixed with AI ... it would be an amazing experience but, today, it seem unlikely to me. That will put our system above their capabilities. If I try to join a sever with 256 players and Ai planes buzzing arround, my PC will laught at me.
My system is not a "Top specs" one, but when I play online, everytime an AI flight is spawned or a player joins the server, i have heavy stutters.
My guess is that this situation will improve with the following patches.

Maybe in 2013, we can experience massive online raids over London, who knows. (Fingers crossed)

Last edited by Iku_es; 09-09-2011 at 08:55 AM.
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