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| IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games. |
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#1
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The guns sound volume is too low
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#2
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errrr... how do you know? have you been in a WWII fighter shooting somebody?
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#3
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Yep Gun sounds too low in the RAF planes, also no change in sound when opening and closing canopy. Even a slight muffling of sound when canopy closed would be good if possible Luthier?
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#4
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State of sunwashout now:
After patch... looks awful in my eyes: ![]() And pre-patch:
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#5
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I got the static shadows on the gauges back in the 109 (didnt check remaining planes)
When i remember correct, these were already introduced in the first CoD version. ![]() Stutters in low level flight (below 300m) got more.When deactivating the trees stutters are gone again! As trees have no function but eyecandy, ill keep them deactivated online to gain more perfromance in MP. FPS drop of 10-15% at all towards version 1.02. Noticed flaws on two of the new MP maps (attached shots) (i7 920@3.99ghz;HD5870;6gig Ram;Win7 64bit) Last edited by Nephris; 09-08-2011 at 12:38 PM. |
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#6
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Yup, i noted that in my earlier post to nephris. One other thing i had not long ago that i should chuck in, i started getting heavy stuttering a few minutes into a flight. I thought the game was going to come to a standstill and lock up. Hit escape and turned tree's off, silky smooth again.
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#7
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Quote:
Maybe because there's a sort of blu/grey filter applied to the whole screen. |
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#8
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Ok well maybe you have some kind of super-eyes that can look directly into the setting sun and still see stuff, but I can't. That washed out look is exactly what happens to me when I try to, for instance, drive towards a sunrise or sunset. It's because the irises in your eyes close to pinholes. It is actually quite a convincing lighting effect.
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#9
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My problem is that it happens too much and gets annoying but it's a good effects just they should make it only happen when you look directly at the sun not when it has just slightly crept into view.
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#10
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Quote:
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