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CoD Multiplayer Everything about multiplayer in IL-2 CoD

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  #1  
Old 09-08-2011, 01:02 AM
esmiol esmiol is offline
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most of the people who cry...need to learn to fly with theur plane...

you don't fly the same way in all circonstance... don't blame the plane but the pilot!
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  #2  
Old 09-08-2011, 01:15 AM
LoBiSoMeM LoBiSoMeM is offline
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If someday we have an early pacific scenario, with zeros against all allied fighters, with accurate FMs...

War in uneven as hell...
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  #3  
Old 09-08-2011, 01:38 AM
Walshy Walshy is offline
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What everyone is forgetting is that the Mk-1 spit had a wooden Watts propellor what we see in the game is a three bladed spit, the wooden Watts constant speed propellor was desigend for high speed at altitude, it had a huge, for it's version and compared to other versions, take off run. The De-Havilland propellor cut that take off run by at least a third and rotol variable cut that again by half (I have done numerous testings with the A2A sims Accusim Spit and it stands up to all accounts). The Spit II should not dominate at height and neither should the Hurricane or for that matter the E-Mil most of the time it'll depend on the pilot. The first Spit to fully outmatch the E-Mill was the Mk V and that was because of the abilty to dive full down, without the half solution that was Mrs. Shillings oriface, which on the Mk-1's (Type 300) and Mk-2's (Type 329) of most of 1940 had yet to be fitted. So if your flying to dive away from a Spit of whatever mark and you're being caught you're not diving right, the Spit pilot HAS in these two MARKS to roll over first and then dive and counter roll in said dive to catch you, a lot going there and a lot of vital seconds to getaway for the E-Mill pilot. Chop throttle and prop pitch if you're going fast enough 300-395 you'll not pop a casket or burn the engine and you CAN do 2000 mtr dive with no bother level out maintain your speed and no bugger on the map will catch you unless he's in an E-Mill ......................... I've yet to be caught by a spit using this maneouver.

Last edited by Walshy; 09-08-2011 at 02:16 AM.
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  #4  
Old 09-08-2011, 12:32 PM
Winger Winger is offline
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Quote:
Originally Posted by esmiol View Post
most of the people who cry...need to learn to fly with theur plane...

you don't fly the same way in all circonstance... don't blame the plane but the pilot!
There are people on that that would fit. I am definately not one of them.

Winger
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  #5  
Old 09-08-2011, 12:44 AM
SEE SEE is offline
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Well done Bliss - presented a sensible argument and solution!
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  #6  
Old 09-08-2011, 12:50 AM
Das Attorney Das Attorney is offline
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Agreed
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  #7  
Old 09-08-2011, 12:50 AM
Blackdog_kt Blackdog_kt is offline
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Quote:
Originally Posted by ElAurens View Post
I really enjoy watching the 109 whiners in their ever persistent quest to re-write history.

Cry me a freaking river.

This nonsense has been going on since the dawn of flight simulation. A sub set of German aircraft fanboys pushing their agenda and history be damned.

I laugh in your general direction.
All due respect mate but i think you're also showing signs of an agenda.

It's clearly documented in multiple threads thus far that's it's not only the 109. Every single fighter in the sim, both axis and allied, is undermodelled, except the Spit Mk.IIa

BoB era Spits were mostly tuned as interceptors, with climb rate and performance at altitude in mind. They were not furball machines for low level fights. There have been numerous posts on this thread with more details on that aspect.



That being said, i do find the complaints premature. People just thought "let's see how the E-4 does against the Mk.II" and that's why it's included in the servers now, it's a beta patch and beta patches are meant to be tested.


I think everyone should lighten up and fly some bombers for a change until fighters are fine tuned, especially now that the Blenheim is actually usable (the allied side finally has a bomb carrier) and crew position selection in MP is enabled a la IL2, just team up with a buddy and have a bit of level bombing while multicrewing the plane.

I also like Bliss's suggestion. Get three people in 111s and get up to 5000m, add a top cover of two 110s to boom and zoom anyone that tries to climb up there and sprinkle with a rotte of 109s to get the 110s out of trouble. If it's all about the dogfight then it's no surprise the most maneuverable aircraft will usually win, give them an incentive to play by your rules and then squash them
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  #8  
Old 09-08-2011, 04:42 PM
Ataros Ataros is offline
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Quote:
Originally Posted by ATAG_Bliss View Post
One other thing, I think Ataros mentioned, is there is possibly a way to limit the amounts of certain types of planes? Through FBDj you could do that so if you say only 5 spitIIa's can be in the air at once, only 5 ever be spawned. We need that type of control to be able to limit certain aircraft for balance as well.
Hi!
If your team has a C# programmer I can give him some links on it. There was a mission posted on the forums where some aircraft were limited. IIRC the online Dunkirk mission.

@ ALL
Guys I believe some people from finest squadrons are reading this thread. Could you please fly some tests in quick 4 vs. 4 or 6 vs. 6 missions at 4000 to 6000 m. with airstart at the same alt. close enough to save flighttime? SpitII vs. E4, squadron vs. squadron, 10% fuel for instance.

I know that recording a track online results in timeout in 10-15 minutes but you can have an extra non-flying person recording it and the fights will probably be very short like 5 minutes and will not lead to timeout. I am sure server admins and everyone else will be interested to watch results as recorded tracks or videos.

Load 100% mineshells, make some big holes in Spits' wings and see how they perform afterwards. I do not know what the result will be and that is why asking you for tests. The results are important to get an idea on balance for some future projects like online wars as well as for current planesets on servers.

I used to fly 4 FW-190 vs. 4 La-5FN in my squad trainings and that was hard on 190 side but we had lots of fun.

If anyone has enough active people (4-6) in a squad and enough courage to take the challenge please discuss details here.

Last edited by Ataros; 09-08-2011 at 05:19 PM.
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  #9  
Old 09-08-2011, 04:53 PM
Ze-Jamz Ze-Jamz is offline
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Quote:
Originally Posted by Ataros View Post
Hi!
If your team has a C# programmer I can give him some links on it. There was a mission posted on the forums where some aircraft were limited. IIRC the online Dunkirk mission.

@ ALL
Guys I believe some people from finest squadrons are reading this thread. Could you please fly some tests in quick 4 vs. 4 or 6 vs. 6 missions at 4000 to 6000 m. with airstart at the same alt. close enough to save flighttime? SpitII vs. E4, squadron vs. squadron, 10% fuel for instance.

I know that recording a track online results in timeout in 10-15 minutes but you can have an extra non-flying person recording it and the fights will probably be very short like 5 minutes and will not lead to timeout. I am sure server admins and everyone else will be interested to watch results as recorded tracks or videos.

Load 100% mineshells, make some big holes in Spits' wings and see how they perform afterwards. I do not know what a result will be and that is why asking you for a tests. The results are important to get an idea on balance for some future projects like online wars as well as for current planesets on servers.

I used to fly 4 FW-190 vs. 4 La-5FN in my squad trainings and that was hard on 190 side but we had lots fun.

If anyone has enough active people (4-6) in a squad and enough courage to take the challenge please discuss details here.
I would be part of it if need be but I cannot get my squad members involved as they are in the process of building new rigs/testing/upgrades etc to run this game well
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  #10  
Old 09-08-2011, 05:00 PM
MoGas MoGas is offline
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I would be able to fly 109 or Spit, if needed for a test...
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