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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games. |
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#1
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MysticPuma,
Same here. The stutters are back and fps have dropped quite dramatically. Something's wrong with this beta patch although some report no fps loss at all which I find very strange. Regards, FP
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Intel Core i7 2600 @ default clocks MSI P67A-GD65A Motherboard Vertex2 SSD Raid1 1 Tb data disk 8GB DDR3-1600 MSI Geforce 680GTX @ default clocks Hotas Cougar X-Fi Music |
#2
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System specs: i5 2500k P8P67 EVO 8 GB RAM GTX 580 Lightning (driver v. 275.33) Asus Xonar STX
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LEVEL BOMBING MANUAL v2.0 | Dedicated Bomber Squadron 'MUSTANG' - compilation of online air victories |
#3
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My system specs; E8400@3.6ghz GTX460 756mb vram 4g DDR3 ram Last edited by arthursmedley; 09-07-2011 at 10:33 PM. |
#4
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performance is very smooth,lovely flying over kent in the tiger moth,trees look better in fact the whole land area seems much more natural and its a pleasure to fly over it now.everything on max apart from buildings
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#5
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No problems here, looks pretty good and flys pretty good. TC
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#6
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I don't know if it's lower FPS but anything higher than 30 is good enough for me and i do use Vsync, so i don't have any use for more than 60FPS because i have a 60Hz IPS monitor.
In that sense i prefer having 40 FPS with more consistency than having 60 FPS that dips into the low 20s. Think about it, if the FPS are limited somewhat on purpose the PC has more time to render what it needs to display and this helps maintain a more constant frame rate. This has been a very often used tweak for FSX as well. Well, in the current beta patch that's exactly what seems to be happening, most people report lower FPS but more smoothness. In other words, losing 5-10 FPS is only a big deal when that drop results in your minimums getting below the human eye's comfort zone. If you have 50 FPS pre-patch and 40 post-patch it's no big deal, especially if post-patch is steadier. And if that drop gets you below 25-30 FPS there is a very easy fix with minimal loss of visual quality: drop your texture resolution one notch, it's the graphics setting with the most impact on FPS. ![]() |
#7
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Yes, blackdog's post highlights what I said in OP about the minimum figure being the most important. The drop from 90 to 80 in my case is immaterial but if you were borderline before (say 45) then this patch could hurt a bit. It will be interesting to see what happens with the release version.
Personally I can't understand how people can play without vsync anyway. I get really bad tearing when it is disabled but maybe that is a gtx 480 problem? |
#8
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#9
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Lets not forget this is a BETA patch...it's not final yet. So maybe when it does go final the code will be tightened up and it won't be a hit to fps.
I'm going to keep playing my older version until this goes final. |
#10
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