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| CoD Multiplayer Everything about multiplayer in IL-2 CoD |
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#1
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Ataros we are running this mission on our server (128BoFv1_6.mis). What is the suggested time frame to rotate maps? Thanks |
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#2
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Where are the mission files stored once you build them. How do you get rid of them and how do you make them work? How come I can't select a plane in a coop mission like I could in IL-2? My dogfight mission bases don't show up at all. I sure liked Simple Simon IL-2. This thing is great but mission building...playing has me stumped
Last edited by Richie; 09-07-2011 at 11:27 PM. |
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#3
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I just did get a coop to work and for some reason the missions are in the folder now. They weren't in there before the patch...weird. Now I'll see if I can make a Dogfight mission work. It's got to be something stupid that I'm not doing...me being the stupid part of it.
I've got to say sitting back and letting that mission play and listening to those 109s and Spitfires roar up and down this river on the new mid size map witch I like was a blast. The sound is fantastic |
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#4
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COOP still dont work for the client! Only the host can fly the mission it seems! Or we are missing something!
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#5
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I agree would someone post a procedure to walk us thru it. so frustrating...how are you guys getting it to work for the client?
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#6
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You should create a mission with some planes located at airfields.
When you join server you should chose side and click one of these airfield. When you click the airfield a list of aircrafts and crue positions appears on the right hand. You click the position to occupy it and then click fly or create. Which part does not work exactly? Let me know and I will report the bug. I can use this new coop-style selection menu even on Repka server but have to create an extra aircraft first and then hit ESC to get to the list of available aircrafts and crue positions. Have to do it because Repka mission has spawnpoints placed on airfields. If you do not place spawnpoints you do not have to create aircraft first and hit ESC. |
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#7
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I will defer to Leadturn...he is our mission builder for WWII Sims
Thanks for your Help Ataros |
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#8
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Can fly the "pseudo" coop missions on various servers (which is fun, and appreciated), but still not "IL2-style" coop in which a singleplayer-type mission is created, with the goal of humans vs AI, or humans vs humans, or a mix. The host can fly the mission, but the clients cannot join. Numerous aircraft on the ground and in the air.... clients cannot see them, no list, nothing. I am very experienced at mission editing in IL2, very inexperienced in COD, so it is very likely I am still missing something (I've been trying for months to get this working for our small group of pilots).... but what I've seen online so far "appears" to be "dogfight-type" maps / missions that have been "scripted" to become coop missions.... is this correct? Thanks. |
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#9
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Did you try clicking the airfield to get a list of aircraft available on it? The list is added in the recent beta patch.
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#10
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In the online servers (Hyperlobby is the one our group flew in yesterday) we were able to see plane lists. We may be talking about an entirely different "concept" regarding coop. More like traditional coop in IL2. Example: 1.) Create a single player mission. No spawn points, no scripting... just a mission with a Spitfire flight taking off from an airbase, or inflight. 2.) Make an opposing flight of German fighters, bombers, whatever. 3.) Test offline to make sure you have the timing, weather, everything to your liking. 4.) This mission will work great offline. 4.) Now try to use this as a coop mission online. What we see when we try this is that the host will be able to fly the mission normally. The clients can connect with the host, but cannot find any planes.... I guess a simple question is this: Can a COD campaign mission be flown online as a coop mission, without scripting? Can the host and clients enter their planes, on the airfield, takeoff in formation; or enter their planes in flight, in formation? In IL2 the answer would be yes; so far in COD it seems to be no. Are we missing something here? Thanks. |
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